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[Odejava] quickStep and step size Per_T 2 1473 Last post 2005-01-16 16:30:01
by Per_T
Problems with odejava / rays / geoms Peter Hackbraten 2 1384 Last post 2006-03-07 12:44:12
by Amos Wenger
[odejava] Avoiding GeomTriMesh PeteTheNotSoGr8 2 1336 Last post 2006-03-02 14:10:07
by PeteTheNotSoGr8
Newton in Java phosgene 1 1838 Last post 2007-08-01 12:17:08
by Curro
sub pixel accuracy phu004 5 1765 Last post 2013-07-25 17:47:28
by ClickerMonkey
How to block vision behind obstacles in RTS game? phu004 4 1750 Last post 2013-11-30 03:16:29
by Opiop
environmental mapping phu004 9 3423 Last post 2013-01-03 07:11:49
by Roquen
glass shader question phu004 0 1183 Last post 2009-12-01 21:53:43
by phu004
Simple render limitation Slick2D (keep the high update count) Phyyl 1 1202 Last post 2013-04-28 14:20:25
by davedes
Slick + Multi-threading... Pickleninja 3 3305 Last post 2012-12-13 19:21:06
by Pickleninja
Random Map Generation « 1 2 » Pinguinpanic 37 25090 Last post 2012-01-10 22:22:17
by sproingie
Inverse Kinematics piyush_3Squares 1 2766 Last post 2007-08-30 04:10:23
by lhkbob
Following a bitmapped wall PlaneGuy 4 1465 Last post 2006-03-13 08:32:30
by oNyx
[ODE Java] Auto disable? plonkman 8 1942 Last post 2005-11-04 18:28:52
by otelo
Basic startup problem... plonkman 9 3914 Last post 2006-01-31 22:29:41
by m_ali_alex
camera orientation Porlus 1 1562 Last post 2013-01-15 22:57:27
by Porlus
Rigid bodies Porlus 4 2748 Last post 2012-07-25 19:01:33
by Mads
Rendering only visible isometric tiles Porlus 4 2959 Last post 2015-02-08 01:43:28
by Porlus
2D side scroller platformer - detecting collisions with big movement intervals Porlus 4 3053 Last post 2014-11-12 18:16:38
by Porlus
World to screen coordinates Porlus 2 2998 Last post 2014-04-30 17:48:53
by quew8
How to project a 3D point on to a canvas Porlus 5 1947 Last post 2013-02-25 21:51:45
by Porlus
A* path finding Porlus 20 4535 Last post 2014-04-15 00:03:05
by UprightPath
Rotation matrices Porlus 5 2642 Last post 2013-04-05 15:37:06
by relminator
Scaling images Porlus 5 1659 Last post 2012-12-12 23:26:48
by Rorkien
Question about rotated bounding rectangles Porlus 2 1842 Last post 2013-02-05 01:43:00
by Porlus
Collision Detection prashant6388 4 3472 Last post 2011-06-13 02:27:27
by Eli Delventhal
Bezier Vs. Heightmap preshel 2 1651 Last post 2007-02-10 19:41:05
by preshel
3d math ready for OpenGL...? Preston 3 3993 Last post 2003-09-29 07:36:42
by Preston
Implementing a 2D city map with (mostly) free movement progress 2 1298 Last post 2014-10-21 14:53:37
by lcass
[Phys2D] Change rotation center of a Box provenza24 2 2438 Last post 2008-07-20 18:23:34
by kevglass
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