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[Joode] Joint(Angular)Motor arne 2 1252 Last post 2007-05-22 20:19:33
by arne
Joode: BoxBoxCollisions arne 3 1173 Last post 2005-11-28 17:31:28
by t_larkworthy
Joode: trying to understand t_larkworthy's convex-hull code arne 3 1178 Last post 2006-04-11 10:11:02
by t_larkworthy
odejava and xith objects arne 2 1277 Last post 2005-07-13 09:57:51
by arne
128 bit integer ArsMagna 22 5556 Last post 2013-02-18 16:06:15
by RobinB
Need help with quarternions -> transformation Matrix ASL 19 4438 Last post 2005-10-28 11:23:35
by Matlu
OpenGL Low-poly Fluid? AullenVerch 4 2050 Last post 2013-12-13 23:01:04
by AullenVerch
SAT as an allround tool? Axeman 4 2138 Last post 2012-07-03 21:16:45
by gouessej
Java bindings for existing physics accellerated API's ? bahuman 2 1627 Last post 2006-07-04 11:26:32
by darkprophet
Phys2D FixedJoint unstable? Bananadine 4 2398 Last post 2008-05-21 07:41:58
by irrisor
ZLib problem Bananni 0 2650 Last post 2010-10-15 15:15:45
by Bananni
2D Raycasting and Lighting bcsharp 2 1835 Last post 2014-01-08 11:29:31
by Varkas
Lightweight 2D physics engine demo + source + tutorial beanhead 0 1322 Last post 2006-05-04 17:40:23
by beanhead
Projectile Calculation in Discrete Time Best Username Ever 18 4255 Last post 2012-12-04 12:56:19
by Roquen
Special case soft collisions with odejava? binarymillenium 0 1259 Last post 2009-07-05 22:11:28
by binarymillenium
java-game without gsm-cable / post from Poland Black 1 1350 Last post 2004-02-11 05:42:52
by Jani Laakso
Rotational Physics advice needed blahblahblahh 5 2746 Last post 2003-04-27 08:58:36
by lilspikey
Drag calculations blahblahblahh 15 6029 Last post 2003-06-05 18:25:12
by blahblahblahh
[odejava] collision problems blarmee 3 1133 Last post 2005-04-02 15:15:51
by ewills
rotating composite bodies blarmee 5 1360 Last post 2005-02-25 15:05:56
by ewills
Internal errors and native crashes.. blarmee 5 2052 Last post 2005-03-14 16:04:26
by ewills
Corners of rotated rectangle wrong Blink 6 1202 Last post 2014-03-02 10:12:21
by Blink
Better way to move the map according to player position? BloodShura 1 662 Last post 2014-05-09 23:00:49
by quew8
How to handle collision detection when an entity movement speed is high? BloodShura 8 919 Last post 2014-05-11 00:05:29
by Bone008
CappedCylinder collision problem bobbokop 0 914 Last post 2006-04-02 18:14:55
by bobbokop
Calculating Tangent from Normal bogieman987 23 5523 Last post 2014-05-30 20:29:11
by bogieman987
Accessing data in a ByteBuffer to edit it bogieman987 5 992 Last post 2014-06-17 16:14:06
by bogieman987
Phys2D : World.step(float) Bonbon-Chan 1 2269 Last post 2008-02-04 08:57:57
by kevglass
Phys2D, profiling and memory leak Bonbon-Chan 11 3105 Last post 2007-09-07 19:32:59
by kevglass
Camera tracking Bonbon-Chan 0 1363 Last post 2007-09-18 08:32:01
by Bonbon-Chan
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HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
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Rendering resources
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2015-08-17 09:36:56

Rendering resources
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2015-08-13 07:40:51

Networking Resources
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List of Learning Resources
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How Do I Expand My Game?
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List of Learning Resources
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