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, Pixmaps, and BitmapFonts Geemili 9 6045 Last post 2012-04-11 08:47:30
by badlogicgames
Weird erratic pathing movement? GasQuake 1 699 Last post 2015-05-10 00:30:28
by KevinWorkman
Smooth Tile by tile movement GasQuake 17 3155 Last post 2014-06-15 03:45:33
by ctomni231
odejava is setting random seed implemented yet? gafferuk 2 1177 Last post 2004-10-30 04:09:10
by William Denniss
GeomCylinder help gafferuk 10 1831 Last post 2004-11-01 09:17:41
by William Denniss
Rope physics Frog 3 2607 Last post 2004-12-21 20:30:09
by darkprophet
Need odejava tweaking help frdfsnlght 25 5946 Last post 2004-04-19 16:20:59
by Jani Laakso
[odejava] Geom.removeFromSpace frdfsnlght 4 1522 Last post 2004-05-27 02:18:18
by William Denniss
[odejava] GeomTransform broken? frdfsnlght 6 2209 Last post 2004-05-29 23:09:58
by William Denniss
[odejava] why log4j? frdfsnlght 8 2647 Last post 2004-05-27 02:01:05
by William Denniss
Positioning jointed bodies frdfsnlght 0 1250 Last post 2004-04-29 23:44:16
by frdfsnlght
odejava missing functionality frdfsnlght 13 2720 Last post 2004-04-19 22:12:57
by William Denniss
Collision Correction Too Large fletchergames 5 1876 Last post 2007-03-22 00:09:17
by fletchergames
Pong Colision Fhqwhagds 3 1238 Last post 2005-09-11 04:45:05
by Jackal von ÖRF
Phys2D - AngleJoint faboz14 10 3305 Last post 2008-12-10 09:04:17
by faboz14
joints implementation f.l.x 3 1249 Last post 2005-12-23 00:51:58
by f.l.x
Game Physics Use Cases ewjordan 3 1976 Last post 2009-05-02 03:30:43
by lhkbob
VM crash workaround! ewills 7 1584 Last post 2005-01-02 00:29:03
by ewills
Removing Geom from Space causes native crash ewills 11 2328 Last post 2004-11-07 14:57:24
by ewills
add setLengths to GeomBox? ewills 3 1552 Last post 2004-12-15 22:04:06
by William Denniss
Add setBoxMassTotal and setSphereMassTotal methods ewills 3 1457 Last post 2005-04-21 03:56:05
by ewills
Online Javadoc and source out-of-date? ewills 3 1239 Last post 2004-10-30 04:00:08
by William Denniss
Geoms not removed from geomMap in Space ewills 2 1203 Last post 2004-10-30 03:54:41
by William Denniss
native crash caused by dMass ewills 2 1219 Last post 2005-02-25 16:44:45
by ewills
GeomTransform problems ewills 7 1997 Last post 2004-10-09 16:11:52
by jirafaveloz
why does collide2 take ints? ewills 0 1173 Last post 2005-05-04 21:35:32
by ewills
collide and category bits ewills 1 1210 Last post 2005-05-05 21:42:08
by William Denniss
Inertia warning ewills 4 1555 Last post 2005-02-25 16:43:02
by ewills
Customizable avatars in your RPG evilfrenchguy 6 2176 Last post 2011-06-02 13:03:13
by evilfrenchguy
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