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Excellent article on turn-based game loops BurntPizza 9 3214 Last post 2014-08-05 09:55:27
by Roquen
2D breakout type deflections DrQuincy 5 3219 Last post 2006-09-06 13:55:11
by Amos Wenger
Fast way to save game state on every turn? UtilityFrog 6 3222 Last post 2013-11-04 14:34:54
by UtilityFrog
Player data files CogWheelz 16 3224 Last post 2014-08-06 03:15:24
by Brynn
Roguelike turns RylandAlmanza 4 3225 Last post 2012-03-13 19:39:42
by Archibald
[Odejava] TriMesh <-> TriMesh collisions kevglass 11 3225 Last post 2004-11-26 05:16:58
by kevglass
What exactly defines an entity? Glass 9 3229 Last post 2012-03-31 15:37:57
by actual
timer inconsistencies Jimmt 9 3236 Last post 2012-08-18 20:55:07
by Z-Man
Game Board running in a BorderLayout panel ylima 7 3245 Last post 2011-01-12 01:29:14
by Eli Delventhal
Movement code critique? cubemaster21 13 3247 Last post 2013-02-26 07:53:59
by 65K
environmental mapping phu004 9 3251 Last post 2013-01-03 07:11:49
by Roquen
[Ode] Geoms in Body arne 9 3263 Last post 2005-03-19 06:51:17
by arne
"Fog of War" duce 5 3266 Last post 2011-12-24 13:35:49
by duce
airplane matrix problem Therion__ 9 3268 Last post 2008-06-17 03:13:42
by DzzD
How would you do player-to-player collision with box2d? l3dx 13 3269 Last post 2013-05-11 08:50:12
by l3dx
Component Interaction Harris6310 8 3273 Last post 2012-03-31 16:15:52
by ra4king
Get angle/direction from Vector2f? wessles 7 3277 Last post 2013-06-12 18:56:26
by wessles
OO Games - General theory jaid 9 3294 Last post 2011-11-27 02:53:32
by jaid
Air Resistance darkprophet 8 3295 Last post 2005-01-11 08:50:47
by darkprophet
Views Geemili 11 3296 Last post 2012-02-19 00:36:30
by Cero
Viagra ? NewbTon 5 3308 Last post 2008-03-31 11:53:13
by NewbTon
Phys2D: Detecting juxtaposition of collided objects? Eli Delventhal 9 3310 Last post 2008-02-18 20:03:21
by kevglass
About doubles and floats Marvin Fröhlich 9 3312 Last post 2007-04-23 09:43:54
by t_larkworthy
Fog of War in 2D RTS Game Kronos 3 3316 Last post 2013-07-24 12:16:48
by Kronos
simpull - 2D Physics Engine shasheppard 2 3322 Last post 2008-07-28 21:29:24
by shasheppard
Advanced Enemy movements : Looking for references Norakomi 11 3335 Last post 2014-04-25 13:50:14
by Norakomi
[Odejava] *new* XML ODE format William Denniss 12 3342 Last post 2004-04-29 02:18:21
by William Denniss
collision detection problem under extreme case. qxsl2000 11 3347 Last post 2012-05-03 05:34:07
by qxsl2000
Multiple Geoms for the Same Body [Joode] Amos Wenger 6 3355 Last post 2007-07-19 13:48:15
by t_larkworthy
Game Screen "Shake" and Gradient Paint in a Directed Cone Slyth2727 11 3376 Last post 2013-02-26 02:43:14
by Slyth2727
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