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Ideas for calculating when to generate new tiles. monopolyman900 3 1321 Last post 2015-02-19 01:43:45
by Ed_RockStarGuy
Should I put a delay in my main game loop? kitfox 5 1321 Last post 2013-02-24 13:33:16
by jonjava
Efficient (fast & small) way to store/handle typically big amounts of data? olie 2 1319 Last post 2006-07-31 09:04:14
by ryanm
[odejava] References instead of copies Per_T 6 1318 Last post 2004-11-23 11:48:24
by Mithrandir
[Fixed] [Odejava] getNativeAddr() problem Amos Wenger 2 1316 Last post 2005-03-26 08:09:40
by Amos Wenger
invalid operation for locked space (ode/src/collision_space.cpp:55) shawnkendall 1 1315 Last post 2005-06-23 18:35:55
by shawnkendall
Attaching a Joint to the Zero Body Vikstar 5 1312 Last post 2004-07-27 17:49:01
by t_larkworthy
Gimble Lock I assume Browndog 2 1310 Last post 2006-06-02 11:01:51
by Browndog
add setLengths to GeomBox? ewills 3 1309 Last post 2004-12-15 22:04:06
by William Denniss
odejava on 64bit systems irrisor 0 1308 Last post 2006-07-05 09:21:46
by irrisor
alternatives to per-frame functions? deepthought 6 1307 Last post 2011-11-07 10:23:21
by Evil-Devil
[Odejava] Contact help darkprophet 3 1306 Last post 2004-10-19 21:22:00
by William Denniss
Help implementing path finding. syrinth 2 1305 Last post 2011-06-29 06:56:11
by Jono
would phys2d work with 3d models in a 2d side scroller? Toby 2 1302 Last post 2007-10-30 04:01:38
by micxiao
How would this be implemented? Mads 3 1301 Last post 2011-04-06 12:04:02
by Mike
Camera tracking Bonbon-Chan 0 1297 Last post 2007-09-18 08:32:01
by Bonbon-Chan
VM crash workaround! ewills 7 1297 Last post 2005-01-02 00:29:03
by ewills
[Fixed] Smooth Graphics Algorithm? orogamo 5 1296 Last post 2013-04-03 07:21:55
by orogamo
Inertia warning ewills 4 1295 Last post 2005-02-25 16:43:02
by ewills
3d camera locking onto a target/z-targeting SkyAphid 5 1291 Last post 2013-01-03 16:39:25
by theagentd
Object deformations ( dynamic background ) for Gamma Game Engine Amos Wenger 1 1291 Last post 2005-07-23 22:50:08
by darkprophet
java-game without gsm-cable / post from Poland Black 1 1286 Last post 2004-02-11 05:42:52
by Jani Laakso
Faulty circle-circle collision handling Aaron 0 1282 Last post 2005-05-23 20:55:44
by Aaron
Movement issue with strafe MickeyB 4 1280 Last post 2004-11-10 20:56:06
by Orangy Tang
Sliding body BrazilianBoy 4 1278 Last post 2007-11-06 18:51:36
by Marvin Fröhlich
Pixel Collision Optimzation? Vage 3 1278 Last post 2005-04-22 07:23:45
by Deadcow
[Odejava] joint.delete() darkprophet 5 1275 Last post 2005-03-02 06:49:11
by William Denniss
Elite-like spaceship movement Quarry 4 1274 Last post 2012-10-29 03:10:16
by SwampChicken
Add setBoxMassTotal and setSphereMassTotal methods ewills 3 1272 Last post 2005-04-21 03:56:05
by ewills
Ways to make a good tower defense tower Slyth2727 8 1268 Last post 2013-01-17 03:37:22
by Agro
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