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2D breakout type deflections DrQuincy 5 3331 Last post 2006-09-06 13:55:11
by Amos Wenger
Making my GUI right jakethesnake 6 3338 Last post 2015-03-30 17:27:20
by jakethesnake
environmental mapping phu004 9 3338 Last post 2013-01-03 07:11:49
by Roquen
How does saves work? defrazr1 6 3349 Last post 2014-02-27 13:27:42
by defrazr1
Where exactly does the input code go? DayTripperID 3 3350 Last post 2017-02-07 22:29:22
by DayTripperID
Storing a 2d topdown map as integer or float matrix svartberg 7 3351 Last post 2016-06-13 09:10:17
by svartberg
Euler angles to quaternion: Is this correct? theagentd 7 3358 Last post 2012-12-18 13:02:59
by Roquen
simpull - 2D Physics Engine shasheppard 2 3358 Last post 2008-07-28 21:29:24
by shasheppard
"Fog of War" duce 5 3359 Last post 2011-12-24 13:35:49
by duce
[Odejava] TriMesh <-> TriMesh collisions kevglass 11 3359 Last post 2004-11-26 05:16:58
by kevglass
timer inconsistencies Jimmt 9 3360 Last post 2012-08-18 20:55:07
by Z-Man
2D Raycasting without a grid system PandaMoniumHUN 6 3371 Last post 2014-06-16 10:24:13
by PandaMoniumHUN
Handling re-size in a voxel engine Spacebeans 6 3373 Last post 2014-04-07 17:02:05
by Drenius
What exactly defines an entity? Glass 9 3375 Last post 2012-03-31 15:37:57
by actual
Viagra ? NewbTon 5 3379 Last post 2008-03-31 11:53:13
by NewbTon
Air Resistance darkprophet 8 3379 Last post 2005-01-11 08:50:47
by darkprophet
Component Interaction Harris6310 8 3380 Last post 2012-03-31 16:15:52
by ra4king
Phys2D: Detecting juxtaposition of collided objects? Eli Delventhal 9 3388 Last post 2008-02-18 20:03:21
by kevglass
[Ode] Geoms in Body arne 9 3399 Last post 2005-03-19 06:51:17
by arne
Views Geemili 11 3406 Last post 2012-02-19 00:36:30
by Cero
Fast way to save game state on every turn? UtilityFrog 6 3421 Last post 2013-11-04 14:34:54
by UtilityFrog
airplane matrix problem Therion__ 9 3423 Last post 2008-06-17 03:13:42
by DzzD
OO Games - General theory jaid 9 3430 Last post 2011-11-27 02:53:32
by jaid
Phys2D Constructive Solid Geometry Eli Delventhal 6 3430 Last post 2008-05-13 04:01:14
by Eli Delventhal
Movement code critique? cubemaster21 13 3433 Last post 2013-02-26 07:53:59
by 65K
Smoothly interpolate between two points? Emmsii 5 3438 Last post 2014-10-29 20:07:56
by Nate
Get angle/direction from Vector2f? wessles 7 3439 Last post 2013-06-12 18:56:26
by wessles
Collision Detection prashant6388 4 3442 Last post 2011-06-13 02:27:27
by Eli Delventhal
Fog of War in 2D RTS Game Kronos 3 3445 Last post 2013-07-24 12:16:48
by Kronos
About doubles and floats Marvin Fröhlich 9 3458 Last post 2007-04-23 09:43:54
by t_larkworthy
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