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3D Terrain Generation (Voxel and Realistic) Slyth2727 2 2054 Last post 2013-08-11 20:29:37
by Slyth2727
3D voxel collision RylandAlmanza 5 2071 Last post 2012-03-07 09:42:26
by theagentd
A few friendly suggestions for Joode lhkbob 5 2062 Last post 2007-05-07 15:09:47
by Amos Wenger
A game is just a real-time database with a pretty graphical front end zngga 22 4979 Last post 2012-10-24 16:29:16
by Gornova
a good physics API harry@dayfamilyweb 6 5080 Last post 2006-07-06 08:06:26
by harry@dayfamilyweb
A little bit of math - Rotation Kronos 3 695 Last post 2013-02-27 19:21:49
by Kronos
A little Math ~Spaceaholic 8 1254 Last post 2011-11-12 09:18:07
by theagentd
A smooth game-loop. I think I did it! Why is it working? Ultroman 16 3171 Last post 2012-06-16 19:48:04
by Rorkien
A Star path finding daslee 1 230 Last post 2014-07-21 23:35:00
by Riven
A true begignner regularjohn 3 1770 Last post 2007-09-21 11:49:03
by NewbTon
A* AStar Algorithm follow path Kronos 3 534 Last post 2013-12-28 14:09:21
by Drenius
A* path finding Porlus 20 1156 Last post 2014-04-15 02:03:05
by UprightPath
A* path finding being slow Quadro 4 673 Last post 2013-01-19 19:57:39
by Quadro
A* pathfinding how to prefer a nicer path trollwarrior1 6 706 Last post 2014-04-24 10:25:18
by ikovrigin
A* plus gateways/teleporting equals death? theagentd 7 1685 Last post 2011-12-28 17:11:34
by theagentd
Aabb Collision problem with adjacent tiles Bone008 6 1125 Last post 2014-07-20 08:25:53
by ewg
Aabbtest arne 3 1364 Last post 2006-02-02 17:31:27
by arne
About Car simulation ThomasA 4 1443 Last post 2005-04-17 23:25:59
by William Denniss
About doubles and floats Marvin Fröhlich 9 2201 Last post 2007-04-23 11:43:54
by t_larkworthy
About the darned grid, collisions and pathfinding Mads 7 1751 Last post 2012-08-13 22:55:05
by princec
About the Geom nhapentor 4 1654 Last post 2006-12-05 03:26:16
by nhapentor
Accelerate and slow down a camera move martin 6 1765 Last post 2011-06-10 10:44:17
by martin
Accessing data in a ByteBuffer to edit it bogieman987 5 610 Last post 2014-06-17 18:14:06
by bogieman987
Achieving animation speed with timers Lior 1 1334 Last post 2004-03-29 03:24:08
by William Denniss
Add setBoxMassTotal and setSphereMassTotal methods ewills 3 1152 Last post 2005-04-21 05:56:05
by ewills
add setLengths to GeomBox? ewills 3 1154 Last post 2004-12-15 23:04:06
by William Denniss
Adding log4j and xerces to lib directory in cvs Levent Bayindir 4 1420 Last post 2005-03-15 23:11:34
by William Denniss
Additive Blending with Images and Optimal Sprite Drawing Speeds Slyth2727 3 968 Last post 2013-03-10 06:07:05
by StumpyStrust
Advanced Enemy movements : Looking for references Norakomi 11 676 Last post 2014-04-25 15:50:14
by Norakomi
Air Resistance darkprophet 8 2152 Last post 2005-01-11 09:50:47
by darkprophet
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ctomni231 (33 views)
2014-07-18 06:55:21

Zero Volt (29 views)
2014-07-17 23:47:54

danieldean (24 views)
2014-07-17 23:41:23

MustardPeter (26 views)
2014-07-16 23:30:00

Cero (41 views)
2014-07-16 00:42:17

Riven (43 views)
2014-07-14 18:02:53

OpenGLShaders (31 views)
2014-07-14 16:23:47

Riven (30 views)
2014-07-14 11:51:35

quew8 (29 views)
2014-07-13 13:57:52

SHC (65 views)
2014-07-12 17:50:04
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
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