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Subject Started by Replies Views Last post
NegativeZero, Jimmt, JJengineering and 5 Guests are viewing this board.
3D controller, perspective correct interpolation theagentd 5 2158 Last post 2012-05-20 13:40:04
by theagentd
3d math ready for OpenGL...? Preston 3 2923 Last post 2003-09-29 07:36:42
by Preston
3D perspective correct texture mapping lcass 14 2789 Last post 2013-11-22 08:39:05
by Roquen
3d spatial libraries snacktime 0 420 Last post 2013-07-17 05:28:07
by snacktime
3D Terrain Generation (Voxel and Realistic) Slyth2727 2 2782 Last post 2013-08-11 18:29:37
by Slyth2727
3D voxel collision RylandAlmanza 5 2211 Last post 2012-03-07 08:42:26
by theagentd
A few friendly suggestions for Joode lhkbob 5 2156 Last post 2007-05-07 13:09:47
by Amos Wenger
A game is just a real-time database with a pretty graphical front end zngga 22 5445 Last post 2012-10-24 14:29:16
by Gornova
a good physics API harry@dayfamilyweb 6 5204 Last post 2006-07-06 06:06:26
by harry@dayfamilyweb
A little bit of math - Rotation Kronos 3 810 Last post 2013-02-27 18:21:49
by Kronos
A little Math ~Spaceaholic 8 1355 Last post 2011-11-12 08:18:07
by theagentd
A smooth game-loop. I think I did it! Why is it working? Ultroman 16 3586 Last post 2012-06-16 17:48:04
by Rorkien
A Star path finding daslee 1 886 Last post 2014-07-21 21:35:00
by Riven
A true begignner regularjohn 3 1851 Last post 2007-09-21 09:49:03
by NewbTon
A* AStar Algorithm follow path Kronos 3 660 Last post 2013-12-28 13:09:21
by Drenius
A* path finding Porlus 20 1442 Last post 2014-04-15 00:03:05
by UprightPath
A* path finding being slow Quadro 4 767 Last post 2013-01-19 18:57:39
by Quadro
A* pathfinding how to prefer a nicer path trollwarrior1 6 800 Last post 2014-04-24 08:25:18
by ikovrigin
A* plus gateways/teleporting equals death? theagentd 7 1829 Last post 2011-12-28 16:11:34
by theagentd
Aabb Collision problem with adjacent tiles Bone008 6 1913 Last post 2014-07-20 06:25:53
by ewg
Aabbtest arne 3 1440 Last post 2006-02-02 16:31:27
by arne
About Car simulation ThomasA 4 1547 Last post 2005-04-17 21:25:59
by William Denniss
About doubles and floats Marvin Fröhlich 9 2342 Last post 2007-04-23 09:43:54
by t_larkworthy
About the darned grid, collisions and pathfinding Mads 7 1964 Last post 2012-08-13 20:55:05
by princec
About the Geom nhapentor 4 1731 Last post 2006-12-05 02:26:16
by nhapentor
Accelerate and slow down a camera move martin 6 1878 Last post 2011-06-10 08:44:17
by martin
Accessing data in a ByteBuffer to edit it bogieman987 5 755 Last post 2014-06-17 16:14:06
by bogieman987
Achieving animation speed with timers Lior 1 1404 Last post 2004-03-29 01:24:08
by William Denniss
Add setBoxMassTotal and setSphereMassTotal methods ewills 3 1230 Last post 2005-04-21 03:56:05
by ewills
add setLengths to GeomBox? ewills 3 1250 Last post 2004-12-15 22:04:06
by William Denniss
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

rwatson462 (30 views)
2014-12-15 09:26:44

Mr.CodeIt (20 views)
2014-12-14 19:50:38

BurntPizza (42 views)
2014-12-09 22:41:13

BurntPizza (76 views)
2014-12-08 04:46:31

JscottyBieshaar (37 views)
2014-12-05 12:39:02

SHC (51 views)
2014-12-03 16:27:13

CopyableCougar4 (48 views)
2014-11-29 21:32:03

toopeicgaming1999 (115 views)
2014-11-26 15:22:04

toopeicgaming1999 (103 views)
2014-11-26 15:20:36

toopeicgaming1999 (30 views)
2014-11-26 15:20:08
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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