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jME <-> Ode darkprophet 4 1214 Last post 2004-04-01 22:19:55
by Mojomonkey
[Odejava] joint.delete() darkprophet 5 1106 Last post 2005-03-02 06:49:11
by William Denniss
[Odejava] Static And Dynamic Joints darkprophet 6 1268 Last post 2005-03-06 19:47:49
by holodri
Re: [Odejava] Friction problem darkprophet 0 812 Last post 2005-03-28 19:21:46
by darkprophet
Is this the right way to.... darkprophet 1 889 Last post 2004-10-30 23:57:45
by William Denniss
[Odejava]PureJavaCollision darkprophet 2 894 Last post 2005-03-18 19:28:04
by darkprophet
[Odejava] dParamVel, dParamVel2 darkprophet 4 1465 Last post 2004-12-23 11:52:38
by darkprophet
[Odejava] Frame rate independance darkprophet 5 1226 Last post 2004-12-17 12:24:46
by darkprophet
Phys2D Bike example? DARKMATTER2008 0 1430 Last post 2008-12-24 21:51:03
by DARKMATTER2008
[ Simulator ] Bug Machine Danskeren 1 900 Last post 2005-06-09 12:39:25
by arne
New little engine - opinions wanted Danskeren 4 1660 Last post 2006-07-12 06:05:06
by Danskeren
Java G2D Game CPU Hogging (And I mean 183%) Dankworth 13 1614 Last post 2013-07-25 18:51:15
by jonjava
SAT collision detection - handling parallel edges Danik 1 1842 Last post 2010-04-24 16:32:12
by Danik
Vectors and Reflection - Ball bouncing messed up by simultaneous collisions? danieldean 14 980 Last post 2014-07-19 12:02:13
by danieldean
Single Thread Scheduled Executor For Processing Dane 6 1266 Last post 2013-02-28 16:08:37
by sproingie
Dynamically load class dan3008 13 1640 Last post 2013-06-16 03:32:45
by Sammidysam
Basic platform movement and gravity Dals 24 6796 Last post 2012-02-28 23:42:35
by Dals
Small helper class for 2d binary island map generation dah01 1 1134 Last post 2011-12-23 10:19:51
by Mike
Smooth animation dah01 0 1020 Last post 2011-12-20 03:51:37
by dah01
How do I load from a sprite atlas? dah01 1 785 Last post 2011-12-19 13:50:44
by Thau
Snake (2nd part): Smooth-Moving daGrevis 2 1556 Last post 2011-05-17 02:05:15
by Gudradain
Game-- about collision detection(J2ME) c_nick 1 1852 Last post 2004-07-13 15:47:45
by jherber
Alternatives to ODE ? (pure java) « 1 2 » c_lilian 33 5011 Last post 2005-12-22 21:00:01
by m_ali_alex
Calculating acceleration and decelleration to reach a certain point in time « 1 2 » cylab 33 9539 Last post 2009-04-21 01:17:47
by DzzD
How should I handle collision detection for a Zelda clone? CyanPrime 1 1884 Last post 2010-11-06 01:28:13
by Eli Delventhal
Keeping two objects on the screen? CyanPrime 1 1167 Last post 2009-05-16 04:05:16
by lhkbob
collision between a rect and a circle? CyanPrime 2 1250 Last post 2010-05-15 01:06:39
by Eli Delventhal
Tile based Collision Detection not working right CyanPrime 11 2541 Last post 2009-04-29 22:47:17
by Eli Delventhal
Jump physics don't work right. CyanPrime 9 2675 Last post 2009-04-29 03:14:27
by Eli Delventhal
SAT collision algorithm problem CyanPrime 2 1522 Last post 2009-03-14 20:15:26
by CyanPrime
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Add your game by posting it in the WIP section,
or publish it in Showcase.

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atombrot (27 views)
2014-08-19 09:29:53

Tekkerue (25 views)
2014-08-16 06:45:27

Tekkerue (23 views)
2014-08-16 06:22:17

Tekkerue (15 views)
2014-08-16 06:20:21

Tekkerue (22 views)
2014-08-16 06:12:11

Rayexar (61 views)
2014-08-11 02:49:23

BurntPizza (39 views)
2014-08-09 21:09:32

BurntPizza (31 views)
2014-08-08 02:01:56

Norakomi (37 views)
2014-08-06 19:49:38

BurntPizza (67 views)
2014-08-03 02:57:17
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
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