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2D Raycasting without a grid system PandaMoniumHUN 6 3243 Last post 2014-06-16 10:24:13
by PandaMoniumHUN
Smooth Tile by tile movement GasQuake 17 3844 Last post 2014-06-15 03:45:33
by ctomni231
Binary storage for a voxel world mproncace 7 1775 Last post 2014-06-11 20:14:51
by The Lion King
Isometric game characters? trollwarrior1 8 2892 Last post 2014-06-09 16:46:59
by Longarmx
Who abstracts from Screen interface? Gibbo3771 5 1075 Last post 2014-06-09 16:30:01
by Jimmt
Calculating Tangent from Normal bogieman987 23 11162 Last post 2014-05-30 20:29:11
by bogieman987
Game objects Spacebeans 11 2503 Last post 2014-05-24 07:18:34
by Roquen
Moving at a constant speed along a B├ęzier Curve kappa 9 7170 Last post 2014-05-19 06:36:11
by Wintermuet
[Math] Kinetic energy of impact between two moving objects « 1 2 » theagentd 36 8630 Last post 2014-05-17 19:03:03
by pitbuller
Best way to handle wall jumping? Nanor 11 3869 Last post 2014-05-15 16:54:06
by Longarmx
Organizing classes ImTroyMiller 6 1516 Last post 2014-05-15 08:01:29
by ImTroyMiller
Using LibGDX Vector3 for storing non Vector data ImTroyMiller 5 1448 Last post 2014-05-15 07:56:45
by ImTroyMiller
Moving the camera in 3D space ImTroyMiller 2 804 Last post 2014-05-15 07:49:40
by ImTroyMiller
[box2d] What method of capping angular velocity/force Gibbo3771 3 2372 Last post 2014-05-13 10:58:16
by atombrot
Looking for simple 2D Aabb collision tutorial or code NormalKarl 7 2036 Last post 2014-05-11 17:54:32
by ewg
How to handle collision detection when an entity movement speed is high? BloodShura 8 1583 Last post 2014-05-11 00:05:29
by Bone008
Better way to move the map according to player position? BloodShura 1 1251 Last post 2014-05-09 23:00:49
by quew8
Collision detection and correction (Again, Javascript, not Java) Regenuluz 2 1967 Last post 2014-05-06 14:02:11
by Regenuluz
World to screen coordinates Porlus 2 2748 Last post 2014-04-30 17:48:53
by quew8
Difficult game logi with Entity systems? delt0r 15 3540 Last post 2014-04-29 11:24:17
by delt0r
Stuttering with this game loop.. Any tips? tyty5949 1 1128 Last post 2014-04-27 02:59:02
by BurntPizza
Sprite Animation Library? Clepto 5 1199 Last post 2014-04-26 21:37:56
by BurntPizza
Advanced Enemy movements : Looking for references Norakomi 11 3539 Last post 2014-04-25 13:50:14
by Norakomi
A* pathfinding how to prefer a nicer path trollwarrior1 6 1849 Last post 2014-04-24 08:25:18
by ikovrigin
Axis-aligned cylinder-triangle collisions theagentd 12 2152 Last post 2014-04-23 05:52:54
by Riven
Mathematical curves. trollwarrior1 24 5994 Last post 2014-04-22 16:17:42
by trollwarrior1
Infinite 2D world Doubstract 13 7201 Last post 2014-04-17 00:48:31
by 04hockey
A* path finding Porlus 20 4177 Last post 2014-04-15 00:03:05
by UprightPath
Handling re-size in a voxel engine Spacebeans 6 3238 Last post 2014-04-07 17:02:05
by Drenius
Visibility test. trollwarrior1 4 1065 Last post 2014-04-07 07:24:51
by trollwarrior1
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