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A* path finding being slow Quadro 4 652 Last post 2013-01-19 19:57:39
by Quadro
Make cannon ball follow target in tower defense game Slyth2727 19 1834 Last post 2013-01-18 18:30:28
by Jimmt
Converting a string to a keyCode cubemaster21 10 1487 Last post 2013-01-17 23:52:47
by Best Username Ever
Ways to make a good tower defense tower Slyth2727 8 840 Last post 2013-01-17 04:37:22
by Agro
LWJGL camera orientation Porlus 1 787 Last post 2013-01-15 23:57:27
by Porlus
Resource Loading manager. Onto memory or not? Ryonik 6 1875 Last post 2013-01-14 23:13:32
by Gingerious
Point Indexing westloar 9 900 Last post 2013-01-13 10:27:18
by Roquen
Best Method For Scaling Image Resources/Sprites ghostsoldier23 8 1077 Last post 2013-01-11 10:27:00
by nsigma
Java port of Bullet Physics Library « 1 2 ... 5 6 » jezek2 166 97783 Last post 2013-01-10 17:36:44
by Estraven
Entity update and render optimization in 2D map Alien94 4 857 Last post 2013-01-10 02:18:34
by Best Username Ever
Shooting Mechanic in a Cellphone Shooter Style Game Ignasis 2 641 Last post 2013-01-06 02:47:01
by Ignasis
Balancing computation power thePerfectMan 6 1015 Last post 2013-01-04 23:04:27
by Best Username Ever
Isolation / cheat prevention of third party code (multiplayer) thePerfectMan 6 784 Last post 2013-01-04 15:04:23
by thePerfectMan
JBox2d: set fixture mass deepthought 3 861 Last post 2013-01-04 00:16:41
by deepthought
3d camera locking onto a target/z-targeting SkyAphid 5 926 Last post 2013-01-03 17:39:25
by theagentd
environmental mapping phu004 9 1513 Last post 2013-01-03 08:11:49
by Roquen
Thread.yield() Jimmt 5 953 Last post 2012-12-27 01:16:23
by cylab
My Game Engine SHC 19 2130 Last post 2012-12-25 16:39:13
by theagentd
How hard (or easy) is a foe? LordChandar 23 1922 Last post 2012-12-20 11:09:13
by Grunnt
Euler angles to quaternion: Is this correct? theagentd 7 1172 Last post 2012-12-18 14:02:59
by Roquen
Optimization help? LordChandar 11 1377 Last post 2012-12-15 02:14:53
by Best Username Ever
2D collision detection - best approach? cheatsguy 6 2087 Last post 2012-12-14 00:15:42
by Ultroman
Slick + Multi-threading... Pickleninja 3 1173 Last post 2012-12-13 20:21:06
by Pickleninja
Perfect collision system (in LWJGL) Mac70 9 3131 Last post 2012-12-13 09:28:14
by UnconventionalT
Scaling images Porlus 5 873 Last post 2012-12-13 00:26:48
by Rorkien
VSync in multi-threaded Game hvince95 8 1489 Last post 2012-12-09 05:23:13
by theagentd
Rendering A Rotatable Globe DDDBOMBER 1 649 Last post 2012-12-07 19:16:53
by davedes
Possible to make an enum of anonymous inner classes? « 1 2 » packetpirate 37 3503 Last post 2012-12-07 09:52:29
by Roquen
Projectile Calculation in Discrete Time Best Username Ever 18 2600 Last post 2012-12-04 13:56:19
by Roquen
Braid-like time reversal Eli Delventhal 22 5078 Last post 2012-11-30 22:47:08
by Eli Delventhal
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (75 views)
2014-04-15 18:08:23

BurntPizza (68 views)
2014-04-15 03:46:01

UprightPath (80 views)
2014-04-14 17:39:50

UprightPath (65 views)
2014-04-14 17:35:47

Porlus (81 views)
2014-04-14 15:48:38

tom_mai78101 (105 views)
2014-04-10 04:04:31

BurntPizza (165 views)
2014-04-08 23:06:04

tom_mai78101 (261 views)
2014-04-05 13:34:39

trollwarrior1 (210 views)
2014-04-04 12:06:45

CJLetsGame (220 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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