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No New Posts Artificial Intelligence
Discuss Artifical Intelligence and Game Logic issues here!
928 Posts
112 Topics
Last post by novasharp
in Re: AI Combat
on 2013-04-30 14:06:21
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ra4king and 1 Guest are viewing this board.
Game Mechanics - Resources Amos Wenger 14 18891 Last post 2009-02-07 15:16:36
by t_larkworthy
Android Async task ~Spaceaholic 2 817 Last post 2011-10-10 18:30:49
by ~Spaceaholic
A little Math ~Spaceaholic 8 1040 Last post 2011-11-12 09:18:07
by theagentd
Opengl fog and glupersepective ~Spaceaholic 8 1406 Last post 2012-03-21 17:10:41
by lhkbob
HoI/Total War Style Map Zushii 15 1999 Last post 2011-09-27 23:19:48
by Zushii
Entity Manager (Searchable) zngga 14 1874 Last post 2012-05-19 01:05:55
by zngga
Rendering in order of Z-value, not array order zngga 13 2084 Last post 2012-07-02 12:15:28
by Roquen
A game is just a real-time database with a pretty graphical front end zngga 22 3593 Last post 2012-10-24 16:29:16
by Gornova
Collision detection in a parallax-scrolling game zilti 5 1377 Last post 2011-08-24 05:03:31
by WhenNDoubtGTFO
[SOLVED] Fast and slow KeyAdapter(KeyInputHandler) zetsin 2 1286 Last post 2012-11-03 20:40:07
by zetsin
Some help with item usage. zengoku 16 1657 Last post 2012-02-04 03:42:24
by zengoku
Handle mouse hovering in the screen. zengoku 8 1378 Last post 2012-03-30 18:09:45
by Rorkien
jump mario zainuluk 4 3010 Last post 2003-09-04 16:32:35
by zulo
Moving target path finding Z-Man 5 274 Last post 2013-05-11 21:17:07
by HeroesGraveDev
Game Board running in a BorderLayout panel ylima 7 2000 Last post 2011-01-12 02:29:14
by Eli Delventhal
Character in center of screen turns toward mouse xt.xylophone 2 745 Last post 2012-08-08 00:12:21
by xt.xylophone
Finding a frame index's X and Y positions Xardov 2 914 Last post 2012-04-06 01:34:04
by Xardov
Checking a LARGE tilemap for collisions Xardov 12 2371 Last post 2012-07-18 09:52:14
by UprightPath
2d Platformer physics wookoouk 2 2858 Last post 2012-01-12 00:04:33
by wookoouk
npc move to X,Y smooth wookoouk 3 863 Last post 2012-05-16 18:20:43
by wookoouk
Enhancing game engine with scripting capabilities williamwoles 4 1883 Last post 2011-03-01 00:44:06
by sproket
[Odejava] OO Issues William Denniss 14 1952 Last post 2004-02-28 00:36:06
by William Denniss
[Odejava] JavaCollision shenanigans William Denniss 5 1123 Last post 2004-02-29 11:05:24
by William Denniss
[Odejava] *new* XML ODE format William Denniss 12 1676 Last post 2004-04-29 04:18:21
by William Denniss
[Odejava] OO Issues - take 2 William Denniss 17 2020 Last post 2004-03-25 22:55:11
by William Denniss
[Odejava] OO Issues - round 3 William Denniss 6 1279 Last post 2004-03-27 03:37:32
by William Denniss
[Odejava] OO Issues Reloaded (4) William Denniss 4 1002 Last post 2004-04-20 00:15:48
by William Denniss
[Odejava] removal of deprecated methods - warning William Denniss 1 818 Last post 2004-04-14 07:19:40
by William Denniss
[Odejava] future enhancements William Denniss 2 871 Last post 2004-04-19 23:56:36
by William Denniss
[Odejava] setting the Body mass before adding geom William Denniss 7 1299 Last post 2004-04-24 12:52:11
by William Denniss
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (88 views)
2013-05-17 21:29:12

alaslipknot (96 views)
2013-05-16 21:24:48

gouessej (128 views)
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gouessej (123 views)
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theagentd (131 views)
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kutucuk (184 views)
2013-05-12 17:10:36

kutucuk (185 views)
2013-05-12 15:36:09

UnluckyDevil (191 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
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