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how is a collision event thrown with ode ? orelero 3 1438 Last post 2007-04-03 08:11:08
by Neppord
How hard (or easy) is a foe? LordChandar 23 2345 Last post 2012-12-20 10:09:13
by Grunnt
How get/set body mass? Curro 1 1008 Last post 2004-11-18 21:02:02
by Curro
How does saves work? defrazr1 6 1427 Last post 2014-02-27 13:27:42
by defrazr1
How do you show blood? [Stay Away IF Queezy] wessles 14 2802 Last post 2013-08-20 23:49:37
by namrog84
How do you generate random game objects? MrCoffee 9 1215 Last post 2014-07-07 14:34:08
by alsoEinfach!
How do I load from a sprite atlas? dah01 1 843 Last post 2011-12-19 13:50:44
by Thau
How are Procedural Textures made? Dreamcatchermatt 5 2434 Last post 2010-10-21 15:36:11
by Dreamcatchermatt
hovercraft physics, help please.... unwashedvillager 8 2122 Last post 2005-02-21 09:20:28
by Deadcow
HoI/Total War Style Map Zushii 15 2937 Last post 2011-09-27 21:19:48
by Zushii
hmmm... efficient collision? NexusOne 3 1753 Last post 2004-02-04 08:37:05
by princec
Hi vs Low Level API performance rdlecler 1 1074 Last post 2004-07-08 11:44:42
by William Denniss
Hexagons in game development Agro 12 2636 Last post 2012-10-27 08:11:57
by matheus23
Heuristic Path Finding westloar 12 1519 Last post 2013-01-26 16:45:50
by Best Username Ever
Help with my sweep collision test Eli Delventhal 6 2722 Last post 2010-08-09 02:01:04
by Eli Delventhal
Help on Debug ode t_larkworthy 4 1005 Last post 2004-08-29 07:23:53
by William Denniss
Help implementing path finding. syrinth 2 1283 Last post 2011-06-29 06:56:11
by Jono
Having trouble with 3rd person camera setup BrassApparatus 12 1662 Last post 2013-06-15 11:24:40
by Roquen
Having Java as a scripting language? « 1 2 » theagentd 38 4908 Last post 2011-11-17 16:19:29
by avm1979
Have I found a new more efficient angle-finder? wessles 22 2275 Last post 2013-06-19 02:14:18
by wessles
Handling Sprite Overlapping watchudoing 3 950 Last post 2014-09-15 15:32:39
by watchudoing
Handling RPG-like stats theagentd 19 3029 Last post 2011-09-21 12:21:32
by Rejechted
Handling re-size in a voxel engine Spacebeans 6 1359 Last post 2014-04-07 17:02:05
by Drenius
Handling Layers of Action Code coltonoscopy 18 2910 Last post 2012-08-09 21:50:19
by coltonoscopy
Handle mouse hovering in the screen. zengoku 8 2769 Last post 2012-03-30 16:09:45
by Rorkien
Guyyssss check this out~!! hankuktony 2 1020 Last post 2004-12-01 05:03:42
by MasterDirk
GUI Dialouges Mads 3 1486 Last post 2011-08-16 10:19:55
by Skarion
Grid with glInterleavedArrays and GL_Triangle_Strip alesky 5 858 Last post 2014-08-07 23:29:50
by alesky
Grid buckets in 2D collision Eli Delventhal 16 3964 Last post 2010-01-20 14:47:23
by Eli Delventhal
Greedy Meshing Orientation Robo11 1 674 Last post 2015-01-26 01:27:15
by Robo11
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Archive (30 views)
2015-01-29 04:26:08

theagentd (26 views)
2015-01-28 15:33:52

GamerIDGoesHere (37 views)
2015-01-27 01:23:23

GamerIDGoesHere (38 views)
2015-01-27 01:22:15

CopyableCougar4 (48 views)
2015-01-27 00:34:41

CopyableCougar4 (31 views)
2015-01-26 04:47:56

Olo (23 views)
2015-01-25 21:26:00

Olo (29 views)
2015-01-25 18:44:22

Robo11 (47 views)
2015-01-25 06:14:26

basil_ (39 views)
2015-01-17 22:29:32
2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17
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