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How hard (or easy) is a foe? LordChandar 23 1878 Last post 2012-12-20 11:09:13
by Grunnt
My Game Engine SHC 19 2090 Last post 2012-12-25 16:39:13
by theagentd
Thread.yield() Jimmt 5 935 Last post 2012-12-27 01:16:23
by cylab
environmental mapping phu004 9 1469 Last post 2013-01-03 08:11:49
by Roquen
3d camera locking onto a target/z-targeting SkyAphid 5 905 Last post 2013-01-03 17:39:25
by theagentd
JBox2d: set fixture mass deepthought 3 846 Last post 2013-01-04 00:16:41
by deepthought
Isolation / cheat prevention of third party code (multiplayer) thePerfectMan 6 765 Last post 2013-01-04 15:04:23
by thePerfectMan
Balancing computation power thePerfectMan 6 985 Last post 2013-01-04 23:04:27
by Best Username Ever
Shooting Mechanic in a Cellphone Shooter Style Game Ignasis 2 632 Last post 2013-01-06 02:47:01
by Ignasis
Entity update and render optimization in 2D map Alien94 4 845 Last post 2013-01-10 02:18:34
by Best Username Ever
Java port of Bullet Physics Library « 1 2 ... 5 6 » jezek2 166 97517 Last post 2013-01-10 17:36:44
by Estraven
Best Method For Scaling Image Resources/Sprites ghostsoldier23 8 1057 Last post 2013-01-11 10:27:00
by nsigma
Point Indexing westloar 9 875 Last post 2013-01-13 10:27:18
by Roquen
Resource Loading manager. Onto memory or not? Ryonik 6 1859 Last post 2013-01-14 23:13:32
by Gingerious
LWJGL camera orientation Porlus 1 773 Last post 2013-01-15 23:57:27
by Porlus
Ways to make a good tower defense tower Slyth2727 8 821 Last post 2013-01-17 04:37:22
by Agro
Converting a string to a keyCode cubemaster21 10 1445 Last post 2013-01-17 23:52:47
by Best Username Ever
Make cannon ball follow target in tower defense game Slyth2727 19 1787 Last post 2013-01-18 18:30:28
by Jimmt
A* path finding being slow Quadro 4 640 Last post 2013-01-19 19:57:39
by Quadro
Java Unpacking Native Image ghostsoldier23 8 793 Last post 2013-01-23 21:04:40
by ghostsoldier23
Best Method to Implementing Smooth Animation ghostsoldier23 4 944 Last post 2013-01-23 21:57:04
by ghostsoldier23
Determining best direction to move in, to reach a specific coordinate Mads 5 965 Last post 2013-01-24 11:05:24
by Mads
Collision detection with trochoids trvcic 2 618 Last post 2013-01-24 15:52:39
by trvcic
Heuristic Path Finding westloar 12 1160 Last post 2013-01-26 17:45:50
by Best Username Ever
Implementing 2D Light ghostsoldier23 1 893 Last post 2013-01-26 18:54:50
by ClickerMonkey
Tower Image Rotation Fixes Slyth2727 18 1345 Last post 2013-01-28 00:42:20
by Slyth2727
Tower Defense: Rotating Tower « 1 2 » Slyth2727 30 2207 Last post 2013-01-31 01:54:07
by ClickerMonkey
Tips for making underground caves, buildings? roseslayer 7 725 Last post 2013-02-02 23:23:51
by Best Username Ever
Getting array of all surrounding mobs Slyth2727 9 862 Last post 2013-02-03 02:53:17
by Slyth2727
Particle Engine Physics Slyth2727 16 1197 Last post 2013-02-04 12:40:16
by Varkas
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (27 views)
2014-04-15 18:08:23

BurntPizza (24 views)
2014-04-15 03:46:01

UprightPath (39 views)
2014-04-14 17:39:50

UprightPath (21 views)
2014-04-14 17:35:47

Porlus (37 views)
2014-04-14 15:48:38

tom_mai78101 (61 views)
2014-04-10 04:04:31

BurntPizza (120 views)
2014-04-08 23:06:04

tom_mai78101 (220 views)
2014-04-05 13:34:39

trollwarrior1 (187 views)
2014-04-04 12:06:45

CJLetsGame (194 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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