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Phys2D question: mobile robot simulation HanFastolfe 5 2540 Last post 2009-05-27 16:48:28
by Eli Delventhal
RPG - NPCs? GustavXIII 5 3235 Last post 2011-02-22 13:49:02
by Mads
RPG - Damage Formular GustavXIII 6 2997 Last post 2011-10-04 15:40:09
by R.D.
Circle line collision reaction Gudradain 0 1798 Last post 2011-04-01 04:13:41
by Gudradain
What is the benefit of a physics library? Gudradain 3 1806 Last post 2009-05-01 09:11:02
by ewjordan
How to get Odejava to work (org.apache.log4j.Logger not found) gtzpower 4 3711 Last post 2008-04-02 19:02:04
by Marvin Fröhlich
Collision Detection Methods grom358 0 1539 Last post 2007-11-16 05:37:11
by grom358
Problem with moving and framerate grevius 5 2015 Last post 2013-08-10 20:38:50
by Jimmt
how to create an infinite level with box2d grevius 1 5579 Last post 2013-09-19 20:04:03
by namrog84
Simple Polygon Collision and (!) getting the intersection area greenOwl 1 1718 Last post 2013-03-07 21:42:16
by Axeman
2D shooter game weapon class structure GreenLantern101 1 4297 Last post 2015-12-21 03:36:16
by CommanderKeith
Infering angles GreenLantern101 1 1006 Last post 2015-02-18 21:38:22
by thedanisaur
Problems using collisions GrandCastle 7 4331 Last post 2016-07-23 16:54:39
by GrandCastle
Free flying Quaternion camera questions [Kind of working, but in a bad way] Graftwijgje 14 12148 Last post 2013-10-05 08:46:44
by Graftwijgje
Port a c/c++ physics lib to Java? gorilla3d 7 4314 Last post 2008-02-04 14:44:25
by t_larkworthy
Virtual Human Gorgorath 7 2350 Last post 2006-03-06 08:45:37
by Gorgorath
finding the (shortest)line segment between to line segments Gorgorath 2 1935 Last post 2006-10-25 10:24:08
by CommanderKeith
Player cannot look straight up or down gopro_2027 14 3457 Last post 2015-02-05 20:04:38
by gopro_2027
Colision! How the fuq? GNecro1 2 1482 Last post 2014-07-14 23:06:07
by PandaMoniumHUN
Orbiting arround a object. GNecro1 6 1834 Last post 2014-02-01 14:44:06
by Longarmx
FPS Limiter ? GNecro1 6 4716 Last post 2013-08-01 11:05:21
by jonjava
What exactly defines an entity? Glass 9 3566 Last post 2012-03-31 15:37:57
by actual
Collision Avoidance Gjallar 8 3391 Last post 2013-08-30 16:38:45
by Gjallar
Asteroids bouncing off each other when they collide. Gingerious 2 3156 Last post 2011-09-09 18:41:04
by Gingerious
[Odejava] Double precision odejava gilead 1 1347 Last post 2004-12-21 22:31:41
by William Denniss
polygon support in phys2d gideon 6 2711 Last post 2007-03-15 03:51:06
by biggeruniverse
Match 3 Gem Movement Gibbo3771 1 1025 Last post 2016-01-06 18:35:13
by VaTTeRGeR
One Controller class, multiple controllers Gibbo3771 15 9662 Last post 2013-09-30 16:35:56
by Gibbo3771
Who abstracts from Screen interface? Gibbo3771 5 1193 Last post 2014-06-09 16:30:01
by Jimmt
[box2d] What method of capping angular velocity/force Gibbo3771 3 2629 Last post 2014-05-13 10:58:16
by atombrot
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