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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
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How to build a 4x game Gornova 15 3291 Last post 2011-12-15 05:39:57
by lordberzerker97
"What you need to do is not confuse logic and rendering." Dream Of Sleeping 14 3254 Last post 2012-05-30 19:49:42
by ags1
My pixel-perfect collision detection method. Funkapotamus 2 3252 Last post 2004-10-27 03:17:18
by oNyx
MMORPG help! the_jogler 12 3236 Last post 2007-12-02 01:05:35
by nomukun1138
Big Multiplayer Online Games kul_th_las 15 3227 Last post 2004-06-03 23:43:16
by kul_th_las
your turn / my turn logic EddieRich 22 3224 Last post 2012-02-15 23:43:29
by Blackout
Terrain LOD darkprophet 16 3224 Last post 2006-05-02 17:19:59
by Riven
Player movement on uneven terrain / in polygonal environment Noya 9 3197 Last post 2008-02-08 03:04:26
by Eli Delventhal
Collision detection? wanner 12 3156 Last post 2005-10-22 18:30:48
by JAW
Multi-threading and Collision Detection philfrei 11 3143 Last post 2012-03-13 23:38:52
by ra4king
Game Threading QuicK 26 3132 Last post 2012-10-29 22:44:36
by princec
Is it useful to display more than 10 enemies in the field of view in a FPS? gouessej 16 3109 Last post 2009-07-27 01:00:12
by oNyx
In-Game UI + Drag? DarkMortar 10 3092 Last post 2006-10-08 11:44:03
by ENC
Enemy for top down shooter Painguy 18 3083 Last post 2011-05-29 22:37:10
by ra4king
Pluggable Architecture Preacher 16 3077 Last post 2004-01-16 21:00:24
by Jeff
Generics, where it all began.. Haksu 8 3067 Last post 2008-01-05 12:22:35
by ryanm
Strategy - Tactics Game rdcarvallo 11 3067 Last post 2008-11-05 15:58:14
by rdcarvallo
Multi-blocking pattern keldon85 16 3044 Last post 2007-09-21 09:45:16
by keldon85
Martian Madness - Platformer Design kevglass 14 3031 Last post 2003-12-05 05:45:26
by kevglass
peer to peer racing game - how to get smooth animation MasterOfDisaster 14 3010 Last post 2006-05-15 13:59:52
by darkprophet
Card games Javec 9 2990 Last post 2007-11-25 21:55:08
by Javec
Drag and Drop of Chess Pieces fguy 11 2989 Last post 2009-10-08 18:40:05
by fguy
game menu sQ3rl 6 2975 Last post 2008-04-22 23:11:30
by sQ3rl
Thoughts on 2D isometric perspective? Eli Delventhal 7 2973 Last post 2009-05-11 09:26:22
by Eli Delventhal
Having 'too' many skills/variables in RPGs... DarkMortar 8 2937 Last post 2006-12-25 23:41:53
by DarkMortar
Need help designing a Visual Novel/Tactical RPG (kinda like Fire Emblem) Indignation211 12 2936 Last post 2011-08-08 00:25:51
by Cero
MVC Phear 15 2935 Last post 2009-06-20 18:06:20
by Mr_Light
I don't use an "elapsed time" for enemy/player movement. it's an error? Graziano Mesina 10 2926 Last post 2006-10-07 04:22:58
by CommanderKeith
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (61 views)
2013-05-17 21:29:12

alaslipknot (70 views)
2013-05-16 21:24:48

gouessej (100 views)
2013-05-16 00:53:38

gouessej (98 views)
2013-05-16 00:17:58

theagentd (107 views)
2013-05-15 15:01:13

theagentd (98 views)
2013-05-15 15:00:54

StreetDoggy (144 views)
2013-05-14 15:56:26

kutucuk (167 views)
2013-05-12 17:10:36

kutucuk (166 views)
2013-05-12 15:36:09

UnluckyDevil (175 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
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