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[odejava]Jointstops are not working ? NewbTon 8 1919 Last post 2005-03-20 01:09:42
by NewbTon
Infinite level generation? trollwarrior1 11 1921 Last post 2014-02-26 02:22:54
by saucymeatman
Fast and slow KeyAdapter(KeyInputHandler) zetsin 2 1921 Last post 2012-11-03 19:40:07
by zetsin
Applying physics to J2ME Game krisp 0 1926 Last post 2006-05-29 19:00:24
by krisp
One of Those Collision Threads RylandAlmanza 5 1929 Last post 2012-02-08 06:00:37
by UprightPath
Odejava bug Marvin Fröhlich 12 1929 Last post 2007-11-24 17:43:17
by irrisor
Are there any physics engines available? K.I.L.E.R 5 1933 Last post 2004-10-07 04:54:11
by Vikstar
JBullet requires Quaternions? elias4444 4 1934 Last post 2009-06-25 21:44:25
by elias4444
Why batch? Simn 12 1935 Last post 2013-12-21 19:36:40
by Nate
Camera Rotation Problem Longarmx 5 1937 Last post 2014-09-16 12:56:37
by SHC
Mathematical curves. trollwarrior1 24 1941 Last post 2014-04-22 16:17:42
by trollwarrior1
Java Physics Engine API? johnreynolds 2 1944 Last post 2004-03-24 16:41:43
by Jani Laakso
Fading in and out music in libgdx Wordsw0rth 3 1945 Last post 2013-12-07 18:32:02
by EmanP
Pixel based 2d destructible terrain? nerb 6 1950 Last post 2013-03-01 05:08:49
by nerb
2D football game but the ball simulate 3D by changing sprite representation Oss117 0 1950 Last post 2007-11-22 17:56:46
by Oss117
ODE Message 3: LCP internal error, s <= 0 (s=-4.8564e+02) Amos Wenger 2 1951 Last post 2005-09-02 10:28:14
by Amos Wenger
Collision detection on jointed objects mkiki 8 1966 Last post 2007-10-16 13:11:51
by ck
What happened to the odejava.org site ? NewbTon 5 1967 Last post 2007-01-02 17:33:20
by Amos Wenger
SAT as an allround tool? Axeman 4 1970 Last post 2012-07-03 21:16:45
by gouessej
Odejava web site messed up with Xith3D's Amos Wenger 6 1973 Last post 2006-01-15 02:31:42
by William Denniss
About the darned grid, collisions and pathfinding Mads 7 1975 Last post 2012-08-13 20:55:05
by princec
Game-- about collision detection(J2ME) c_nick 1 1975 Last post 2004-07-13 15:47:45
by jherber
Odejava Physics and Collisions in a game Marvin Fröhlich 12 1978 Last post 2005-08-27 01:16:38
by tom
How should I handle collision detection for a Zelda clone? CyanPrime 1 1985 Last post 2010-11-06 01:28:13
by Eli Delventhal
[Odejava] Odejava-Xith3D tutorial William Denniss 5 1988 Last post 2006-04-29 10:01:09
by Amos Wenger
First Post - Bufferstrategy, jpane and canvas? BrassApparatus 14 1992 Last post 2013-04-23 21:00:07
by BrassApparatus
Faster tile drawing. Mayhaw 9 1993 Last post 2013-05-14 15:32:20
by theagentd
[Phys2D] Change rotation center of a Box provenza24 2 1997 Last post 2008-07-20 18:23:34
by kevglass
Ball Physics HornDog 4 1998 Last post 2013-05-15 21:32:25
by HornDog
Maze3D+Odejava problem Cristianbs 10 1999 Last post 2004-10-08 00:07:15
by William Denniss
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Add your game by posting it in the WIP section,
or publish it in Showcase.

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rwatson462 (36 views)
2014-12-15 09:26:44

Mr.CodeIt (29 views)
2014-12-14 19:50:38

BurntPizza (61 views)
2014-12-09 22:41:13

BurntPizza (98 views)
2014-12-08 04:46:31

JscottyBieshaar (58 views)
2014-12-05 12:39:02

SHC (74 views)
2014-12-03 16:27:13

CopyableCougar4 (76 views)
2014-11-29 21:32:03

toopeicgaming1999 (137 views)
2014-11-26 15:22:04

toopeicgaming1999 (127 views)
2014-11-26 15:20:36

toopeicgaming1999 (37 views)
2014-11-26 15:20:08
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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