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Subject Started by Replies Views Last post
CopyableCougar4, Husk and 8 Guests are viewing this board.
Collision reaction Orangy Tang 8 3077 Last post 2003-04-13 21:34:22
by jbanes
Gameplay movement: physics engine vs. hand crafted Orangy Tang 2 830 Last post 2014-02-26 07:03:33
by Gibbo3771
Best rendering method using pure java? orel27bit 18 5195 Last post 2013-11-24 20:56:46
by CodeHead
how is a collision event thrown with ode ? orelero 3 1443 Last post 2007-04-03 08:11:08
by Neppord
Procedural Terrain Help orogamo 0 818 Last post 2012-10-25 13:48:37
by orogamo
[Fixed] Smooth Graphics Algorithm? orogamo 5 1220 Last post 2013-04-03 07:21:55
by orogamo
Tile vs Polygon Collisions Oskuro 1 1145 Last post 2013-05-15 15:54:26
by Oskuro
2D football game but the ball simulate 3D by changing sprite representation Oss117 0 1987 Last post 2007-11-22 17:56:46
by Oss117
Odejava natives update pending? otelo 5 1753 Last post 2006-09-13 13:42:10
by Amos Wenger
Player rotation using mouse position Otreum 0 2348 Last post 2013-07-17 12:10:22
by Otreum
Possible to make an enum of anonymous inner classes? « 1 2 » packetpirate 37 4647 Last post 2012-12-07 08:52:29
by Roquen
2D Raycasting without a grid system PandaMoniumHUN 6 1109 Last post 2014-06-16 10:24:13
by PandaMoniumHUN
Font rendering with BMFont PandaMoniumHUN 2 1358 Last post 2014-01-14 14:58:06
by PandaMoniumHUN
3D Camera with modern OpenGL PandaMoniumHUN 3 2378 Last post 2013-12-25 14:14:29
by PandaMoniumHUN
Raytracing - Tutorials? PandaMoniumHUN 4 2358 Last post 2014-02-11 19:44:08
by orange451
[odejava] problem using the ant bulid file and eclipse Patheros 2 994 Last post 2006-03-15 16:11:50
by Amos Wenger
TriMesh TriMesh collisions Array Index Out of Bounds Patheros 2 1018 Last post 2007-04-03 19:02:27
by Marvin Fröhlich
[Odejava] CarTerrainExample & OS X = JVM crash Pepez 5 1125 Last post 2005-08-08 17:15:52
by Pepez
[Odejava] quickStep and step size Per_T 2 1117 Last post 2005-01-16 16:30:01
by Per_T
[odejava] References instead of copies Per_T 6 1288 Last post 2004-11-23 11:48:24
by Mithrandir
Problems with odejava / rays / geoms Peter Hackbraten 2 1044 Last post 2006-03-07 12:44:12
by Amos Wenger
[odejava] Avoiding GeomTriMesh PeteTheNotSoGr8 2 1020 Last post 2006-03-02 14:10:07
by PeteTheNotSoGr8
Newton in Java phosgene 1 1401 Last post 2007-08-01 12:17:08
by Curro
sub pixel accuracy phu004 5 1030 Last post 2013-07-25 17:47:28
by ClickerMonkey
How to block vision behind obstacles in RTS game? phu004 4 997 Last post 2013-11-30 03:16:29
by opiop65
environmental mapping phu004 9 1925 Last post 2013-01-03 07:11:49
by Roquen
glass shader question phu004 0 893 Last post 2009-12-01 21:53:43
by phu004
Simple render limitation Slick2D (keep the high update count) Phyyl 1 685 Last post 2013-04-28 14:20:25
by davedes
Slick + Multi-threading... Pickleninja 3 1681 Last post 2012-12-13 19:21:06
by Pickleninja
Random Map Generation « 1 2 » Pinguinpanic 37 11476 Last post 2012-01-10 22:22:17
by sproingie
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How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
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2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
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Definite guide to supporting multiple device resolutions on Android (2014)
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List of Learning Resources
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List of Learning Resources
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