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[OdeJava] Example with Xith - More simplistic sunsett 10 3476 Last post 2006-01-11 20:28:36
by m_ali_alex
Limiting camera rotation? shadowstryker 4 3490 Last post 2016-04-12 17:50:10
by shadowstryker
Phys2D: Detecting juxtaposition of collided objects? Eli Delventhal 9 3494 Last post 2008-02-18 20:03:21
by kevglass
timer inconsistencies Jimmt 9 3499 Last post 2012-08-18 20:55:07
by Z-Man
Simplex noise for reasonable maps koteko 4 3503 Last post 2015-12-15 11:00:56
by Roquen
Collision Detection prashant6388 4 3503 Last post 2011-06-13 02:27:27
by Eli Delventhal
[Odejava] TriMesh <-> TriMesh collisions kevglass 11 3504 Last post 2004-11-26 05:16:58
by kevglass
What are the ways to render a 2d game? meSmashsta 6 3505 Last post 2016-11-03 15:29:02
by FabulousFellini
environmental mapping phu004 9 3508 Last post 2013-01-03 07:11:49
by Roquen
Component Interaction Harris6310 8 3515 Last post 2012-03-31 16:15:52
by ra4king
Applet and App walk into a jar. jonjava 7 3519 Last post 2012-04-30 01:21:29
by ReBirth
How to create and check collisions with different width tiles? ii8 8 3528 Last post 2015-03-16 22:23:42
by Husk
airplane matrix problem Therion__ 9 3534 Last post 2008-06-17 03:13:42
by DzzD
Simulating orbital gravity with a prediction of trajectory (Multiple attractors) rafeu 6 3539 Last post 2017-02-23 19:43:56
by theagentd
Views Geemili 11 3553 Last post 2012-02-19 00:36:30
by Cero
How to replace a tile in a tilemap? Norakomi 6 3558 Last post 2014-09-25 19:56:10
by steveyO
Multiple Geoms for the Same Body [Joode] Amos Wenger 6 3558 Last post 2007-07-19 13:48:15
by t_larkworthy
Making my GUI right jakethesnake 6 3559 Last post 2015-03-30 17:27:20
by jakethesnake
Fog of War in 2D RTS Game Kronos 3 3560 Last post 2013-07-24 12:16:48
by Kronos
What exactly defines an entity? Glass 9 3576 Last post 2012-03-31 15:37:57
by actual
[Ode] Geoms in Body arne 9 3576 Last post 2005-03-19 06:51:17
by arne
Improving Texture Loading CopyableCougar4 15 3580 Last post 2014-08-02 16:07:59
by Sickan
How does saves work? defrazr1 6 3587 Last post 2014-02-27 13:27:42
by defrazr1
Best way to debug? Therobodavo 19 3599 Last post 2015-06-19 12:16:08
by KevinWorkman
Euler angles to quaternion: Is this correct? theagentd 7 3607 Last post 2012-12-18 13:02:59
by Roquen
Idea for collision detection between arbitrary shaped objects in 2D DavidW 5 3612 Last post 2011-10-22 18:15:53
by pjt33
Handling re-size in a voxel engine Spacebeans 6 3613 Last post 2014-04-07 17:02:05
by Drenius
Storing a 2d topdown map as integer or float matrix svartberg 7 3626 Last post 2016-06-13 09:10:17
by svartberg
Context switching Captain Awesome 8 3634 Last post 2011-02-09 04:05:19
by ra4king
OO Games - General theory jaid 9 3638 Last post 2011-11-27 02:53:32
by jaid
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