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A smooth game-loop. I think I did it! Why is it working? Ultroman 16 3000 Last post 2012-06-16 19:48:04
by Rorkien
Making sexy effects for in game buttons. mcurry 5 2997 Last post 2012-06-19 04:27:46
by Nate
JOODE: JOINTS t_larkworthy 14 2990 Last post 2006-01-31 14:13:28
by t_larkworthy
Collision question for ODE bindings Matt2000 16 2957 Last post 2004-02-14 17:13:38
by Matt2000
LCP, internal error,ODE in general  driving M NewbTon 16 2931 Last post 2005-08-01 15:54:09
by arne
LibGDX - Car (Sprite) follows (or moves on) the way (path) and auto rotate? ddfh 7 2926 Last post 2013-02-07 16:25:31
by cylab
128 bit integer ArsMagna 22 2920 Last post 2013-02-18 17:06:15
by RobinB
JFrame KeyListener Problem maxking1234 13 2895 Last post 2012-04-23 02:13:20
by ReBirth
Collision Detection prashant6388 4 2893 Last post 2011-06-13 04:27:27
by Eli Delventhal
Platformer Collision (Help Reducing Comparisons) DrewLols 18 2891 Last post 2012-08-08 16:58:54
by Mads
Multi threaded game loop DrewLols 22 2881 Last post 2013-11-01 19:35:58
by theagentd
[SOLVED] Calculating angle to mouse DDDBOMBER 10 2880 Last post 2012-10-31 01:50:39
by theagentd
JBullet TriangleIndexVertexArray troubles elias4444 7 2878 Last post 2010-09-04 01:21:02
by elias4444
Phys2D Constructive Solid Geometry Eli Delventhal 6 2867 Last post 2008-05-13 06:01:14
by Eli Delventhal
Composition heavy OOP vs pure entity component systems? Midori.Ryuu 17 2867 Last post 2012-08-22 21:28:28
by Roquen
2d wave equation & boundary reflections monty_hall 2 2850 Last post 2009-10-12 21:25:21
by Hansdampf
My Game Engine So Far Troncoso 15 2849 Last post 2012-11-24 17:44:46
by Troncoso
Viagra ? NewbTon 5 2840 Last post 2008-03-31 13:53:13
by NewbTon
3D Camera math is off opiop65 3 2839 Last post 2013-10-13 02:23:28
by opiop65
Libgdx 2D lights cubemaster21 9 2836 Last post 2013-05-16 03:08:04
by davedes
Level Reader cubemaster21 21 2830 Last post 2012-06-01 00:56:38
by cubemaster21
Translating between cartesian and Isometric coordinates Dreamcatchermatt 2 2811 Last post 2011-01-21 11:52:51
by Dreamcatchermatt
Rendering in order of Z-value, not array order zngga 13 2811 Last post 2012-07-02 12:15:28
by Roquen
Variable step timing - Good or bad? mrekim 11 2810 Last post 2012-02-24 10:01:03
by Roquen
Phys2D: Detecting juxtaposition of collided objects? Eli Delventhal 9 2790 Last post 2008-02-18 21:03:21
by kevglass
Multiple collisions handling Max Pesce 3 2777 Last post 2003-06-24 08:02:32
by Max Pesce
Only checking for 2D collision that matters Quillion 12 2774 Last post 2010-04-13 05:11:03
by Quillion
[OdeJava] Howto getting odejave to run under Mac OS X 10.5 Leopard? DD.Jarod 10 2760 Last post 2007-12-17 19:16:43
by DD.Jarod
Collision reaction Orangy Tang 8 2758 Last post 2003-04-13 23:34:22
by jbanes
Weird Run Speeds on Different Computers « 1 2 » Slyth2727 31 2757 Last post 2013-02-23 22:45:11
by Slyth2727
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (12 views)
2014-04-15 18:08:23

BurntPizza (11 views)
2014-04-15 03:46:01

UprightPath (24 views)
2014-04-14 17:39:50

UprightPath (10 views)
2014-04-14 17:35:47

Porlus (27 views)
2014-04-14 15:48:38

tom_mai78101 (49 views)
2014-04-10 04:04:31

BurntPizza (108 views)
2014-04-08 23:06:04

tom_mai78101 (207 views)
2014-04-05 13:34:39

trollwarrior1 (176 views)
2014-04-04 12:06:45

CJLetsGame (182 views)
2014-04-01 02:16:10
List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:05:20
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