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Game loop and capping fps pelep 17 5925 Last post 2015-06-20 05:42:22
by Cero
Swinging physics pelep 1 4124 Last post 2016-05-05 18:20:21
by ewg
[Odejava] CarTerrainExample & OS X = JVM crash Pepez 5 1840 Last post 2005-08-08 17:15:52
by Pepez
[Odejava] quickStep and step size Per_T 2 1501 Last post 2005-01-16 16:30:01
by Per_T
[odejava] References instead of copies Per_T 6 1831 Last post 2004-11-23 11:48:24
by Mithrandir
Problems with odejava / rays / geoms Peter Hackbraten 2 1425 Last post 2006-03-07 12:44:12
by Amos Wenger
[odejava] Avoiding GeomTriMesh PeteTheNotSoGr8 2 1364 Last post 2006-03-02 14:10:07
by PeteTheNotSoGr8
Newton in Java phosgene 1 1893 Last post 2007-08-01 12:17:08
by Curro
sub pixel accuracy phu004 5 1816 Last post 2013-07-25 17:47:28
by ClickerMonkey
How to block vision behind obstacles in RTS game? phu004 4 1899 Last post 2013-11-30 03:16:29
by Opiop
environmental mapping phu004 9 3564 Last post 2013-01-03 07:11:49
by Roquen
glass shader question phu004 0 1221 Last post 2009-12-01 21:53:43
by phu004
Using a Map with Duplicate keys vs using instanceof phunni 6 845 Last post 2017-08-07 13:43:50
by phunni
Move one game object to another (moving) game object with libGDX phunni 10 557 Last post 2017-08-04 14:26:57
by phunni
Simple render limitation Slick2D (keep the high update count) Phyyl 1 1230 Last post 2013-04-28 14:20:25
by davedes
Slick + Multi-threading... Pickleninja 3 3417 Last post 2012-12-13 19:21:06
by Pickleninja
Random Map Generation « 1 2 » Pinguinpanic 37 26406 Last post 2012-01-10 22:22:17
by sproingie
Inverse Kinematics piyush_3Squares 1 2825 Last post 2007-08-30 04:10:23
by lhkbob
Following a bitmapped wall PlaneGuy 4 1510 Last post 2006-03-13 08:32:30
by oNyx
[ODE Java] Auto disable? plonkman 8 1993 Last post 2005-11-04 18:28:52
by otelo
Basic startup problem... plonkman 9 4056 Last post 2006-01-31 22:29:41
by m_ali_alex
Scaling images Porlus 5 1755 Last post 2012-12-12 23:26:48
by Rorkien
Question about rotated bounding rectangles Porlus 2 1904 Last post 2013-02-05 01:43:00
by Porlus
2D side scroller platformer - detecting collisions with big movement intervals Porlus 4 3236 Last post 2014-11-12 18:16:38
by Porlus
World to screen coordinates Porlus 2 3265 Last post 2014-04-30 17:48:53
by quew8
Rendering only visible isometric tiles Porlus 4 3185 Last post 2015-02-08 01:43:28
by Porlus
camera orientation Porlus 1 1602 Last post 2013-01-15 22:57:27
by Porlus
Rigid bodies Porlus 4 2827 Last post 2012-07-25 19:01:33
by Mads
A* path finding Porlus 20 4867 Last post 2014-04-15 00:03:05
by UprightPath
How to project a 3D point on to a canvas Porlus 5 2033 Last post 2013-02-25 21:51:45
by Porlus
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List of Learning Resources
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List of Learning Resources
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SF/X Libraries
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SF/X Libraries
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