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A good way to make save games that doesn't have version portability probs Eli Delventhal 22 5171 Last post 2005-08-26 19:08:32
by Eli Delventhal
Best Approach for Bejeweled like ReBirth 7 5311 Last post 2011-02-20 03:50:22
by ReBirth
Just something to think about while you go about your lives. « 1 2 » NegativeZero 45 5326 Last post 2013-12-25 21:43:17
by Drenius
2D terrain generation - with caves and overhangs f.l.x 14 5328 Last post 2006-05-11 14:47:54
by f.l.x
Particle System Features StumpyStrust 19 5345 Last post 2012-04-14 02:53:11
by StumpyStrust
2.5d Isometric view? Eli Delventhal 9 5351 Last post 2009-02-17 22:18:55
by Riven
wan't to programming an RPG hundert_bytes 11 5368 Last post 2011-02-05 20:39:34
by N15M0
Naming Games « 1 2 » darkprophet 37 5373 Last post 2004-06-12 10:37:40
by darkprophet
Game Graphics Style Opinions « 1 2 » SkyAphid 34 5428 Last post 2012-02-21 04:43:52
by Beamery
What can we learn from Neopets? Athomas Goldberg 20 5537 Last post 2003-09-07 23:03:47
by blahblahblahh
Hexagon board Del-ONE 15 5539 Last post 2009-02-03 14:46:01
by rdcarvallo
XML as a file-format for games dev blahblahblahh 24 5690 Last post 2006-02-25 20:41:51
by t_larkworthy
Character Models from JPG Pyrodragoon 16 5803 Last post 2008-12-24 07:04:47
by Renoria
JDBC in Games shawnkendall 28 5822 Last post 2004-01-02 18:50:05
by Raghar
Space Hulk « 1 2 » kevglass 37 5840 Last post 2005-06-20 12:52:53
by kevglass
game balance, costs & benefits 65K 22 5939 Last post 2012-03-20 22:35:19
by 65K
How does it work in a MMORPG? beowulf03809 24 5992 Last post 2006-10-02 20:00:32
by Eli Delventhal
Turned based game design/architecture appel 15 6021 Last post 2007-12-22 08:33:46
by ferens
Design help for dynamic destructable landscapes please... Eli Delventhal 20 6225 Last post 2006-10-20 11:50:20
by Abuse
Sprites, Animations and Gifs MonkeySpotted 11 6320 Last post 2012-07-10 09:19:05
by Pat
buildings like in ultima 7 « 1 2 » DavidBoBavid 33 6526 Last post 2006-09-14 21:04:19
by Eli Delventhal
2D vs 3D World Immersion Rayexar 17 6596 Last post 2013-12-18 04:14:16
by Oskuro
Balancing of a strategy game (RTS) beni 25 6784 Last post 2009-08-31 06:45:37
by SwampChicken
[LibGDX] 2D (top down) procedurally generated terrain. Otreum 21 6791 Last post 2013-09-10 23:19:05
by Several Kilo-Bytes
I just realized something, i love bad games now! « 1 2 » Kurten 31 6826 Last post 2011-04-02 04:58:23
by deepthought
GameCore: An exercise in design « 1 2 » zparticle 49 7038 Last post 2004-04-03 14:49:59
by princec
java 2.5d game engine? (like doom) nethious 9 7139 Last post 2011-09-15 17:21:52
by gouessej
mvc view stef569 25 7269 Last post 2008-04-09 13:37:28
by gouessej
Rougelike fun Gornova 5 7292 Last post 2014-02-21 04:11:18
by HeroesGraveDev
Procedural night sky philfrei 28 7382 Last post 2012-08-30 11:44:50
by philfrei
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Add your game by posting it in the WIP section,
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xsi3rr4x (12 views)
2014-04-15 18:08:23

BurntPizza (11 views)
2014-04-15 03:46:01

UprightPath (24 views)
2014-04-14 17:39:50

UprightPath (10 views)
2014-04-14 17:35:47

Porlus (27 views)
2014-04-14 15:48:38

tom_mai78101 (49 views)
2014-04-10 04:04:31

BurntPizza (108 views)
2014-04-08 23:06:04

tom_mai78101 (208 views)
2014-04-05 13:34:39

trollwarrior1 (176 views)
2014-04-04 12:06:45

CJLetsGame (182 views)
2014-04-01 02:16:10
List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:05:20
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