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resting contact shovemedia 3 2040 Last post 2004-07-01 00:39:34
by William Denniss
Creating an entire map for a whole World Neo_Darkboy 1 2035 Last post 2008-07-22 07:04:28
by Bonbon-Chan
Split an array into small sections CopyableCougar4 8 2033 Last post 2014-06-27 17:26:43
by OpenGLShaders
How to project a 3D point on to a canvas Porlus 5 2033 Last post 2013-02-25 21:51:45
by Porlus
phys2d question on iterations micxiao 5 2031 Last post 2007-11-28 08:55:32
by kevglass
[Odejava] Citation for article Vikstar 5 2027 Last post 2005-04-18 13:56:31
by Vikstar
No contact information returned t_larkworthy 3 2026 Last post 2004-08-06 04:52:01
by William Denniss
making a random distribution algorithm ngash2 6 2024 Last post 2013-05-01 12:03:16
by ReBirth
Rotating Particle (Flamethrower) Tower Spawn Acceleration Slyth2727 4 2023 Last post 2013-04-11 23:33:05
by Slyth2727
Networking Server Rewind. SuperMario 8 2019 Last post 2015-11-21 10:53:15
by SuperMario
[java] Rapid trigonometric calculations lcass 2 2015 Last post 2016-04-19 19:41:24
by lcass
Shooting at angles at constant velocity. cubemaster21 3 2007 Last post 2012-04-17 02:17:50
by DrZoidberg
Collision Detection Problem cubemaster21 3 2007 Last post 2012-04-09 21:29:25
by 65K
Finding a frame index's X and Y positions Xardov 2 2004 Last post 2012-04-05 23:34:04
by Xardov
Odejava with custom collision detection Mithrandir 5 2000 Last post 2004-10-06 22:55:58
by Mithrandir
Possible incompatibility with ODE! Levent Bayindir 7 1999 Last post 2005-05-17 13:33:08
by William Denniss
Trouble figuring out a Catapult simulation scanevaro 1 1997 Last post 2014-03-29 01:35:06
by tom_mai78101
[ODE Java] Auto disable? plonkman 8 1993 Last post 2005-11-04 18:28:52
by otelo
Java bindings for existing physics accellerated API's ? bahuman 2 1988 Last post 2006-07-04 11:26:32
by darkprophet
How to balance skills in games wessles 5 1982 Last post 2013-06-18 02:40:23
by ReBirth
JBox2d: set fixture mass deepthought 3 1980 Last post 2013-01-03 23:16:41
by deepthought
[Odejava] joint.delete() darkprophet 5 1980 Last post 2005-03-02 06:49:11
by William Denniss
Simulator Mechanics TimV 1 1979 Last post 2013-12-29 13:54:01
by quew8
Accessing data in a ByteBuffer to edit it bogieman987 5 1977 Last post 2014-06-17 16:14:06
by bogieman987
Entity knockback Mayhaw 6 1975 Last post 2013-04-21 15:26:45
by Riven
NinePatch fixing CopyableCougar4 2 1970 Last post 2014-11-02 17:34:30
by CopyableCougar4
Level stuff (just something I was wondering) Therobodavo 5 1966 Last post 2015-07-13 03:15:23
by Archive
2d Vector Addition allan_s 0 1966 Last post 2004-11-27 14:43:26
by allan_s
SAT collision algorithm problem CyanPrime 2 1964 Last post 2009-03-14 20:15:26
by CyanPrime
How to correctly align with a pixel perfect collision detection? SHC 3 1963 Last post 2013-04-13 16:15:34
by SHC
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