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, Pixmaps, and BitmapFonts Geemili 9 6908 Last post 2012-04-11 08:47:30
by badlogicgames
Circular Health Bar Slyth2727 4 6870 Last post 2013-06-04 01:59:20
by BrassApparatus
A smooth game-loop. I think I did it! Why is it working? Ultroman 16 6844 Last post 2012-06-16 17:48:04
by Rorkien
jME Physics 2 - collaboration between projects irrisor 20 6836 Last post 2006-05-22 16:20:07
by Amos Wenger
Perfect collision system (in Lwjgl) Mac70 9 6828 Last post 2012-12-13 08:28:14
by UnconventionalT
Any multithreading people out there? Multithreaded loading of a huge array. Rayvolution 22 6801 Last post 2014-07-08 06:58:06
by Riven
Random Direction StumpyStrust 13 6783 Last post 2012-03-09 08:59:24
by theagentd
Particle Explosion with LibGDX Slyth2727 5 6745 Last post 2013-05-30 00:14:08
by Slyth2727
3D Collision shadowstryker 8 6735 Last post 2016-04-27 18:04:15
by ziozio
efficiency tips! lcass 20 6734 Last post 2013-09-22 17:15:00
by lcass
Bug in GeomTransform arne 25 6726 Last post 2005-04-09 06:41:45
by arne
Level Reader cubemaster21 21 6716 Last post 2012-05-31 22:56:38
by cubemaster21
Circle collision response theagentd 18 6710 Last post 2011-12-20 11:29:07
by theagentd
Orbits theagentd 28 6662 Last post 2011-08-15 15:59:06
by theagentd
Simple 2D collisions doby162 10 6618 Last post 2012-04-06 19:54:19
by _Al3x
Where to correct position in collision detection (best practice) JJengineering 6 6600 Last post 2015-03-18 18:37:51
by JJengineering
Platformer Collision (Help Reducing Comparisons) DrewLols 18 6592 Last post 2012-08-08 14:58:54
by Mads
My Game Engine So Far Troncoso 15 6591 Last post 2012-11-24 16:44:46
by Troncoso
Grid buckets in 2D collision Eli Delventhal 16 6590 Last post 2010-01-20 14:47:23
by Eli Delventhal
3D perspective correct texture mapping lcass 14 6583 Last post 2013-11-22 08:39:05
by Roquen
Have I found a new more efficient angle-finder? wessles 22 6575 Last post 2013-06-19 02:14:18
by wessles
Need help with quarternions -> transformation Matrix ASL 19 6566 Last post 2005-10-28 11:23:35
by Matlu
2D Walking Animation (edited - different approach) Mads 8 6553 Last post 2011-02-01 17:58:47
by N15M0
Start Game with Spring Framework ii8 13 6522 Last post 2015-03-29 10:25:01
by ii8
2D Rigid Body Rope Physics QuicK 14 6513 Last post 2014-07-15 20:26:57
by quew8
Raycasting again... theagentd 11 6497 Last post 2012-01-07 17:30:16
by theagentd
modelling ball movement dupoli 9 6492 Last post 2003-05-21 16:42:06
by Themroc
Composition heavy OOP vs pure entity component systems? Midori.Ryuu 17 6480 Last post 2012-08-22 19:28:28
by Roquen
Projectile Calculation in Discrete Time Best Username Ever 18 6433 Last post 2012-12-04 12:56:19
by Roquen
[3D] rotate camera around an object up and down from my perspective TotalSpelNerd 7 6419 Last post 2014-02-08 14:34:54
by quew8
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