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Game loop and capping fps pelep 17 2748 Last post 2015-06-20 05:42:22
by Cero
Swinging physics pelep 1 373 Last post 2016-05-05 18:20:21
by ewg
[Odejava] CarTerrainExample & OS X = JVM crash Pepez 5 1306 Last post 2005-08-08 17:15:52
by Pepez
[odejava] References instead of copies Per_T 6 1477 Last post 2004-11-23 11:48:24
by Mithrandir
[Odejava] quickStep and step size Per_T 2 1250 Last post 2005-01-16 16:30:01
by Per_T
Problems with odejava / rays / geoms Peter Hackbraten 2 1147 Last post 2006-03-07 12:44:12
by Amos Wenger
[odejava] Avoiding GeomTriMesh PeteTheNotSoGr8 2 1126 Last post 2006-03-02 14:10:07
by PeteTheNotSoGr8
Newton in Java phosgene 1 1563 Last post 2007-08-01 12:17:08
by Curro
environmental mapping phu004 9 2748 Last post 2013-01-03 07:11:49
by Roquen
glass shader question phu004 0 999 Last post 2009-12-01 21:53:43
by phu004
sub pixel accuracy phu004 5 1361 Last post 2013-07-25 17:47:28
by ClickerMonkey
How to block vision behind obstacles in RTS game? phu004 4 1289 Last post 2013-11-30 03:16:29
by Opiop
Simple render limitation Slick2D (keep the high update count) Phyyl 1 945 Last post 2013-04-28 14:20:25
by davedes
Slick + Multi-threading... Pickleninja 3 2485 Last post 2012-12-13 19:21:06
by Pickleninja
Random Map Generation « 1 2 » Pinguinpanic 37 16638 Last post 2012-01-10 22:22:17
by sproingie
Inverse Kinematics piyush_3Squares 1 2422 Last post 2007-08-30 04:10:23
by lhkbob
Following a bitmapped wall PlaneGuy 4 1243 Last post 2006-03-13 08:32:30
by oNyx
[ODE Java] Auto disable? plonkman 8 1753 Last post 2005-11-04 18:28:52
by otelo
Basic startup problem... plonkman 9 3199 Last post 2006-01-31 22:29:41
by m_ali_alex
How to project a 3D point on to a canvas Porlus 5 1529 Last post 2013-02-25 21:51:45
by Porlus
A* path finding Porlus 20 2689 Last post 2014-04-15 00:03:05
by UprightPath
Rotation matrices Porlus 5 2169 Last post 2013-04-05 15:37:06
by relminator
Scaling images Porlus 5 1290 Last post 2012-12-12 23:26:48
by Rorkien
Question about rotated bounding rectangles Porlus 2 1367 Last post 2013-02-05 01:43:00
by Porlus
camera orientation Porlus 1 1244 Last post 2013-01-15 22:57:27
by Porlus
Rendering only visible isometric tiles Porlus 4 1560 Last post 2015-02-08 01:43:28
by Porlus
Rigid bodies Porlus 4 2218 Last post 2012-07-25 19:01:33
by Mads
2D side scroller platformer - detecting collisions with big movement intervals Porlus 4 1647 Last post 2014-11-12 18:16:38
by Porlus
World to screen coordinates Porlus 2 1785 Last post 2014-04-30 17:48:53
by quew8
Collision Detection prashant6388 4 3215 Last post 2011-06-13 02:27:27
by Eli Delventhal
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Website offering 3D Models specifically for games for free
by vusman
2016-05-06 11:10:21

Website offering 3D Models specifically for games for free
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List of Learning Resources
by SilverTiger
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List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
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Rendering resources
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Math: Resources
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