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Why is there no circle class? What do you use? Ryonik 16 3715 Last post 2012-08-19 16:59:57
by Best Username Ever
Which is faster: large pre-scaled images or small scaled images samdeman22 6 1382 Last post 2013-12-13 20:42:36
by pitbuller
Orientation in other Bodies Reference Frame sanchofx1 0 1131 Last post 2006-08-17 15:50:01
by sanchofx1
[odejava] compilation problems sanchofx1 2 1176 Last post 2004-10-30 04:12:18
by William Denniss
VM crash in Joint.setParam(...) sanchofx1 6 1488 Last post 2005-04-09 11:32:36
by sanchofx1
How to render a GeomPlane sanchofx1 1 1093 Last post 2005-04-07 14:56:12
by ewills
[odejava] collision of two connected bodies sanchofx1 1 1084 Last post 2004-10-20 08:35:25
by William Denniss
[odejava] How to use Body.getJoints() sanchofx1 3 1120 Last post 2005-03-02 10:28:17
by William Denniss
CappedCylinder Collision sanchofx1 4 1351 Last post 2006-02-14 17:45:46
by arne
Executing user typed code saywhatyousee 4 1286 Last post 2013-12-17 13:34:52
by saywhatyousee
Scaling entity by screen height (simulating depth on orthographic camera) scanevaro 0 374 Last post 2014-06-29 22:59:36
by scanevaro
Removing block and Moving Character scanevaro 1 686 Last post 2013-06-26 20:01:35
by marcuiulian13
Collision Detection scanevaro 5 1299 Last post 2013-07-31 02:24:30
by ReBirth
Trouble figuring out a Catapult simulation scanevaro 1 1227 Last post 2014-03-29 01:35:06
by tom_mai78101
Voxel Collisions? sci4me 3 1040 Last post 2015-05-08 15:49:07
by ra4king
Perlin Noise (Infinite) Biomes? Seiya02 6 2050 Last post 2013-12-23 21:14:54
by RobinB
Organising and scheduling collision detection in good OO Serethos 8 4065 Last post 2011-03-29 12:12:29
by Andrevv_76
Many questions: Arkanoid Ball physics Serethos 24 9492 Last post 2003-10-08 09:16:08
by Serethos
How should I texture VBOs in my game? shadowstryker 4 537 Last post 2015-11-23 17:24:21
by thedanisaur
Issues with gravity shadowstryker 5 1347 Last post 2014-10-05 04:53:35
by trollwarrior1
How to do 3D Animation shadowstryker 4 1095 Last post 2014-12-23 15:52:10
by gouessej
- Rotate/Translate using fixed functions or shaders? shadowstryker 3 550 Last post 2015-12-09 22:50:07
by shadowstryker
Generating unique random numbers. ShannonSmith 7 2097 Last post 2011-08-01 22:38:41
by pjt33
simpull - 2D Physics Engine shasheppard 2 3146 Last post 2008-07-28 21:29:24
by shasheppard
invalid operation for locked space (ode/src/collision_space.cpp:55) shawnkendall 1 1413 Last post 2005-06-23 18:35:55
by shawnkendall
ODEjava and Java3D shawnkendall 3 1244 Last post 2005-05-05 21:29:09
by William Denniss
Physics hardware is finally here (nearly)! shawnkendall 0 1068 Last post 2005-04-22 16:13:27
by shawnkendall
My Game Engine SHC 19 4011 Last post 2012-12-25 15:39:13
by theagentd
How to correctly align with a pixel perfect collision detection? SHC 3 1498 Last post 2013-04-13 16:15:34
by SHC
What are the ways to optimize game? SHC 11 2612 Last post 2013-04-10 06:05:52
by SHC
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List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
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List of Learning Resources
by SilverTiger
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Rendering resources
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Math: Resources
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Networking Resources
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