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HoI/Total War Style Map Zushii 15 2576 Last post 2011-09-27 23:19:48
by Zushii
Phys2D, profiling and memory leak Bonbon-Chan 11 2594 Last post 2007-09-07 21:32:59
by kevglass
Getting Velocity relative to a Body Browndog 11 2595 Last post 2006-05-30 18:33:21
by otelo
Continuous movement, beginner alvaro 5 2610 Last post 2003-11-30 13:54:51
by KONI
Creating a command line similar to MS-DOS. kpars 12 2618 Last post 2013-06-29 04:42:30
by Sammidysam
Game speed keeps changing JESTERRRRRR 17 2638 Last post 2011-12-08 19:30:53
by theagentd
[Odejava] OO Issues William Denniss 14 2659 Last post 2004-02-28 00:36:06
by William Denniss
Jump physics don't work right. CyanPrime 9 2661 Last post 2009-04-29 05:14:27
by Eli Delventhal
Perfect 'Per-Vertex' Collision Algorithms? wessles 20 2662 Last post 2013-12-01 23:34:17
by lcass
One Controller class, multiple controllers Gibbo3771 15 2662 Last post 2013-09-30 18:35:56
by Gibbo3771
[odejava] Help ! I don't understand joints arne 19 2671 Last post 2005-04-13 18:48:29
by arne
Realistic missile speed relative to ship velocity RageMatrix 7 2673 Last post 2010-03-18 19:32:06
by dishmoth
2D physics- how? CommanderKeith 5 2677 Last post 2006-09-06 00:19:06
by JAW
Collision between circle and line Aaron 4 2707 Last post 2005-06-04 23:49:40
by Aaron
Wall Collisions cubemaster21 9 2708 Last post 2012-07-27 18:19:06
by Oskuro
Tile-based Collision Detection Where Sprite is bigger than Tiles civicdude95 6 2709 Last post 2011-08-03 21:09:28
by civicdude95
Pulpcore Pool Game (Advice Please). steveyO 4 2725 Last post 2010-01-25 17:44:21
by pjt33
Basic question, a beginner ! alvaro 9 2748 Last post 2003-11-12 01:43:48
by Jeff
Line of sight math Suds 8 2751 Last post 2011-11-27 19:18:14
by lesto
Handling RPG-like stats theagentd 19 2756 Last post 2011-09-21 14:21:32
by Rejechted
Specialized Data Structure IronclawsBt 13 2772 Last post 2011-03-04 15:46:09
by IronclawsBt
3d math ready for OpenGL...? Preston 3 2775 Last post 2003-09-29 09:36:42
by Preston
best way of loading character(player) files? nethious 20 2781 Last post 2011-09-24 19:00:18
by sproingie
simpull - 2D Physics Engine shasheppard 2 2786 Last post 2008-07-28 23:29:24
by shasheppard
Projectile Calculation in Discrete Time Best Username Ever 18 2800 Last post 2012-12-04 13:56:19
by Roquen
How to get Odejava to work (org.apache.log4j.Logger not found) gtzpower 4 2800 Last post 2008-04-02 21:02:04
by Marvin Fröhlich
Smooth Image Scaling StumpyStrust 4 2802 Last post 2012-03-08 12:14:51
by krasse
Phys2D: Detecting juxtaposition of collided objects? Eli Delventhal 9 2808 Last post 2008-02-18 21:03:21
by kevglass
circle - line collision and bump teletubo 11 2811 Last post 2009-12-22 08:55:13
by Bonbon-Chan
Only checking for 2D collision that matters Quillion 12 2817 Last post 2010-04-13 05:11:03
by Quillion
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Add your game by posting it in the WIP section,
or publish it in Showcase.

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pw (26 views)
2014-07-24 01:59:36

Riven (25 views)
2014-07-23 21:16:32

Riven (20 views)
2014-07-23 21:07:15

Riven (22 views)
2014-07-23 20:56:16

ctomni231 (51 views)
2014-07-18 06:55:21

Zero Volt (46 views)
2014-07-17 23:47:54

danieldean (37 views)
2014-07-17 23:41:23

MustardPeter (40 views)
2014-07-16 23:30:00

Cero (57 views)
2014-07-16 00:42:17

Riven (55 views)
2014-07-14 18:02:53
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
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