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[OdeJava] Example with Xith - More simplistic sunsett 10 2308 Last post 2006-01-11 20:28:36
by m_ali_alex
GeomCylinder help gafferuk 10 1456 Last post 2004-11-01 09:17:41
by William Denniss
Maze3D+Odejava problem Cristianbs 10 1970 Last post 2004-10-08 00:07:15
by William Denniss
"No Man's Sky" - Procedurally Generated Space Exploration Ecumene 11 2323 Last post 2014-07-24 16:36:07
by Ecumene
Game objects Spacebeans 11 1251 Last post 2014-05-24 07:18:34
by Roquen
Best way to handle wall jumping? Nanor 11 1245 Last post 2014-05-15 16:54:06
by Longarmx
Advanced Enemy movements : Looking for references Norakomi 11 771 Last post 2014-04-25 13:50:14
by Norakomi
Assistance with Match-3 Style Game Logic coder_for_life22 11 2303 Last post 2014-02-24 17:14:41
by coder_for_life22
Infinite level generation? trollwarrior1 11 1612 Last post 2014-02-26 02:22:54
by saucymeatman
Inter-Entity Communication in an Entity System tlive 11 2636 Last post 2013-07-17 05:47:01
by snacktime
What are the ways to optimize game? SHC 11 1675 Last post 2013-04-10 06:05:52
by SHC
Game Screen "Shake" and Gradient Paint in a Directed Cone Slyth2727 11 1664 Last post 2013-02-26 02:43:14
by Slyth2727
Easy lightning (and chunk system) roseslayer 11 1837 Last post 2013-02-14 19:56:09
by roseslayer
Optimization help? LordChandar 11 1522 Last post 2012-12-15 01:14:53
by Best Username Ever
collision detection problem under extreme case. qxsl2000 11 1959 Last post 2012-05-03 05:34:07
by qxsl2000
[Help] Perlin Noise for 2d tile game maxking1234 11 4835 Last post 2012-04-17 18:51:40
by maxking1234
Variable step timing - Good or bad? mrekim 11 2971 Last post 2012-02-24 09:01:03
by Roquen
Views Geemili 11 2149 Last post 2012-02-19 00:36:30
by Cero
Raycasting again... theagentd 11 3515 Last post 2012-01-07 17:30:16
by theagentd
On designing data and control aspects of a CCG, need some help lulero 11 1382 Last post 2011-10-13 16:37:45
by sproingie
Verlet Demo Java Source Code Ranger 11 3948 Last post 2010-01-23 02:06:48
by Nate
circle - line collision and bump teletubo 11 2853 Last post 2009-12-22 07:55:13
by Bonbon-Chan
Tile based Collision Detection not working right CyanPrime 11 2564 Last post 2009-04-29 22:47:17
by Eli Delventhal
Phys2D usage questions: Nod51 11 3349 Last post 2007-10-22 08:33:14
by micxiao
Phys2D, profiling and memory leak Bonbon-Chan 11 2672 Last post 2007-09-07 19:32:59
by kevglass
Getting Velocity relative to a Body Browndog 11 2669 Last post 2006-05-30 16:33:21
by otelo
How to manually rotate Bodies ? NewbTon 11 1543 Last post 2005-08-02 05:29:24
by William Denniss
[odejava] Strange behavior arne 11 2291 Last post 2005-04-19 17:40:30
by arne
[Odejava] TriMesh <-> TriMesh collisions kevglass 11 1958 Last post 2004-11-26 05:16:58
by kevglass
Removing Geom from Space causes native crash ewills 11 1628 Last post 2004-11-07 14:57:24
by ewills
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Pippogeek (37 views)
2014-09-24 16:13:29

Pippogeek (29 views)
2014-09-24 16:12:22

Pippogeek (18 views)
2014-09-24 16:12:06

Grunnt (42 views)
2014-09-23 14:38:19

radar3301 (24 views)
2014-09-21 23:33:17

BurntPizza (60 views)
2014-09-21 02:42:18

BurntPizza (30 views)
2014-09-21 01:30:30

moogie (36 views)
2014-09-21 00:26:15

UprightPath (49 views)
2014-09-20 20:14:06

BurntPizza (52 views)
2014-09-19 03:14:18
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
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