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No New Posts Artificial Intelligence
Discuss Artifical Intelligence and Game Logic issues here!
1249 Posts
144 Topics
Last post by Gilmok
in Adventures in Pathfindin...
on 2017-08-18 22:36:30
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Game Mechanics - Resources Amos Wenger 14 30281 Last post 2009-02-07 14:16:36
by t_larkworthy
Java port of Bullet Physics Library « 1 2 ... 5 6 » jezek2 166 155568 Last post 2013-01-10 16:36:44
by Estraven
Pure Java Port of ODE - planning/feasibility « 1 2 ... 7 8 » William Denniss 224 75938 Last post 2006-01-31 13:37:01
by t_larkworthy
Joode Development Status « 1 2 3 4 5 » hdietrich 133 42039 Last post 2006-12-23 21:39:26
by irrisor
Generating "True" 2D Perlin Noise longshorts 23 40955 Last post 2013-12-31 16:04:03
by philfrei
Physics performance challenge to J.Kesselman... « 1 2 3 4 » andyl 119 32762 Last post 2004-04-23 16:05:17
by Raghar
How to Make Game HUD and UI? Rayexar 13 28184 Last post 2013-08-12 22:30:02
by Nate
Random Map Generation « 1 2 » Pinguinpanic 37 27020 Last post 2012-01-10 22:22:17
by sproingie
How to simulate Electricity in Tile-based game « 1 2 » JJengineering 52 25168 Last post 2014-11-08 10:43:22
by JJengineering
Random thoughts: Extreme speed 2D physics « 1 2 3 » theagentd 74 23854 Last post 2012-05-10 14:00:45
by theagentd
Making GUIs « 1 2 » ratchet12340 56 23375 Last post 2015-03-07 04:58:09
by Nate
Line Logic « 1 2 » counterp 52 22144 Last post 2013-03-14 15:47:11
by cylab
Component based game objects « 1 2 » theagentd 52 20422 Last post 2011-10-14 00:35:59
by Catharsis
[Help]2D tile map lighting « 1 2 » Tom-Todd 37 19487 Last post 2012-04-26 22:54:39
by Ciaran54
Dice physics « 1 2 » Hangout 33 19152 Last post 2008-06-20 09:02:15
by t_larkworthy
[odejava] Weird GeomTriMesh problems « 1 2 3 » Mithrandir 76 18794 Last post 2006-02-17 01:33:46
by t_larkworthy
[Odejava] Java3D binding! William Denniss 17 18266 Last post 2010-05-21 15:01:16
by Jacob_
Moddius - A simple Modloader compatible with ANY Java game! (20+ Downloads!) lvivtotoro 22 17771 Last post 2014-10-10 12:47:51
by lvivtotoro
Calculating acceleration and decelleration to reach a certain point in time « 1 2 » cylab 33 17727 Last post 2009-04-21 01:17:47
by DzzD
Using code generation in your game. « 1 2 » actual 43 17623 Last post 2012-04-11 20:03:12
by Roquen
Basic platform movement and gravity Dals 24 16846 Last post 2012-02-28 23:42:35
by Dals
Understanding Active Rendering game loops Swattkidd7 22 16545 Last post 2011-08-04 22:49:05
by Swattkidd7
SMD skeleton problems deepthought 19 16036 Last post 2014-11-16 20:14:52
by deepthought
Joode Project Structure « 1 2 » hdietrich 49 15715 Last post 2006-06-14 12:55:03
by arne
Basic Physics Engine Captain-Goatse 20 15364 Last post 2003-07-07 00:52:59
by Ruru
Updated translate? (Extended Convo) « 1 2 » Therobodavo 44 15140 Last post 2015-07-17 13:07:17
by Therobodavo
Slight jerkiness cilution 20 15095 Last post 2011-07-28 11:32:21
by ra4king
How to code a sword swipe? « 1 2 » Zeldar 39 14951 Last post 2015-08-18 02:54:32
by Archive
How to generate Perlin Noise in Java? trollwarrior1 27 14813 Last post 2013-12-28 20:58:15
by trollwarrior1
Rendering Performance Issues « 1 2 » ghostsoldier23 45 14669 Last post 2012-05-06 20:11:02
by Riven
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List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
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SF/X Libraries
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2017-03-02 08:45:19

SF/X Libraries
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