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POV Rotation CopyableCougar4 1 698 Last post 2014-12-28 22:10:40
by ags1
Problem with GeomCone? jamescolburn77 2 1051 Last post 2005-06-05 15:55:53
by arne
Problem with mass proporties in odejava lucas 1 1028 Last post 2006-04-12 07:17:44
by lucas
Problem with multiplayer and different resolutions Alien94 1 813 Last post 2012-11-18 19:35:51
by TheGDeveloper
Problem with platform collisions system Luminem 0 351 Last post 2014-10-26 10:27:56
by Luminem
Problems with Collision Detection and Contacts ludwi075 0 982 Last post 2007-01-14 19:42:24
by ludwi075
Problems with odejava / rays / geoms Peter Hackbraten 2 1030 Last post 2006-03-07 12:44:12
by Amos Wenger
Procedural City Street Generation Using L-Systems Slyth2727 5 1075 Last post 2014-07-13 23:47:06
by Slyth2727
Procedural Terrain Help orogamo 0 809 Last post 2012-10-25 13:48:37
by orogamo
Projectile Calculation in Discrete Time Best Username Ever 18 3223 Last post 2012-12-04 12:56:19
by Roquen
Projection matrix isn't calculated correctly opiop65 17 1520 Last post 2014-03-07 20:19:21
by opiop65
Pulpcore Pool Game (Advice Please). steveyO 4 2845 Last post 2010-01-25 16:44:21
by pjt33
Pure Java Port of ODE - planning/feasibility « 1 2 ... 7 8 » William Denniss 224 43623 Last post 2006-01-31 13:37:01
by t_larkworthy
Pushing objects cubemaster21 5 1509 Last post 2012-07-29 12:56:13
by Phased
Quaternion Rotations arne 3 1656 Last post 2005-03-27 12:57:50
by arne
Question about Joode and Odejava Nozing 0 2009 Last post 2006-10-17 08:58:31
by Nozing
Question about rotated bounding rectangles Porlus 2 1031 Last post 2013-02-05 01:43:00
by Porlus
Questions about Glsl and shadows CopyableCougar4 16 1623 Last post 2014-07-02 08:50:26
by PandaMoniumHUN
Questions about Isometric maps and Mouse input cubemaster21 0 818 Last post 2012-10-26 00:58:23
by cubemaster21
Quick and dirty platformer with Physics has errors with moving platforms CyanPrime 1 1184 Last post 2010-11-24 16:54:00
by Captain Awesome
Quickly threadsafing odejava how to t_larkworthy 1 899 Last post 2004-07-27 22:34:09
by William Denniss
Random Direction StumpyStrust 13 4623 Last post 2012-03-09 08:59:24
by theagentd
Random Map Generation « 1 2 » Pinguinpanic 37 11251 Last post 2012-01-10 22:22:17
by sproingie
Random thoughts: Extreme speed 2D collisions theagentd 17 5057 Last post 2012-09-09 05:56:44
by philfrei
Random thoughts: Extreme speed 2D physics « 1 2 3 » theagentd 74 10434 Last post 2012-05-10 14:00:45
by theagentd
Ray - 3d triangle intersection test Mac70 1 923 Last post 2013-08-12 21:24:12
by Simba Productions
Raycasting again... theagentd 11 3693 Last post 2012-01-07 17:30:16
by theagentd
Raytracing - Tutorials? PandaMoniumHUN 4 2298 Last post 2014-02-11 19:44:08
by orange451
Re: [Odejava] Friction problem darkprophet 0 857 Last post 2005-03-28 19:21:46
by darkprophet
Re: [Odejava] JointHinge motor params not working William Denniss 0 1069 Last post 2004-10-24 09:21:50
by William Denniss
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

GamerIDGoesHere (22 views)
2015-01-27 01:23:23

GamerIDGoesHere (22 views)
2015-01-27 01:22:15

CopyableCougar4 (29 views)
2015-01-27 00:34:41

CopyableCougar4 (18 views)
2015-01-26 04:47:56

Olo (14 views)
2015-01-25 21:26:00

Olo (16 views)
2015-01-25 18:44:22

Robo11 (31 views)
2015-01-25 06:14:26

basil_ (27 views)
2015-01-17 22:29:32

wxwsk8er (26 views)
2015-01-16 21:42:21

wxwsk8er (22 views)
2015-01-16 20:44:20
2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17
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