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Pause/Resume execution in method Wikk 7 3373 Last post 2012-08-25 19:14:49
by DrZoidberg
Opal Open Physics Abstraction Layer whome 1 1894 Last post 2007-09-24 13:24:46
by cylab
Movement on a line on a 2D plane Help! WhenNDoubtGTFO 13 3165 Last post 2011-10-12 01:35:37
by theagentd
misc newb errors/questions weston 8 2065 Last post 2005-05-20 22:50:10
by William Denniss
rotating a 2D vector weston 4 1961 Last post 2004-12-02 05:36:24
by kevglass
Heuristic Path Finding westloar 12 2166 Last post 2013-01-26 16:45:50
by Best Username Ever
Point Indexing westloar 9 1844 Last post 2013-01-13 09:27:18
by Roquen
Boomerang Pathfinding westloar 4 1425 Last post 2012-04-23 08:49:07
by westloar
Astar algorithm w/ moving object? wessles 12 2289 Last post 2013-06-04 21:57:46
by wessles
Same Speed With Delta? wessles 3 1274 Last post 2013-06-06 13:34:20
by nerb
Top down shooting rendering wessles 8 2180 Last post 2013-08-20 23:13:27
by lcass
Make a tilemap based off of text file? wessles 4 2431 Last post 2013-06-09 11:09:01
by Longor1996
Get angle/direction from Vector2f? wessles 7 2617 Last post 2013-06-12 18:56:26
by wessles
How do you show blood? [Stay Away IF Queezy] wessles 14 5266 Last post 2013-08-20 23:49:37
by namrog84
How to balance skills in games wessles 5 1332 Last post 2013-06-18 02:40:23
by ReBirth
Have I found a new more efficient angle-finder? wessles 22 4567 Last post 2013-06-19 02:14:18
by wessles
Make AI Not Run Into Each Other? wessles 7 2977 Last post 2013-11-06 21:27:11
by wessles
How to shoot from the tip of a rotating gun? wessles 25 7994 Last post 2013-07-24 03:01:58
by wessles
My timer class won't work. wessles 9 1538 Last post 2013-06-30 16:49:50
by xmakina
Perfect 'Per-Vertex' Collision Algorithms? wessles 20 5517 Last post 2013-12-01 22:34:17
by lcass
ODE: trouble linking native libraries on OS X werth 2 1525 Last post 2005-04-23 10:53:21
by holodri
Handling Sprite Overlapping watchudoing 3 1636 Last post 2014-09-15 15:32:39
by watchudoing
What happened to OdeTransformable waster 2 1167 Last post 2004-09-13 11:53:21
by waster
Attaching to fixed space in version 0.2.4 waster 0 1151 Last post 2004-09-13 13:05:53
by waster
ODEjava+Xith3D: how to begin vold_by 7 2213 Last post 2004-09-07 12:01:28
by William Denniss
This may not be correct forum.  R-T Tornado render Virum 3 2609 Last post 2003-05-14 05:10:35
by mattocks
Collision detection and Thread.sleep() VilleK 19 3823 Last post 2013-07-26 21:17:32
by VilleK
Attaching a Joint to the Zero Body Vikstar 5 1598 Last post 2004-07-27 17:49:01
by t_larkworthy
[Odejava] Native crash with contact feedback Vikstar 4 2375 Last post 2005-04-04 23:45:43
by Vikstar
Setting the random seed Vikstar 9 2296 Last post 2004-10-31 20:06:19
by William Denniss
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