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No New Posts Artificial Intelligence
Discuss Artifical Intelligence and Game Logic issues here!
1152 Posts
134 Topics
Last post by Stranger
in Re: Make an Entity in 3D...
on 2014-11-26 07:39:57
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Game Mechanics - Resources Amos Wenger 14 23786 Last post 2009-02-07 14:16:36
by t_larkworthy
Rotate an image with AffineTransform without coordinate change. . 3 2220 Last post 2012-10-04 19:51:03
by .
Simple melee attacks, looking for advice 355333532 8 1562 Last post 2012-10-19 07:33:21
by StumpyStrust
Content of the tiles in a tile map 3android14 0 191 Last post 2014-08-21 22:45:17
by 3android14
Faulty circle-circle collision handling Aaron 0 1235 Last post 2005-05-23 20:55:44
by Aaron
Collision between circle and line Aaron 4 2919 Last post 2005-06-04 21:49:40
by Aaron
The 0,1 & 2 conundrum! Abuse 12 1255 Last post 2013-10-10 08:10:54
by Riven
Using code generation in your game. « 1 2 » actual 43 9202 Last post 2012-04-11 20:03:12
by Roquen
Hexagons in game development Agro 12 2559 Last post 2012-10-27 08:11:57
by matheus23
Using Perlin Noise to generate an infinite world ahottev 5 4834 Last post 2011-03-31 15:58:54
by namrog84
Camera that rotate and move on local axes (Convert local to global.) AikoCraft 0 531 Last post 2013-02-19 16:05:55
by AikoCraft
Model Data Formats Alan_W 3 1106 Last post 2011-02-20 14:27:18
by Alan_W
Collision Theory alaslipknot 2 984 Last post 2013-05-26 12:31:41
by relminator
movement in 2D: UPS or getting time ? alesky 4 1638 Last post 2012-09-26 23:23:12
by alesky
Tracking 2D objects on a path / pre-determined movement alesky 6 2442 Last post 2012-10-23 09:20:05
by delt0r
bright sphere bullet: for space ship shooter alesky 0 496 Last post 2014-07-26 16:59:41
by alesky
Grid with glInterleavedArrays and GL_Triangle_Strip alesky 5 793 Last post 2014-08-07 23:29:50
by alesky
place or move solid on grids (heighmap) alesky 3 1114 Last post 2014-08-22 06:59:59
by basil_
Problem with multiplayer and different resolutions Alien94 1 779 Last post 2012-11-18 19:35:51
by TheGDeveloper
Entity update and render optimization in 2D map Alien94 4 1033 Last post 2013-01-10 01:18:34
by Best Username Ever
2d Vector Addition allan_s 0 1353 Last post 2004-11-27 14:43:26
by allan_s
Springs with Phys2D alpert 0 1074 Last post 2007-11-16 10:56:04
by alpert
Continuous movement, beginner alvaro 5 2732 Last post 2003-11-30 12:54:51
by KONI
Basic question, a beginner ! alvaro 9 2865 Last post 2003-11-12 00:43:48
by Jeff
[Fixed] [Odejava] getNativeAddr() problem Amos Wenger 2 1244 Last post 2005-03-26 08:09:40
by Amos Wenger
Object deformations ( dynamic background ) for Gamma Game Engine Amos Wenger 1 1239 Last post 2005-07-23 22:50:08
by darkprophet
ODE Message 3: LCP internal error, s <= 0 (s=-4.8564e+02) Amos Wenger 2 1917 Last post 2005-09-02 10:28:14
by Amos Wenger
Joode : practical use for games Amos Wenger 24 5130 Last post 2005-12-27 15:16:53
by t_larkworthy
Odejava web site messed up with Xith3D's Amos Wenger 6 1949 Last post 2006-01-15 02:31:42
by William Denniss
Joode : Build Amos Wenger 18 4460 Last post 2006-02-27 22:49:33
by t_larkworthy
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SHC (24 views)
2014-11-25 12:00:59

SHC (23 views)
2014-11-25 11:53:45

Norakomi (22 views)
2014-11-25 11:26:43

Gibbo3771 (22 views)
2014-11-24 19:59:16

trollwarrior1 (36 views)
2014-11-22 12:13:56

xFryIx (74 views)
2014-11-13 12:34:49

digdugdiggy (52 views)
2014-11-12 21:11:50

digdugdiggy (46 views)
2014-11-12 21:10:15

digdugdiggy (41 views)
2014-11-12 21:09:33

kovacsa (68 views)
2014-11-07 19:57:14
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
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