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3D Camera with modern OpenGL PandaMoniumHUN 3 2581 Last post 2013-12-25 14:14:29
by PandaMoniumHUN
3D controller, perspective correct interpolation theagentd 5 2309 Last post 2012-05-20 13:40:04
by theagentd
3d math ready for OpenGL...? Preston 3 3036 Last post 2003-09-29 07:36:42
by Preston
3D perspective correct texture mapping lcass 14 3221 Last post 2013-11-22 08:39:05
by Roquen
3d spatial libraries snacktime 0 464 Last post 2013-07-17 05:28:07
by snacktime
3D Terrain Generation (Voxel and Realistic) Slyth2727 2 3210 Last post 2013-08-11 18:29:37
by Slyth2727
3D voxel collision RylandAlmanza 5 2346 Last post 2012-03-07 08:42:26
by theagentd
A few friendly suggestions for Joode lhkbob 5 2233 Last post 2007-05-07 13:09:47
by Amos Wenger
A game is just a real-time database with a pretty graphical front end zngga 22 5889 Last post 2012-10-24 14:29:16
by Gornova
a good physics API harry@dayfamilyweb 6 5298 Last post 2006-07-06 06:06:26
by harry@dayfamilyweb
A little bit of math - Rotation Kronos 3 913 Last post 2013-02-27 18:21:49
by Kronos
A little Math ~Spaceaholic 8 1455 Last post 2011-11-12 08:18:07
by theagentd
A smooth game-loop. I think I did it! Why is it working? Ultroman 16 4003 Last post 2012-06-16 17:48:04
by Rorkien
A Star path finding daslee 1 1049 Last post 2014-07-21 21:35:00
by Riven
A true begignner regularjohn 3 1912 Last post 2007-09-21 09:49:03
by NewbTon
A* AStar Algorithm follow path Kronos 3 765 Last post 2013-12-28 13:09:21
by Drenius
A* path finding Porlus 20 1787 Last post 2014-04-15 00:03:05
by UprightPath
A* path finding being slow Quadro 4 881 Last post 2013-01-19 18:57:39
by Quadro
A* pathfinding how to prefer a nicer path trollwarrior1 6 900 Last post 2014-04-24 08:25:18
by ikovrigin
A* plus gateways/teleporting equals death? theagentd 7 1949 Last post 2011-12-28 16:11:34
by theagentd
Aabb Collision problem with adjacent tiles Bone008 6 2279 Last post 2014-07-20 06:25:53
by ewg
Aabbtest arne 3 1497 Last post 2006-02-02 16:31:27
by arne
About Car simulation ThomasA 4 1630 Last post 2005-04-17 21:25:59
by William Denniss
About doubles and floats Marvin Fröhlich 9 2451 Last post 2007-04-23 09:43:54
by t_larkworthy
About the darned grid, collisions and pathfinding Mads 7 2148 Last post 2012-08-13 20:55:05
by princec
About the Geom nhapentor 4 1799 Last post 2006-12-05 02:26:16
by nhapentor
Accelerate and slow down a camera move martin 6 1983 Last post 2011-06-10 08:44:17
by martin
Accessing data in a ByteBuffer to edit it bogieman987 5 867 Last post 2014-06-17 16:14:06
by bogieman987
Achieving animation speed with timers Lior 1 1455 Last post 2004-03-29 01:24:08
by William Denniss
Add setBoxMassTotal and setSphereMassTotal methods ewills 3 1278 Last post 2005-04-21 03:56:05
by ewills
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