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Stopping from a jump mneri 15 3750 Last post 2012-03-28 15:11:46
by mneri
Stopping object penetration in phys2d kaffiene 1 1836 Last post 2010-04-05 02:58:02
by felldiddy
Strategic Pathing Method for Tower Defense Mobs Slyth2727 3 1002 Last post 2013-04-19 16:25:43
by Jimmt
sub pixel accuracy phu004 5 969 Last post 2013-07-25 17:47:28
by ClickerMonkey
Sudo 3D game via rotation with 2D image skewing Sixers2329 0 766 Last post 2012-11-23 20:18:35
by Sixers2329
surface parameters (missing doc) Marvin Fröhlich 2 1060 Last post 2007-12-02 15:26:46
by Marvin Fröhlich
SVN branches Marvin Fröhlich 5 1396 Last post 2007-02-08 17:14:16
by t_larkworthy
Swinging a sword hitbox - ideas? TotalSpelNerd 20 2116 Last post 2013-07-16 17:11:28
by RobinB
Synchronizing of xith3d and odejava objects arne 6 1481 Last post 2005-05-07 07:12:43
by arne
Tank physics appel 16 4145 Last post 2011-03-31 23:33:05
by Gudradain
Textboxes and talking to NPCs Cosmic Kid 2 505 Last post 2014-12-12 08:44:25
by matanui159
Texturing Custom Meshes/Terrain MukRaker 0 355 Last post 2013-11-21 03:17:14
by MukRaker
The 0,1 & 2 conundrum! Abuse 12 1268 Last post 2013-10-10 08:10:54
by Riven
This HAS to be the most well planned and articulate add ever.. NewbTon 4 2174 Last post 2008-05-15 20:42:36
by Riven
This may not be correct forum.  R-T Tornado render Virum 3 2166 Last post 2003-05-14 05:10:35
by mattocks
Thread.yield() Jimmt 5 1175 Last post 2012-12-27 00:16:23
by cylab
Ticks vs. FPS ghostsoldier23 6 4828 Last post 2012-02-06 16:55:11
by MunchGamer
Tile based Collision Detection not working right CyanPrime 11 2616 Last post 2009-04-29 22:47:17
by Eli Delventhal
Tile Based Collision Edges - Argh, I'm stuck. kevglass 2 1204 Last post 2004-08-23 18:54:59
by kevglass
Tile design problems opiop65 12 2160 Last post 2013-10-06 08:57:58
by lcass
Tile Management iamtommo 4 1497 Last post 2012-06-15 16:00:12
by iamtommo
Tile Map & collisions Cero 7 3495 Last post 2009-01-24 20:51:36
by Cero
Tile Mapping AppleSauce 20 1354 Last post 2014-07-01 05:34:22
by opiop65
Tile vs Polygon Collisions Oskuro 1 1100 Last post 2013-05-15 15:54:26
by Oskuro
Tile-based Collision Detection Where Sprite is bigger than Tiles civicdude95 6 2875 Last post 2011-08-03 19:09:28
by civicdude95
timer inconsistencies Jimmt 9 2143 Last post 2012-08-18 20:55:07
by Z-Man
Timers cubemaster21 5 1264 Last post 2012-05-18 17:51:40
by Eli Delventhal
Tips for making underground caves, buildings? roseslayer 7 914 Last post 2013-02-02 22:23:51
by Best Username Ever
Top down shooting rendering wessles 8 1194 Last post 2013-08-20 23:13:27
by lcass
Topdown Sword Swing Slyth2727 4 1050 Last post 2013-08-22 22:10:36
by Slyth2727
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

rwatson462 (29 views)
2014-12-15 09:26:44

Mr.CodeIt (20 views)
2014-12-14 19:50:38

BurntPizza (40 views)
2014-12-09 22:41:13

BurntPizza (75 views)
2014-12-08 04:46:31

JscottyBieshaar (37 views)
2014-12-05 12:39:02

SHC (50 views)
2014-12-03 16:27:13

CopyableCougar4 (47 views)
2014-11-29 21:32:03

toopeicgaming1999 (113 views)
2014-11-26 15:22:04

toopeicgaming1999 (100 views)
2014-11-26 15:20:36

toopeicgaming1999 (30 views)
2014-11-26 15:20:08
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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