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A* plus gateways/teleporting equals death? theagentd 7 3342 Last post 2011-12-28 16:11:34
by theagentd
Efficient Terraria-Like 2D Lighting Baseball435 9 3354 Last post 2015-09-24 14:46:41
by Baseball435
Make a tilemap based off of text file? wessles 4 3355 Last post 2013-06-09 11:09:01
by Longor1996
joode capabilities lhkbob 13 3356 Last post 2007-07-19 07:59:52
by irrisor
Iterator and LinkedList Marvin Fröhlich 10 3356 Last post 2007-02-06 10:19:15
by t_larkworthy
GeomCyclinder t_larkworthy 11 3362 Last post 2004-09-06 11:14:08
by William Denniss
Getting Spaceship Rotation Correct Robo11 2 3363 Last post 2015-03-11 18:56:09
by Robo11
Procedural City Street Generation Using L-Systems Slyth2727 5 3368 Last post 2014-07-13 23:47:06
by Slyth2727
Which physics engine? Cutter 10 3373 Last post 2007-02-27 19:43:44
by t_larkworthy
exact ray box intersection emzic 2 3375 Last post 2007-02-16 19:13:49
by gideon
Make Jar File into an Executable on CD Slyth2727 6 3383 Last post 2013-04-25 02:07:06
by ReBirth
Quite noticeable difference from delta-time Troubleshoots 6 3392 Last post 2013-11-10 13:49:06
by Roquen
Tile based Collision Detection not working right CyanPrime 11 3410 Last post 2009-04-29 22:47:17
by Eli Delventhal
simpull - 2D Physics Engine shasheppard 2 3413 Last post 2008-07-28 21:29:24
by shasheppard
Slick + Multi-threading... Pickleninja 3 3419 Last post 2012-12-13 19:21:06
by Pickleninja
2D rotational velocity Antiharpist 8 3420 Last post 2011-11-24 01:53:39
by Catharsis
Effects? Therobodavo 12 3421 Last post 2015-07-10 20:29:29
by EtmosCode
Collisions between Planets trvcic 8 3421 Last post 2013-09-22 11:29:58
by Abuse
Perlin Noise (Infinite) Biomes? Seiya02 6 3422 Last post 2013-12-23 21:14:54
by RobinB
Roguelike turns RylandAlmanza 4 3437 Last post 2012-03-13 19:39:42
by Archibald
Game Board running in a BorderLayout panel ylima 7 3465 Last post 2011-01-12 01:29:14
by Eli Delventhal
"Fog of War" duce 5 3480 Last post 2011-12-24 13:35:49
by duce
Java G2D Game CPU Hogging (And I mean 183%) Dankworth 13 3489 Last post 2013-07-25 18:51:15
by jonjava
How to properly avoid ConcurrentModificationException when running two threads psylution 14 3494 Last post 2015-09-30 07:36:50
by Roquen
Drift for 2D Space Game Slyth2727 10 3503 Last post 2013-07-06 07:03:53
by Slyth2727
Collision Avoidance Gjallar 8 3504 Last post 2013-08-30 16:38:45
by Gjallar
Viagra ? NewbTon 5 3504 Last post 2008-03-31 11:53:13
by NewbTon
Air Resistance darkprophet 8 3506 Last post 2005-01-11 08:50:47
by darkprophet
Phys2D Constructive Solid Geometry Eli Delventhal 6 3508 Last post 2008-05-13 04:01:14
by Eli Delventhal
2D breakout type deflections DrQuincy 5 3514 Last post 2006-09-06 13:55:11
by Amos Wenger
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