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Motors Marvin Fröhlich 2 1194 Last post 2007-06-10 19:37:47
by Marvin Fröhlich
joode release lhkbob 2 1459 Last post 2007-06-06 20:41:49
by lhkbob
water lhkbob 2 1422 Last post 2007-06-04 22:30:53
by lhkbob
Is there a sample code for using GeomTransform class? erke_mng 2 1155 Last post 2007-06-03 20:34:38
by STTrife
Joode: documentation « 1 2 » arne 40 8239 Last post 2007-05-22 23:51:13
by Marvin Fröhlich
[Joode] Joint(Angular)Motor arne 2 1341 Last post 2007-05-22 20:19:33
by arne
[Odejava] Ode.spaceCollide ? Hmm 4 1325 Last post 2007-05-21 07:41:59
by irrisor
[Odejava] Box won't tip over Hmm 9 2270 Last post 2007-05-20 18:16:05
by Hmm
could odejava create a box used into java3d' PlatformGeometry jiyanliang 2 1279 Last post 2007-05-15 10:28:15
by jiyanliang
New Phys2D Release - 060507 kevglass 2 1449 Last post 2007-05-09 09:09:45
by CheekyRipley
Detecting the time of collision between a rotating line and a moving sphere? « 1 2 » Markus_Persson 35 8402 Last post 2007-05-08 12:04:52
by NewbTon
A few friendly suggestions for Joode lhkbob 5 2481 Last post 2007-05-07 13:09:47
by Amos Wenger
Collision detection between placeable geoms which have no bodies? erke_mng 3 1382 Last post 2007-05-05 19:54:24
by irrisor
Bounciness of rigid body? erke_mng 7 2011 Last post 2007-05-03 14:33:58
by D.Telmen
More than one solution possible Marvin Fröhlich 8 1864 Last post 2007-05-01 13:36:32
by arne
Joode tests migrated to the current Xith3D API Marvin Fröhlich 19 3949 Last post 2007-04-25 16:27:28
by Marvin Fröhlich
Joode vs Odejava lhkbob 5 1912 Last post 2007-04-25 12:49:59
by t_larkworthy
[Odejava] Compiling ODE natives for Mac OS X joh 3 1256 Last post 2007-04-25 07:17:40
by irrisor
About doubles and floats Marvin Fröhlich 9 2803 Last post 2007-04-23 09:43:54
by t_larkworthy
Joode update t_larkworthy 8 2285 Last post 2007-04-13 13:03:38
by t_larkworthy
TriMesh TriMesh collisions Array Index Out of Bounds Patheros 2 1166 Last post 2007-04-03 19:02:27
by Marvin Fröhlich
Joode Cylinder nymon 4 1241 Last post 2007-04-03 18:20:02
by nymon
Balls stik in a wall or just fly throw clemix 6 2170 Last post 2007-04-03 14:09:56
by t_larkworthy
how is a collision event thrown with ode ? orelero 3 1583 Last post 2007-04-03 08:11:08
by Neppord
Opinions please? simulatoralive 9 2406 Last post 2007-03-31 15:49:26
by simulatoralive
Collision Correction Too Large fletchergames 5 1814 Last post 2007-03-22 00:09:17
by fletchergames
polygon support in phys2d gideon 6 2311 Last post 2007-03-15 03:51:06
by biggeruniverse
New Version of Phys2D « 1 2 » kevglass 37 9310 Last post 2007-03-08 09:35:36
by t_larkworthy
Joode tests conversion to current Xith3D Marvin Fröhlich 21 7101 Last post 2007-03-04 18:40:24
by Amos Wenger
Which physics engine? Cutter 10 2894 Last post 2007-02-27 19:43:44
by t_larkworthy
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