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Should I make a physics engine? Ecumene 23 4212 Last post 2015-01-19 11:40:03
by delt0r
Case Studies Roquen 23 3494 Last post 2015-09-28 16:16:17
by Roquen
Best data structure for triangle collision meshes theagentd 23 5076 Last post 2016-01-26 21:26:24
by Roquen
Shall we join effort and make ODE pure Java? Java Cool Dude 22 4549 Last post 2004-04-08 04:52:04
by Jani Laakso
Understanding Active Rendering game loops Swattkidd7 22 10906 Last post 2011-08-04 22:49:05
by Swattkidd7
Braid-like time reversal Eli Delventhal 22 7285 Last post 2012-11-30 21:47:08
by Eli Delventhal
A game is just a real-time database with a pretty graphical front end zngga 22 6774 Last post 2012-10-24 14:29:16
by Gornova
128 bit integer ArsMagna 22 6252 Last post 2013-02-18 16:06:15
by RobinB
Have I found a new more efficient angle-finder? wessles 22 4061 Last post 2013-06-19 02:14:18
by wessles
Multi threaded game loop DrewLols 22 7881 Last post 2013-11-01 18:35:58
by theagentd
Any multithreading people out there? Multithreaded loading of a huge array. Rayvolution 22 3230 Last post 2014-07-08 06:58:06
by Riven
Plane physics trollwarrior1 22 3137 Last post 2014-08-14 09:07:53
by pjt33
Moddius - A simple Modloader compatible with ANY Java game! (20+ Downloads!) lvivtotoro 22 8895 Last post 2014-10-10 12:47:51
by lvivtotoro
ASE, OBJ, 3DS Loader for Odejava - anybody interested? arne 21 6078 Last post 2005-11-27 07:13:39
by NewbTon
maybe jode launcher? kylix999 21 3278 Last post 2006-02-06 17:42:36
by arne
Joode tests conversion to current Xith3D Marvin Fröhlich 21 6605 Last post 2007-03-04 18:40:24
by Amos Wenger
Collision detection efficiency dcco 21 4070 Last post 2010-12-13 17:40:27
by JL235
Archiving and Encrypting Game Assets coltonoscopy 21 5864 Last post 2012-05-26 00:17:20
by coltonoscopy
Level Reader cubemaster21 21 4729 Last post 2012-05-31 22:56:38
by cubemaster21
Basic Physics Engine Captain-Goatse 20 11584 Last post 2003-07-07 00:52:59
by Ruru
Odejava: how to use (for beginners) Jani Laakso 20 5286 Last post 2006-05-17 02:26:35
by horizon_w
jME Physics 2 - collaboration between projects irrisor 20 5456 Last post 2006-05-22 16:20:07
by Amos Wenger
Slight jerkiness cilution 20 9684 Last post 2011-07-28 11:32:21
by ra4king
best way of loading character(player) files? nethious 20 3638 Last post 2011-09-24 17:00:18
by sproingie
Arrow Bow Physics - Help! Andre Lopes 20 6777 Last post 2013-05-06 09:38:29
by nerb
Swinging a sword hitbox - ideas? TotalSpelNerd 20 3545 Last post 2013-07-16 17:11:28
by RobinB
Math problem (trigoniometry) RobinB 20 3589 Last post 2013-08-26 09:45:17
by RobinB
efficiency tips! lcass 20 4236 Last post 2013-09-22 17:15:00
by lcass
Perfect 'Per-Vertex' Collision Algorithms? wessles 20 4826 Last post 2013-12-01 22:34:17
by lcass
A* path finding Porlus 20 2535 Last post 2014-04-15 00:03:05
by UprightPath
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KaiHH (156 views)
2016-01-31 23:15:29

sci4me (157 views)
2016-01-23 21:47:05

sci4me (140 views)
2016-01-23 21:46:58

KaiHH (174 views)
2016-01-19 13:26:42

theagentd (261 views)
2016-01-05 17:10:00

ClaasJG (277 views)
2016-01-03 16:58:36

chrisdalke (265 views)
2015-12-28 06:31:21

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2015-12-25 03:42:55

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List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48
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