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Inertia warning ewills 4 1858 Last post 2005-02-25 16:43:02
by ewills
[Odejava] dParamVel, dParamVel2 darkprophet 4 2243 Last post 2004-12-23 11:52:38
by darkprophet
rotating a 2D vector weston 4 2374 Last post 2004-12-02 05:36:24
by kevglass
Snooker game Collision Detection Daz 4 2023 Last post 2004-11-17 09:02:52
by Daz
Movement issue with strafe MickeyB 4 1873 Last post 2004-11-10 20:56:06
by Orangy Tang
Enemy AI - turn towards player MickeyB 4 2290 Last post 2004-11-02 12:24:52
by MickeyB
Odejava installation requirements? Mithrandir 4 1755 Last post 2004-10-09 22:57:36
by William Denniss
[Odejava] Saving to Xode Vikstar 4 1540 Last post 2004-09-10 12:15:06
by William Denniss
Help on Debug ode t_larkworthy 4 1640 Last post 2004-08-29 07:23:53
by William Denniss
[Odejava] OS X support & upgrading ODE natives William Denniss 4 1654 Last post 2004-06-10 13:39:26
by aNt
[odejava] Geom.removeFromSpace frdfsnlght 4 1888 Last post 2004-05-27 02:18:18
by William Denniss
[Odejava] QuickStep Solver Catharsis 4 2056 Last post 2004-06-06 09:14:17
by William Denniss
[Odejava] Issue #3 enhancements implemented William Denniss 4 1800 Last post 2004-04-25 12:14:05
by William Denniss
[Odejava] OO Issues Reloaded (4) William Denniss 4 1912 Last post 2004-04-19 22:15:48
by William Denniss
jME <-> Ode darkprophet 4 1901 Last post 2004-04-01 22:19:55
by Mojomonkey
Odejava: added AutoDisable / AutoEnable Jani Laakso 4 1486 Last post 2005-03-02 06:31:45
by William Denniss
jump mario zainuluk 4 5985 Last post 2003-09-04 14:32:35
by zulo
The overly complicated tile rendering of Robot Farm theagentd 3 981 Last post 2017-07-12 11:10:23
by h.pernpeintner
Skeletal Animation structure bestwarrior2001 3 758 Last post 2017-05-11 17:49:38
by abcdef
Where exactly does the input code go? DayTripperID 3 4190 Last post 2017-02-07 22:29:22
by DayTripperID
Best way for Lwjgl to AWT in 3? Ecumene 3 2060 Last post 2016-03-09 19:15:50
by philfrei
Redeem joint impulse. duplex199126 3 6250 Last post 2016-03-03 13:46:43
by Hydroque
- Rotate/Translate using fixed functions or shaders? shadowstryker 3 2292 Last post 2015-12-09 22:50:07
by shadowstryker
Looking to make a 3D effect with 2D sprites. (Example in thread) cubemaster21 3 1487 Last post 2015-10-09 18:35:31
by SuperMario
Elevox (Voxel Project) - Determine which faces to draw efficiently Amryu 3 1870 Last post 2015-09-11 06:05:39
by Amryu
Quaternions comment from my cell Roquen 3 2752 Last post 2015-08-04 08:55:21
by Roquen
Voxel Collisions? sci4me 3 1866 Last post 2015-05-08 15:49:07
by ra4king
Handling Garbage Collection with Large Number of Objects monopolyman900 3 1992 Last post 2015-03-08 20:09:30
by EgonOlsen
Ideas for calculating when to generate new tiles. monopolyman900 3 2682 Last post 2015-02-19 01:43:45
by Ed_RockStarGuy
Swing along the tangent. AdRocks 3 6147 Last post 2015-01-03 05:05:57
by AdRocks
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List of Learning Resources
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2017-03-13 14:05:44

List of Learning Resources
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SF/X Libraries
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SF/X Libraries
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SF/X Libraries
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SF/X Libraries
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SF/X Libraries
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