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Best Method to Implementing Smooth Animation ghostsoldier23 4 2462 Last post 2013-01-23 20:57:04
by ghostsoldier23
Reading Pixel Data ghostsoldier23 16 5452 Last post 2012-05-01 01:42:17
by ra4king
Resolving Pixel Perfect Collisions ghostsoldier23 4 2419 Last post 2013-03-29 17:16:46
by iox
Java Unpacking Native Image ghostsoldier23 8 2079 Last post 2013-01-23 20:04:40
by ghostsoldier23
Best Method For Scaling Image Resources/Sprites ghostsoldier23 8 2958 Last post 2013-01-11 09:27:00
by nsigma
Simple AI Programming ghostsoldier23 12 12458 Last post 2012-02-06 21:07:37
by ghostsoldier23
Rendering Performance Issues « 1 2 » ghostsoldier23 45 13739 Last post 2012-05-06 20:11:02
by Riven
Implementing 2D Light ghostsoldier23 1 1489 Last post 2013-01-26 17:54:50
by ClickerMonkey
How To Create Lighting (Java2D) ghostsoldier23 10 5135 Last post 2012-02-06 18:00:19
by The Voice
Moving a masive 2D map instead of the character gerard_pp 16 5672 Last post 2012-04-17 17:37:19
by ra4king
Jbullet to 3ds max gelerox 1 2482 Last post 2010-01-04 20:00:38
by gelerox
, native error? Geemili 4 2377 Last post 2012-07-03 20:46:37
by gouessej
Chunks and Collisions Geemili 4 2186 Last post 2012-02-24 23:46:51
by Geemili
Views Geemili 11 3491 Last post 2012-02-19 00:36:30
by Cero
, Pixmaps, and BitmapFonts Geemili 9 7105 Last post 2012-04-11 08:47:30
by badlogicgames
Weird erratic pathing movement? GasQuake 1 1019 Last post 2015-05-10 00:30:28
by KevinWorkman
Smooth Tile by tile movement GasQuake 17 4215 Last post 2014-06-15 03:45:33
by ctomni231
odejava is setting random seed implemented yet? gafferuk 2 1362 Last post 2004-10-30 04:09:10
by William Denniss
GeomCylinder help gafferuk 10 2147 Last post 2004-11-01 09:17:41
by William Denniss
Rope physics Frog 3 2811 Last post 2004-12-21 20:30:09
by darkprophet
Need odejava tweaking help frdfsnlght 25 7468 Last post 2004-04-19 16:20:59
by Jani Laakso
[odejava] Geom.removeFromSpace frdfsnlght 4 1866 Last post 2004-05-27 02:18:18
by William Denniss
[odejava] GeomTransform broken? frdfsnlght 6 2620 Last post 2004-05-29 23:09:58
by William Denniss
[odejava] why log4j? frdfsnlght 8 3406 Last post 2004-05-27 02:01:05
by William Denniss
Positioning jointed bodies frdfsnlght 0 1391 Last post 2004-04-29 23:44:16
by frdfsnlght
odejava missing functionality frdfsnlght 13 3198 Last post 2004-04-19 22:12:57
by William Denniss
Collision Correction Too Large fletchergames 5 2124 Last post 2007-03-22 00:09:17
by fletchergames
Pong Colision Fhqwhagds 3 1470 Last post 2005-09-11 04:45:05
by Jackal von ÖRF
Phys2D - AngleJoint faboz14 10 3649 Last post 2008-12-10 09:04:17
by faboz14
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