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Subject Started by Replies Views Last post
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Projectile Calculation in Discrete Time Best Username Ever 18 2816 Last post 2012-12-04 13:56:19
by Roquen
Tower Image Rotation Fixes Slyth2727 18 1520 Last post 2013-01-28 00:42:20
by Slyth2727
Calculating Theta... of What? Slyth2727 18 1850 Last post 2013-04-04 08:22:10
by kramin42
Best rendering method using pure java? orel27bit 18 4296 Last post 2013-11-24 21:56:46
by CodeHead
ODE Physics for Java DaveLloyd 17 4217 Last post 2003-12-22 09:11:54
by Mark Thornton
[Odejava] OO Issues - take 2 William Denniss 17 2436 Last post 2004-03-25 22:55:11
by William Denniss
[Odejava] Java3D binding! William Denniss 17 15293 Last post 2010-05-21 17:01:16
by Jacob_
[ODE] Huge slowdown with just few boxes Orangy Tang 17 2222 Last post 2005-05-31 09:11:28
by darkprophet
I have a game written in java and I need some physics Browndog 17 3638 Last post 2006-05-29 01:08:30
by Browndog
Java 3D Collision Detection Library? elias4444 17 7215 Last post 2010-02-24 12:14:40
by tom
Game speed keeps changing JESTERRRRRR 17 2645 Last post 2011-12-08 19:30:53
by theagentd
Calling a class deadteck 17 2905 Last post 2012-04-26 02:21:38
by deadteck
Composition heavy OOP vs pure entity component systems? Midori.Ryuu 17 3038 Last post 2012-08-22 21:28:28
by Roquen
Random thoughts: Extreme speed 2D collisions theagentd 17 4600 Last post 2012-09-09 07:56:44
by philfrei
Projection matrix isn't calculated correctly opiop65 17 1340 Last post 2014-03-07 21:19:21
by opiop65
Smooth Tile by tile movement GasQuake 17 1295 Last post 2014-06-15 05:45:33
by ctomni231
Collision question for ODE bindings Matt2000 16 3102 Last post 2004-02-14 17:13:38
by Matt2000
LCP, internal error,ODE in general  driving M NewbTon 16 3007 Last post 2005-08-01 15:54:09
by arne
Joode: Geoms and Spaces arne 16 2418 Last post 2006-01-12 16:38:54
by t_larkworthy
Grid buckets in 2D collision Eli Delventhal 16 3736 Last post 2010-01-20 15:47:23
by Eli Delventhal
Tank physics appel 16 3929 Last post 2011-04-01 01:33:05
by Gudradain
Some help with item usage. zengoku 16 2450 Last post 2012-02-04 03:42:24
by zengoku
Very simple liquids simulation Archibald 16 5930 Last post 2012-03-26 00:12:56
by theagentd
Moving a masive 2D map instead of the character gerard_pp 16 3441 Last post 2012-04-17 19:37:19
by ra4king
Reading Pixel Data ghostsoldier23 16 2572 Last post 2012-05-01 03:42:17
by ra4king
A smooth game-loop. I think I did it! Why is it working? Ultroman 16 3200 Last post 2012-06-16 19:48:04
by Rorkien
Gravity hole: Objects moving near a hole, shifts its projection towards the hole tom_mai78101 16 3307 Last post 2012-08-06 23:57:00
by Bahill
Why is there no circle class? What do you use? Ryonik 16 2508 Last post 2012-08-19 18:59:57
by Best Username Ever
Particle Engine Physics Slyth2727 16 1351 Last post 2013-02-04 12:40:16
by Varkas
Issue with smooth game loop StonePickaxes 16 1782 Last post 2013-11-26 04:53:41
by Kyperbelt
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Add your game by posting it in the WIP section,
or publish it in Showcase.

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E.R. Fleming (20 views)
2014-07-29 03:07:13

E.R. Fleming (7 views)
2014-07-29 03:06:25

pw (39 views)
2014-07-24 01:59:36

Riven (39 views)
2014-07-23 21:16:32

Riven (26 views)
2014-07-23 21:07:15

Riven (28 views)
2014-07-23 20:56:16

ctomni231 (59 views)
2014-07-18 06:55:21

Zero Volt (50 views)
2014-07-17 23:47:54

danieldean (42 views)
2014-07-17 23:41:23

MustardPeter (45 views)
2014-07-16 23:30:00
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
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