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OdeJava: Body with multiple Geoms Marvin Fröhlich 10 1555 Last post 2005-09-14 17:10:51
by Marvin Fröhlich
[OdeJava] Example with Xith - More simplistic sunsett 10 2279 Last post 2006-01-11 21:28:36
by m_ali_alex
GeomCylinder help gafferuk 10 1398 Last post 2004-11-01 10:17:41
by William Denniss
Maze3D+Odejava problem Cristianbs 10 1909 Last post 2004-10-08 02:07:15
by William Denniss
Game objects Spacebeans 11 1176 Last post 2014-05-24 09:18:34
by Roquen
Best way to handle wall jumping? Nanor 11 1150 Last post 2014-05-15 18:54:06
by Longarmx
Advanced Enemy movements : Looking for references Norakomi 11 673 Last post 2014-04-25 15:50:14
by Norakomi
Assistance with Match-3 Style Game Logic coder_for_life22 11 1970 Last post 2014-02-24 18:14:41
by coder_for_life22
Infinite level generation? trollwarrior1 11 1407 Last post 2014-02-26 03:22:54
by saucymeatman
Inter-Entity Communication in an Entity System tlive 11 2442 Last post 2013-07-17 07:47:01
by snacktime
What are the ways to optimize game? SHC 11 1502 Last post 2013-04-10 08:05:52
by SHC
Game Screen "Shake" and Gradient Paint in a Directed Cone Slyth2727 11 1507 Last post 2013-02-26 03:43:14
by Slyth2727
Easy lightning (and chunk system) roseslayer 11 1696 Last post 2013-02-14 20:56:09
by roseslayer
Optimization help? LordChandar 11 1427 Last post 2012-12-15 02:14:53
by Best Username Ever
collision detection problem under extreme case. qxsl2000 11 1867 Last post 2012-05-03 07:34:07
by qxsl2000
[Help] Perlin Noise for 2d tile game maxking1234 11 4624 Last post 2012-04-17 20:51:40
by maxking1234
Variable step timing - Good or bad? mrekim 11 2880 Last post 2012-02-24 10:01:03
by Roquen
Views Geemili 11 2061 Last post 2012-02-19 01:36:30
by Cero
Raycasting again... theagentd 11 3389 Last post 2012-01-07 18:30:16
by theagentd
On designing data and control aspects of a CCG, need some help lulero 11 1361 Last post 2011-10-13 18:37:45
by sproingie
Verlet Demo Java Source Code Ranger 11 3887 Last post 2010-01-23 03:06:48
by Nate
circle - line collision and bump teletubo 11 2805 Last post 2009-12-22 08:55:13
by Bonbon-Chan
Tile based Collision Detection not working right CyanPrime 11 2530 Last post 2009-04-30 00:47:17
by Eli Delventhal
Phys2D usage questions: Nod51 11 3271 Last post 2007-10-22 10:33:14
by micxiao
Phys2D, profiling and memory leak Bonbon-Chan 11 2584 Last post 2007-09-07 21:32:59
by kevglass
Getting Velocity relative to a Body Browndog 11 2582 Last post 2006-05-30 18:33:21
by otelo
How to manually rotate Bodies ? NewbTon 11 1516 Last post 2005-08-02 07:29:24
by William Denniss
[odejava] Strange behavior arne 11 2181 Last post 2005-04-19 19:40:30
by arne
[Odejava] TriMesh <-> TriMesh collisions kevglass 11 1838 Last post 2004-11-26 06:16:58
by kevglass
Removing Geom from Space causes native crash ewills 11 1516 Last post 2004-11-07 15:57:24
by ewills
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ctomni231 (31 views)
2014-07-18 06:55:21

Zero Volt (27 views)
2014-07-17 23:47:54

danieldean (23 views)
2014-07-17 23:41:23

MustardPeter (24 views)
2014-07-16 23:30:00

Cero (39 views)
2014-07-16 00:42:17

Riven (41 views)
2014-07-14 18:02:53

OpenGLShaders (28 views)
2014-07-14 16:23:47

Riven (28 views)
2014-07-14 11:51:35

quew8 (25 views)
2014-07-13 13:57:52

SHC (61 views)
2014-07-12 17:50:04
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
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