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How would you do player-to-player collision with box2d? l3dx 13 2108 Last post 2013-05-11 08:50:12
by l3dx
One of Those Collision Threads RylandAlmanza 5 2108 Last post 2012-02-08 06:00:37
by UprightPath
OpenGL help in Lwjgl, blurry quads Khazrak 6 2110 Last post 2013-02-19 12:58:24
by Khazrak
Creating a projection matrix Sublixt 3 2114 Last post 2012-07-18 18:34:49
by Sublixt
SAT as an allround tool? Axeman 4 2131 Last post 2012-07-03 21:16:45
by gouessej
[Phys2D] Change rotation center of a Box provenza24 2 2138 Last post 2008-07-20 18:23:34
by kevglass
Are there any physics engines available? K.I.L.E.R 5 2138 Last post 2004-10-07 04:54:11
by Vikstar
table bug? SuperMario 2 2139 Last post 2015-04-02 20:27:14
by SuperMario
[Odejava] Odejava-Xith3D tutorial William Denniss 5 2140 Last post 2006-04-29 10:01:09
by Amos Wenger
Collision detection on jointed objects mkiki 8 2144 Last post 2007-10-16 13:11:51
by ck
Fast and slow KeyAdapter(KeyInputHandler) zetsin 2 2146 Last post 2012-11-03 19:40:07
by zetsin
[Odejava] Native crash with contact feedback Vikstar 4 2156 Last post 2005-04-04 23:45:43
by Vikstar
Maze3D+Odejava problem Cristianbs 10 2159 Last post 2004-10-08 00:07:15
by William Denniss
Odejava web site messed up with Xith3D's Amos Wenger 6 2166 Last post 2006-01-15 02:31:42
by William Denniss
Entity Component Manager kabbotta 7 2171 Last post 2014-09-12 09:06:46
by Catharsis
Odejava Physics and Collisions in a game Marvin Fröhlich 12 2174 Last post 2005-08-27 01:16:38
by tom
A* path finding Porlus 20 2176 Last post 2014-04-15 00:03:05
by UprightPath
ODE Message 3: LCP internal error, s <= 0 (s=-4.8564e+02) Amos Wenger 2 2187 Last post 2005-09-02 10:28:14
by Amos Wenger
Passing a variable vs. Storing that variable cubemaster21 12 2188 Last post 2014-02-17 10:21:29
by Grunnt
how to use Phys2D? micxiao 4 2189 Last post 2007-10-19 09:00:25
by micxiao
polygon support in phys2d gideon 6 2191 Last post 2007-03-15 03:51:06
by biggeruniverse
Astar pathfinding diagonal support SuperMario 13 2193 Last post 2015-02-10 19:51:19
by SuperMario
[odejava]Jointstops are not working ? NewbTon 8 2193 Last post 2005-03-20 01:09:42
by NewbTon
Game-- about collision detection(J2ME) c_nick 1 2206 Last post 2004-07-13 15:47:45
by jherber
Check if a line is entirely inside a polygon dermetfan 4 2208 Last post 2013-09-08 18:00:52
by dermetfan
Best way to sync physics between client/server? Jacob_ 1 2213 Last post 2010-04-12 14:06:00
by delt0r
Make AI Not Run Into Each Other? wessles 7 2220 Last post 2013-11-06 21:27:11
by wessles
Opinions please? simulatoralive 9 2221 Last post 2007-03-31 15:49:26
by simulatoralive
Designing a Java3D physics engine. martymart 7 2222 Last post 2005-10-09 20:29:38
by Jeff
How should I handle collision detection for a Zelda clone? CyanPrime 1 2226 Last post 2010-11-06 01:28:13
by Eli Delventhal
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Rendering resources
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Rendering resources
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Rendering resources
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Networking Resources
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List of Learning Resources
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