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Quaternions comment from my cell Roquen 3 1339 Last post 2015-08-04 08:55:21
by Roquen
Celestial/Planetary bodies TileMap roseslayer 4 1392 Last post 2015-05-10 16:20:03
by roseslayer
Easy lightning (and chunk system) roseslayer 11 3017 Last post 2013-02-14 19:56:09
by roseslayer
Tips for making underground caves, buildings? roseslayer 7 1311 Last post 2013-02-02 22:23:51
by Best Username Ever
How to enhance a block game? rv3392 1 932 Last post 2013-10-27 12:19:01
by Opiop
java game builder: compiling the game rvandenberge 5 1972 Last post 2013-07-01 12:21:48
by Longor1996
Kinetix - 2D physics engine ryanm 25 10523 Last post 2003-09-30 17:08:28
by ryanm
Attempting to separate UPS and FPS, with implemented FPS cap RyanMB97 2 1092 Last post 2013-10-27 19:26:17
by Opiop
Roguelike turns RylandAlmanza 4 2858 Last post 2012-03-13 19:39:42
by Archibald
Entity Component System VS OOP RylandAlmanza 13 8532 Last post 2012-03-13 13:35:39
by Roquen
3D voxel collision RylandAlmanza 5 2670 Last post 2012-03-07 08:42:26
by theagentd
Entity/Component System - Getting Entities to interact with eachother RylandAlmanza 2 3467 Last post 2012-02-09 22:01:10
by RylandAlmanza
One of Those Collision Threads RylandAlmanza 5 2250 Last post 2012-02-08 06:00:37
by UprightPath
Why is there no circle class? What do you use? Ryonik 16 3844 Last post 2012-08-19 16:59:57
by Best Username Ever
Resource Loading manager. Onto memory or not? Ryonik 6 2827 Last post 2013-01-14 22:13:32
by Gingerious
Which is faster: large pre-scaled images or small scaled images samdeman22 6 1504 Last post 2013-12-13 20:42:36
by pitbuller
CappedCylinder Collision sanchofx1 4 1378 Last post 2006-02-14 17:45:46
by arne
[odejava] compilation problems sanchofx1 2 1216 Last post 2004-10-30 04:12:18
by William Denniss
[odejava] collision of two connected bodies sanchofx1 1 1105 Last post 2004-10-20 08:35:25
by William Denniss
Orientation in other Bodies Reference Frame sanchofx1 0 1149 Last post 2006-08-17 15:50:01
by sanchofx1
VM crash in Joint.setParam(...) sanchofx1 6 1508 Last post 2005-04-09 11:32:36
by sanchofx1
How to render a GeomPlane sanchofx1 1 1117 Last post 2005-04-07 14:56:12
by ewills
[odejava] How to use Body.getJoints() sanchofx1 3 1141 Last post 2005-03-02 10:28:17
by William Denniss
Executing user typed code saywhatyousee 4 1387 Last post 2013-12-17 13:34:52
by saywhatyousee
Collision Detection scanevaro 5 1372 Last post 2013-07-31 02:24:30
by ReBirth
Scaling entity by screen height (simulating depth on orthographic camera) scanevaro 0 409 Last post 2014-06-29 22:59:36
by scanevaro
Removing block and Moving Character scanevaro 1 705 Last post 2013-06-26 20:01:35
by marcuiulian13
Trouble figuring out a Catapult simulation scanevaro 1 1273 Last post 2014-03-29 01:35:06
by tom_mai78101
Voxel Collisions? sci4me 3 1157 Last post 2015-05-08 15:49:07
by ra4king
Perlin Noise (Infinite) Biomes? Seiya02 6 2325 Last post 2013-12-23 21:14:54
by RobinB
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Hydroque (10 views)
2016-05-26 14:45:46

Mac70 (36 views)
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theagentd (42 views)
2016-05-14 18:38:35

theagentd (73 views)
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IanParcs (110 views)
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theagentd (133 views)
2016-04-14 02:16:17

theagentd (157 views)
2016-04-14 02:15:43
FPS Camera Tutorial
by Hydroque
2016-05-22 05:40:58

Website offering 3D Models specifically for games for free
by vusman
2016-05-18 17:23:09

Website offering 3D Models specifically for games for free
by vusman
2016-05-09 08:50:56

Website offering 3D Models specifically for games for free
by vusman
2016-05-06 11:10:21

Website offering 3D Models specifically for games for free
by vusman
2016-04-29 12:56:17

List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50
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