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Subject Started by Replies Views Last post
Jesse, Dragon and 3 Guests are viewing this board.
Camera movement problem ! yann68 2 1511 Last post 2014-08-29 16:08:15
by basil_
Getting into multi-threading. JonnyGingerKid 23 2845 Last post 2014-08-25 21:21:43
by philfrei
place or move solid on grids (heighmap) alesky 3 1422 Last post 2014-08-22 06:59:59
by basil_
Creating 2D Animations with Blender Clepto 9 2751 Last post 2014-08-22 00:02:21
by Clepto
Content of the tiles in a tile map 3android14 0 335 Last post 2014-08-21 22:45:17
by 3android14
Edges on 3D models cubemaster21 6 1167 Last post 2014-08-18 20:08:35
by mag
Scroller game mechanics AppleSauce 8 2335 Last post 2014-08-14 10:12:06
by Rayexar
Plane physics trollwarrior1 22 2650 Last post 2014-08-14 09:07:53
by pjt33
Collision through an array CogWheelz 3 978 Last post 2014-08-13 02:11:02
by BurntPizza
Keypress window algorithm CogWheelz 9 1414 Last post 2014-08-12 20:23:41
by Roquen
Grid with glInterleavedArrays and GL_Triangle_Strip alesky 5 1055 Last post 2014-08-07 23:29:50
by alesky
Player data files CogWheelz 16 1943 Last post 2014-08-06 03:15:24
by Brynn
Excellent article on turn-based game loops BurntPizza 9 1606 Last post 2014-08-05 09:55:27
by Roquen
Improving Texture Loading CopyableCougar4 15 1737 Last post 2014-08-02 16:07:59
by Sickan
Character Stats CogWheelz 4 690 Last post 2014-08-01 19:39:38
by CogWheelz
Assistance with Simple Euler Physics Integration E.R. Fleming 7 1796 Last post 2014-07-29 22:15:13
by basil_
Improving performance for a blood rendering CopyableCougar4 5 1072 Last post 2014-07-28 00:09:14
by CopyableCougar4
bright sphere bullet: for space ship shooter alesky 0 604 Last post 2014-07-26 16:59:41
by alesky
"No Man's Sky" - Procedurally Generated Space Exploration Ecumene 11 4446 Last post 2014-07-24 16:36:07
by Ecumene
A Star path finding daslee 1 1144 Last post 2014-07-21 21:35:00
by Riven
Aabb Collision problem with adjacent tiles Bone008 6 2626 Last post 2014-07-20 06:25:53
by ewg
Vectors and Reflection - Ball bouncing messed up by simultaneous collisions? danieldean 14 2041 Last post 2014-07-19 12:02:13
by danieldean
2D Rigid Body Rope Physics QuicK 14 2721 Last post 2014-07-15 20:26:57
by quew8
Colision! How the fuq? GNecro1 2 888 Last post 2014-07-14 23:06:07
by PandaMoniumHUN
Best way to handle 2D Sprite Animations? Clepto 9 2035 Last post 2014-07-14 21:35:09
by GNecro1
Procedural City Street Generation Using L-Systems Slyth2727 5 1417 Last post 2014-07-13 23:47:06
by Slyth2727
LibDGX graphic mechanism Kongo 2 663 Last post 2014-07-09 08:26:58
by Kongo
Resizing a 2D array of objects CopyableCougar4 9 867 Last post 2014-07-08 18:59:35
by CopyableCougar4
Any multithreading people out there? Multithreaded loading of a huge array. Rayvolution 22 2371 Last post 2014-07-08 06:58:06
by Riven
How do you generate random game objects? MrCoffee 9 1567 Last post 2014-07-07 14:34:08
by alsoEinfach!
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Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
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2015-05-31 05:37:30

Intersection Methods
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