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Question about rotated bounding rectangles Porlus 2 1883 Last post 2013-02-05 01:43:00
by Porlus
- Car (Sprite) follows (or moves on) the way (path) and auto rotate? ddfh 7 8597 Last post 2013-02-07 15:25:31
by cylab
Camera zooming on specific point Mads 6 3459 Last post 2013-02-12 20:31:28
by Mads
Easy lightning (and chunk system) roseslayer 11 4095 Last post 2013-02-14 19:56:09
by roseslayer
128 bit integer ArsMagna 22 10428 Last post 2013-02-18 16:06:15
by RobinB
OpenGL help in Lwjgl, blurry quads Khazrak 6 2888 Last post 2013-02-19 12:58:24
by Khazrak
Camera that rotate and move on local axes (Convert local to global.) AikoCraft 0 1005 Last post 2013-02-19 16:05:55
by AikoCraft
Physics of a projectile herah 4 1888 Last post 2013-02-20 01:53:18
by Slyth2727
Faking threads (scripting) kitfox 1 1013 Last post 2013-02-23 16:12:11
by Riven
Weird Run Speeds on Different Computers « 1 2 » Slyth2727 31 9605 Last post 2013-02-23 21:45:11
by Slyth2727
Should I put a delay in my main game loop? kitfox 5 2442 Last post 2013-02-24 13:33:16
by jonjava
How to project a 3D point on to a canvas Porlus 5 2000 Last post 2013-02-25 21:51:45
by Porlus
Game Screen "Shake" and Gradient Paint in a Directed Cone Slyth2727 11 3872 Last post 2013-02-26 02:43:14
by Slyth2727
Movement code critique? cubemaster21 13 3694 Last post 2013-02-26 07:53:59
by 65K
A little bit of math - Rotation Kronos 3 1606 Last post 2013-02-27 18:21:49
by Kronos
Single Thread Scheduled Executor For Processing Dane 6 2509 Last post 2013-02-28 16:08:37
by sproingie
Pixel based 2d destructible terrain? nerb 6 4097 Last post 2013-03-01 05:08:49
by nerb
Rotating A Point DDDBOMBER 2 1634 Last post 2013-03-01 22:43:24
by DDDBOMBER
Collision Detection DDDBOMBER 2 1304 Last post 2013-03-02 15:38:44
by cubemaster21
Particle X:Y Spawn Coords Based on Rotation Slyth2727 7 4489 Last post 2013-03-02 19:58:57
by Slyth2727
Simple Polygon Collision and (!) getting the intersection area greenOwl 1 1727 Last post 2013-03-07 21:42:16
by Axeman
Additive Blending with Images and Optimal Sprite Drawing Speeds Slyth2727 3 2612 Last post 2013-03-10 05:07:05
by StumpyStrust
Making Rectangle fly in circles tdegroot96 2 1110 Last post 2013-03-10 16:53:02
by Agro
Line Logic « 1 2 » counterp 52 21214 Last post 2013-03-14 15:47:11
by cylab
Best way to sort through giant lists? cubemaster21 5 2752 Last post 2013-03-15 21:56:58
by pjt33
Removing Projectiles Red_dino 9 4472 Last post 2013-03-25 16:26:46
by davedes
Resolving Pixel Perfect Collisions ghostsoldier23 4 2453 Last post 2013-03-29 17:16:46
by iox
Multiple threads Mac70 3 1334 Last post 2013-03-30 03:07:04
by theagentd
Best collision pixel perfect system Ever, without physics (T_T) iox 14 5588 Last post 2013-03-30 22:55:02
by iox
[Fixed] Smooth Graphics Algorithm? orogamo 5 2266 Last post 2013-04-03 07:21:55
by orogamo
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SF/X Libraries
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