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Which is faster: large pre-scaled images or small scaled images samdeman22 6 1668 Last post 2013-12-13 20:42:36
by pitbuller
Quite noticeable difference from delta-time Troubleshoots 6 2387 Last post 2013-11-10 13:49:06
by Roquen
Realistic 2D helicopter sidescroller movement tips Wordsw0rth 6 4557 Last post 2014-01-22 06:08:46
by kramin42
Fast way to save game state on every turn? UtilityFrog 6 2424 Last post 2013-11-04 14:34:54
by UtilityFrog
FPS Limiter ? GNecro1 6 3183 Last post 2013-08-01 11:05:21
by jonjava
Box2D Map Collision Slyth2727 6 4548 Last post 2013-10-11 03:36:27
by Rayexar
WritableRaster problems ECJava 6 1567 Last post 2013-06-26 20:51:29
by ECJava
making a random distribution algorithm ngash2 6 1549 Last post 2013-05-01 12:03:16
by ReBirth
JPanel, JFrame, MainMenu Problems Slyth2727 6 2327 Last post 2013-04-29 23:41:18
by Slyth2727
Make Jar File into an Executable on CD Slyth2727 6 2496 Last post 2013-04-25 02:07:06
by ReBirth
Entity knockback Mayhaw 6 1566 Last post 2013-04-21 15:26:45
by Riven
World generation questions Mac70 6 1694 Last post 2013-04-03 09:31:30
by Roquen
Single Thread Scheduled Executor For Processing Dane 6 2106 Last post 2013-02-28 16:08:37
by sproingie
Pixel based 2d destructible terrain? nerb 6 3161 Last post 2013-03-01 05:08:49
by nerb
Camera zooming on specific point Mads 6 2635 Last post 2013-02-12 20:31:28
by Mads
Balancing computation power thePerfectMan 6 1900 Last post 2013-01-04 22:04:27
by Best Username Ever
Isolation / cheat prevention of third party code (multiplayer) thePerfectMan 6 1623 Last post 2013-01-04 14:04:23
by thePerfectMan
2D collision detection - best approach? cheatsguy 6 3514 Last post 2012-12-13 23:15:42
by Ultroman
OpenGL help in Lwjgl, blurry quads Khazrak 6 2434 Last post 2013-02-19 12:58:24
by Khazrak
Tracking 2D objects on a path / pre-determined movement alesky 6 3429 Last post 2012-10-23 09:20:05
by delt0r
Resource Loading manager. Onto memory or not? Ryonik 6 2991 Last post 2013-01-14 22:13:32
by Gingerious
how to follow the path deadteck 6 1871 Last post 2012-04-21 03:43:12
by ReBirth
Ticks vs. FPS ghostsoldier23 6 6906 Last post 2012-02-06 16:55:11
by MunchGamer
alternatives to per-frame functions? deepthought 6 1618 Last post 2011-11-07 10:23:21
by Evil-Devil
RPG - Damage Formular GustavXIII 6 2539 Last post 2011-10-04 15:40:09
by R.D.
2d hack 'n' slash - Problem with drawing the game world right hapsburgabsinth 6 3417 Last post 2011-11-24 03:12:20
by ra4king
Tile-based Collision Detection Where Sprite is bigger than Tiles civicdude95 6 3643 Last post 2011-08-03 19:09:28
by civicdude95
Simplest JBullet HelloWorld DranoMax 6 8329 Last post 2011-06-21 07:37:24
by tom
Accelerate and slow down a camera move martin 6 2317 Last post 2011-06-10 08:44:17
by martin
Bullet Angles ToXSiK 6 6388 Last post 2011-06-09 01:56:35
by oNyx
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