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2D verlet physics tutorial CommanderKeith 12 9564 Last post 2010-01-02 22:05:40
by Ranger
2D Walking Animation (edited - different approach) Mads 8 5423 Last post 2011-02-01 17:58:47
by N15M0
2d wave equation & boundary reflections monty_hall 2 3773 Last post 2009-10-12 19:25:21
by Hansdampf
3d camera locking onto a target/z-targeting SkyAphid 5 1703 Last post 2013-01-03 16:39:25
by theagentd
3D Camera math is off Opiop 3 5550 Last post 2013-10-13 00:23:28
by Opiop
3D Camera with modern OpenGL PandaMoniumHUN 3 3596 Last post 2013-12-25 14:14:29
by PandaMoniumHUN
3D controller, perspective correct interpolation theagentd 5 3158 Last post 2012-05-20 13:40:04
by theagentd
3d math ready for OpenGL...? Preston 3 3566 Last post 2003-09-29 07:36:42
by Preston
3D perspective correct texture mapping lcass 14 4995 Last post 2013-11-22 08:39:05
by Roquen
3D Scan Rendering for Software Renderers Archive 2 1079 Last post 2015-04-29 13:21:32
by Archive
3d spatial libraries snacktime 0 635 Last post 2013-07-17 05:28:07
by snacktime
3D Terrain Generation (Voxel and Realistic) Slyth2727 2 4434 Last post 2013-08-11 18:29:37
by Slyth2727
3D voxel collision RylandAlmanza 5 2770 Last post 2012-03-07 08:42:26
by theagentd
A few friendly suggestions for Joode lhkbob 5 2562 Last post 2007-05-07 13:09:47
by Amos Wenger
A game is just a real-time database with a pretty graphical front end zngga 22 7531 Last post 2012-10-24 14:29:16
by Gornova
a good physics API harry@dayfamilyweb 6 5659 Last post 2006-07-06 06:06:26
by harry@dayfamilyweb
A little bit of math - Rotation Kronos 3 1183 Last post 2013-02-27 18:21:49
by Kronos
A little Math ~Spaceaholic 8 1828 Last post 2011-11-12 08:18:07
by theagentd
A smooth game-loop. I think I did it! Why is it working? Ultroman 16 5514 Last post 2012-06-16 17:48:04
by Rorkien
A Star path finding daslee 1 1601 Last post 2014-07-21 21:35:00
by Riven
A true begignner regularjohn 3 2160 Last post 2007-09-21 09:49:03
by NewbTon
A* AStar Algorithm follow path Kronos 3 1128 Last post 2013-12-28 13:09:21
by Drenius
A* path finding Porlus 20 3001 Last post 2014-04-15 00:03:05
by UprightPath
A* path finding being slow Quadro 4 1138 Last post 2013-01-19 18:57:39
by Quadro
A* pathfinding accuracy issues when moving SuperMario 0 387 Last post 2015-07-14 13:07:22
by SuperMario
A* Pathfinding For Large Distances Exonto 6 176 Last post 2016-08-28 22:40:25
by princec
A* pathfinding how to prefer a nicer path trollwarrior1 6 1392 Last post 2014-04-24 08:25:18
by ikovrigin
A* plus gateways/teleporting equals death? theagentd 7 2360 Last post 2011-12-28 16:11:34
by theagentd
Aabb Collision problem with adjacent tiles Bone008 6 4069 Last post 2014-07-20 06:25:53
by ewg
Aabbtest arne 3 1723 Last post 2006-02-02 16:31:27
by arne
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