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About doubles and floats Marvin Fröhlich 9 3889 Last post 2007-04-23 09:43:54
by t_larkworthy
Improving Texture Loading CopyableCougar4 15 3919 Last post 2014-08-02 16:07:59
by Sickan
Making my GUI right jakethesnake 6 3930 Last post 2015-03-30 17:27:20
by jakethesnake
Orbital mechanics = Keplers! Roquen 10 3934 Last post 2015-03-18 13:31:37
by Roquen
Gradle game modding system? Ecumene 7 3939 Last post 2016-01-19 16:42:47
by nsigma
Working on an isometric engine - Need help with movement design nate0927 5 3942 Last post 2011-01-25 08:41:16
by Dreamcatchermatt
Help with my sweep collision test Eli Delventhal 6 3945 Last post 2010-08-09 02:01:04
by Eli Delventhal
unrecoverable stack overflow numknuf 5 3948 Last post 2004-01-03 09:15:17
by Jani Laakso
Creating a Specific Collision Area on a Larger Sprite SJS 10 3956 Last post 2013-04-30 09:48:46
by Roquen
Best way to debug? Therobodavo 19 3960 Last post 2015-06-19 12:16:08
by KevinWorkman
Fast way to save game state on every turn? UtilityFrog 6 3965 Last post 2013-11-04 14:34:54
by UtilityFrog
Resource Loading manager. Onto memory or not? Ryonik 6 3969 Last post 2013-01-14 22:13:32
by Gingerious
Isometric game characters? trollwarrior1 8 3985 Last post 2014-06-09 16:46:59
by Longarmx
Movement code critique? cubemaster21 13 3986 Last post 2013-02-26 07:53:59
by 65K
Enhancing game engine with scripting capabilities williamwoles 4 3988 Last post 2011-02-28 23:44:06
by sproket
Physics engine for 2D games Jenny 5 3990 Last post 2004-07-14 17:38:03
by jherber
Handling re-size in a voxel engine Spacebeans 6 4015 Last post 2014-04-07 17:02:05
by Drenius
Pulpcore Pool Game (Advice Please). steveyO 4 4015 Last post 2010-01-25 16:44:21
by pjt33
Storing a 2d topdown map as integer or float matrix svartberg 7 4023 Last post 2016-06-13 09:10:17
by svartberg
How does saves work? defrazr1 6 4047 Last post 2014-02-27 13:27:42
by defrazr1
OO Games - General theory jaid 9 4062 Last post 2011-11-27 02:53:32
by jaid
[Odejava] Centre Of Gravity Prob darkprophet 15 4074 Last post 2005-05-03 14:05:20
by ewills
How to replace a tile in a tilemap? Norakomi 6 4078 Last post 2014-09-25 19:56:10
by steveyO
Multiple collisions handling Max Pesce 3 4084 Last post 2003-06-24 06:02:32
by Max Pesce
Get angle/direction from Vector2f? wessles 7 4100 Last post 2013-06-12 18:56:26
by wessles
Euler angles to quaternion: Is this correct? theagentd 7 4120 Last post 2012-12-18 13:02:59
by Roquen
3D controller, perspective correct interpolation theagentd 5 4120 Last post 2012-05-20 13:40:04
by theagentd
Player data files CogWheelz 16 4135 Last post 2014-08-06 03:15:24
by Brynn
Ball Physics HornDog 4 4136 Last post 2013-05-15 21:32:25
by HornDog
Simple question (time based movement) hejfelix 6 4150 Last post 2009-03-05 23:15:32
by DzzD
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List of Learning Resources
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List of Learning Resources
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SF/X Libraries
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SF/X Libraries
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SF/X Libraries
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