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How should I handle collision detection for a Zelda clone? CyanPrime 1 2496 Last post 2010-11-06 01:28:13
by Eli Delventhal
polygon support in phys2d gideon 6 2502 Last post 2007-03-15 03:51:06
by biggeruniverse
OctTree Marvin Fröhlich 8 2506 Last post 2007-02-07 15:56:35
by Matzon
One of Those Collision Threads RylandAlmanza 5 2508 Last post 2012-02-08 06:00:37
by UprightPath
Phys2D Using mouse Listener? Etane 5 2514 Last post 2008-06-20 07:17:09
by Bonbon-Chan
OdeJava tutorials/documentation Chman 5 2515 Last post 2004-05-01 09:26:48
by Chman
2D football game but the ball simulate 3D by changing sprite representation Oss117 0 2519 Last post 2007-11-22 17:56:46
by Oss117
World to screen coordinates Porlus 2 2522 Last post 2014-04-30 17:48:53
by quew8
Internal errors and native crashes.. blarmee 5 2522 Last post 2005-03-14 16:04:26
by ewills
How to properly rotate and move objects in JBullet? elias4444 2 2536 Last post 2009-06-29 16:49:22
by elias4444
Simple 2D fluid simulation J0 7 2538 Last post 2015-06-19 20:43:44
by J0
Some articles on game physics leknor 0 2540 Last post 2003-01-23 01:53:50
by leknor
Simple melee attacks, looking for advice 355333532 8 2542 Last post 2012-10-19 07:33:21
by StumpyStrust
Getting array of all surrounding mobs Slyth2727 9 2544 Last post 2013-02-03 01:53:17
by Slyth2727
Rendering only visible isometric tiles Porlus 4 2545 Last post 2015-02-08 01:43:28
by Porlus
gravity problem in JBullet harrysjoerd 4 2560 Last post 2009-06-05 08:51:52
by harrysjoerd
odejava and static objects campino 9 2561 Last post 2006-01-15 04:45:00
by William Denniss
Efficient Terraria-Like 2D Lighting Baseball435 9 2565 Last post 2015-09-24 14:46:41
by Baseball435
ODEjava+Xith3D: how to begin vold_by 7 2566 Last post 2004-09-07 12:01:28
by William Denniss
Joode update t_larkworthy 8 2568 Last post 2007-04-13 13:03:38
by t_larkworthy
Balls stik in a wall or just fly throw clemix 6 2574 Last post 2007-04-03 14:09:56
by t_larkworthy
merging Odejava branch with-odejava-jni into Head irrisor 8 2578 Last post 2007-12-16 22:32:10
by Marvin Fröhlich
Scrolling Platformer Background Rayexar 2 2581 Last post 2013-10-26 20:21:36
by Jimmt
phys2d question: is there a way to detect when a collision has occured? micxiao 3 2584 Last post 2008-02-16 09:27:54
by Eli Delventhal
Grid with glInterleavedArrays and GL_Triangle_Strip alesky 5 2587 Last post 2014-08-07 23:29:50
by alesky
Accelerate and slow down a camera move martin 6 2591 Last post 2011-06-10 08:44:17
by martin
Odejava Physics and Collisions in a game Marvin Fröhlich 12 2594 Last post 2005-08-27 01:16:38
by tom
Maze3D+Odejava problem Cristianbs 10 2600 Last post 2004-10-08 00:07:15
by William Denniss
How do you generate random game objects? MrCoffee 9 2604 Last post 2014-07-07 14:34:08
by alsoEinfach!
Joode developer mailing list t_larkworthy 9 2604 Last post 2007-02-13 12:56:28
by t_larkworthy
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