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Enemy AI - turn towards player MickeyB 4 2150 Last post 2004-11-02 12:24:52
by MickeyB
Odejava installation requirements? Mithrandir 4 1627 Last post 2004-10-09 22:57:36
by William Denniss
[Odejava] Saving to Xode Vikstar 4 1443 Last post 2004-09-10 12:15:06
by William Denniss
Help on Debug ode t_larkworthy 4 1497 Last post 2004-08-29 07:23:53
by William Denniss
[Odejava] OS X support & upgrading ODE natives William Denniss 4 1534 Last post 2004-06-10 13:39:26
by aNt
[odejava] Geom.removeFromSpace frdfsnlght 4 1752 Last post 2004-05-27 02:18:18
by William Denniss
[Odejava] QuickStep Solver Catharsis 4 1935 Last post 2004-06-06 09:14:17
by William Denniss
[Odejava] Issue #3 enhancements implemented William Denniss 4 1681 Last post 2004-04-25 12:14:05
by William Denniss
[Odejava] OO Issues Reloaded (4) William Denniss 4 1803 Last post 2004-04-19 22:15:48
by William Denniss
jME <-> Ode darkprophet 4 1784 Last post 2004-04-01 22:19:55
by Mojomonkey
Odejava: added AutoDisable / AutoEnable Jani Laakso 4 1403 Last post 2005-03-02 06:31:45
by William Denniss
jump mario zainuluk 4 5678 Last post 2003-09-04 14:32:35
by zulo
Where exactly does the input code go? DayTripperID 3 2673 Last post 2017-02-07 22:29:22
by DayTripperID
Best way for Lwjgl to AWT in 3? Ecumene 3 1715 Last post 2016-03-09 19:15:50
by philfrei
Redeem joint impulse. duplex199126 3 5703 Last post 2016-03-03 13:46:43
by Hydroque
- Rotate/Translate using fixed functions or shaders? shadowstryker 3 1747 Last post 2015-12-09 22:50:07
by shadowstryker
Looking to make a 3D effect with 2D sprites. (Example in thread) cubemaster21 3 1276 Last post 2015-10-09 18:35:31
by SuperMario
Elevox (Voxel Project) - Determine which faces to draw efficiently Amryu 3 1660 Last post 2015-09-11 06:05:39
by Amryu
Quaternions comment from my cell Roquen 3 2287 Last post 2015-08-04 08:55:21
by Roquen
Voxel Collisions? sci4me 3 1642 Last post 2015-05-08 15:49:07
by ra4king
Handling Garbage Collection with Large Number of Objects monopolyman900 3 1736 Last post 2015-03-08 20:09:30
by EgonOlsen
Ideas for calculating when to generate new tiles. monopolyman900 3 2388 Last post 2015-02-19 01:43:45
by Ed_RockStarGuy
Swing along the tangent. AdRocks 3 4445 Last post 2015-01-03 05:05:57
by AdRocks
Turn mechanics in an RPG Yemto 3 1448 Last post 2014-12-28 22:44:22
by Yemto
Binary File Utils (Free Code) TheDudeFromCI 3 1312 Last post 2014-12-27 03:17:07
by The Lion King
OrthographicCamera position issue Cyraxx 3 2176 Last post 2014-11-15 00:07:27
by Gibbo3771
Downstream and upstream trollwarrior1 3 1474 Last post 2014-10-04 20:06:19
by Nate
Handling Sprite Overlapping watchudoing 3 2234 Last post 2014-09-15 15:32:39
by watchudoing
Rendering pixel data from array in lwjgl Magn 3 3940 Last post 2014-09-03 16:18:53
by Longor1996
place or move solid on grids (heighmap) alesky 3 2718 Last post 2014-08-22 06:59:59
by basil_
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List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05

SF/X Libraries
by SkyAphid
2017-03-02 06:38:56

SF/X Libraries
by SkyAphid
2017-03-02 06:38:32

SF/X Libraries
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2017-03-02 06:38:05

SF/X Libraries
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2017-03-02 06:37:51
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