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Subject Started by Replies Views Last post
teletubo, trollwarrior1, ii8 and 12 Guests are viewing this board.
Positioning jointed bodies frdfsnlght 0 1038 Last post 2004-04-29 23:44:16
by frdfsnlght
Collision Correction Too Large fletchergames 5 1590 Last post 2007-03-22 00:09:17
by fletchergames
Pong Colision Fhqwhagds 3 1080 Last post 2005-09-11 04:45:05
by Jackal von ÖRF
Phys2D - AngleJoint faboz14 10 2714 Last post 2008-12-10 09:04:17
by faboz14
joints implementation f.l.x 3 1045 Last post 2005-12-23 00:51:58
by f.l.x
Game Physics Use Cases ewjordan 3 1789 Last post 2009-05-02 03:30:43
by lhkbob
why does collide2 take ints? ewills 0 994 Last post 2005-05-04 21:35:32
by ewills
GeomTransform problems ewills 7 1638 Last post 2004-10-09 16:11:52
by jirafaveloz
collide and category bits ewills 1 1029 Last post 2005-05-05 21:42:08
by William Denniss
Inertia warning ewills 4 1280 Last post 2005-02-25 16:43:02
by ewills
VM crash workaround! ewills 7 1281 Last post 2005-01-02 00:29:03
by ewills
add setLengths to GeomBox? ewills 3 1296 Last post 2004-12-15 22:04:06
by William Denniss
Add setBoxMassTotal and setSphereMassTotal methods ewills 3 1262 Last post 2005-04-21 03:56:05
by ewills
Removing Geom from Space causes native crash ewills 11 1832 Last post 2004-11-07 14:57:24
by ewills
Online Javadoc and source out-of-date? ewills 3 1025 Last post 2004-10-30 04:00:08
by William Denniss
Geoms not removed from geomMap in Space ewills 2 1015 Last post 2004-10-30 03:54:41
by William Denniss
native crash caused by dMass ewills 2 1047 Last post 2005-02-25 16:44:45
by ewills
Customizable avatars in your RPG evilfrenchguy 6 1940 Last post 2011-06-02 13:03:13
by evilfrenchguy
Phys2D: creating a self-righting see saw Evilfeeds 0 1168 Last post 2009-02-01 18:30:41
by Evilfeeds
Phys2D Using mouse Listener? Etane 5 2287 Last post 2008-06-20 07:17:09
by Bonbon-Chan
Is there a sample code for using GeomTransform class? erke_mng 2 1018 Last post 2007-06-03 20:34:38
by STTrife
Collision detection between placeable geoms which have no bodies? erke_mng 3 1253 Last post 2007-05-05 19:54:24
by irrisor
Bounciness of rigid body? erke_mng 7 1750 Last post 2007-05-03 14:33:58
by D.Telmen
Running as applet on the Mac eranb 8 1780 Last post 2006-02-22 18:14:06
by pingx
Phys2D setPosition() method enrique.garcia.ceja 3 1762 Last post 2009-01-30 23:02:33
by enrique.garcia.ceja
Fluid Simulation enrique.garcia.ceja 1 2353 Last post 2009-03-04 08:43:58
by zammbi
Drag with Phys2D enrique.garcia.ceja 3 1756 Last post 2009-02-03 07:53:38
by Bonbon-Chan
exact ray box intersection emzic 2 2507 Last post 2007-02-16 19:13:49
by gideon
Connected Textures? Emmsii 9 2121 Last post 2014-10-02 00:39:40
by LiquidNitrogen
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