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Battle engine, I can't decide. SkyAphid 15 2965 Last post 2012-02-28 13:44:31
by SkyAphid
Football simulation manager WIP Zavael 15 5045 Last post 2012-02-29 13:59:13
by Zavael
2D Tile Map + Camera mast3rpyr0 3 3180 Last post 2012-03-01 20:19:32
by Beamery
Speedball 2 JESTERRRRRR 7 2327 Last post 2012-03-09 03:13:23
by kaffiene
Multi-threading and Collision Detection philfrei 11 4804 Last post 2012-03-13 23:38:52
by ra4king
Randomly generating maps like in minicraft chromejs10 6 2054 Last post 2012-03-14 08:07:05
by GabrielBailey74
smoother x/y-axis increments zyzz 12 3230 Last post 2012-03-18 14:11:57
by zyzz
Battle Engine design. SkyAphid 8 3571 Last post 2012-03-19 01:39:31
by Jimmt
game balance, costs & benefits 65K 22 5951 Last post 2012-03-20 22:35:19
by 65K
Shooting a Fireball DeafTV 5 2553 Last post 2012-03-23 03:29:06
by gbeebe
What makes a Good RPG? Your thoughts/opinion. « 1 2 » antelopeDJ 52 12696 Last post 2012-03-24 21:44:32
by jammas615
Entities - Class Design RongoMatane 6 3012 Last post 2012-03-25 13:51:30
by Roquen
Canvas setting background Image for games/Other Canvas<Solved> « 1 2 » JayTech 42 9532 Last post 2012-03-26 05:10:59
by JayTech
SUI megabobik 4 1688 Last post 2012-03-28 01:36:03
by megabobik
Question about Multi-Threading and Working Together dr-snipe 7 3063 Last post 2012-04-02 17:16:48
by sproingie
language for platform games mike_bike_kite 10 3147 Last post 2012-04-04 05:01:03
by CaptainJester
Particle System Features StumpyStrust 19 5354 Last post 2012-04-14 02:53:11
by StumpyStrust
Good 8-bit music synthesizer? Glass 4 2634 Last post 2012-04-16 23:29:50
by ShannonSmith
So how would you guys implement a loading screen? Longarmx 14 4563 Last post 2012-04-17 21:43:44
by SkyAphid
[Solved] How would you know if the key was being held? For LD23! Longarmx 10 2293 Last post 2012-04-23 04:20:25
by Longarmx
Constructive solid geometry? DrZoidberg 1 1379 Last post 2012-04-24 09:53:07
by Danny02
Font: How does it license? UprightPath 9 1822 Last post 2012-04-28 05:09:49
by ReBirth
[Help] Block Class Design deadteck 8 2092 Last post 2012-04-28 17:48:27
by deadteck
Alternate game modes Dream Of Sleeping 5 1665 Last post 2012-05-01 22:57:05
by OttoMeier
Proof of concept video. Slick2D tank game DruLeeParsec 9 3215 Last post 2012-05-05 04:54:05
by DruLeeParsec
[Help]Platformer Pathfinding Tom-Todd 11 4207 Last post 2012-05-07 12:46:42
by Tom-Todd
The base of an entity system « 1 2 » Subscript 38 8783 Last post 2012-05-11 16:32:49
by DruLeeParsec
Game Internal Organization? « 1 2 3 » SkyAphid 74 10686 Last post 2012-05-13 02:22:41
by SkyAphid
Manipulating the Alpha Raster ghostsoldier23 2 4178 Last post 2012-05-20 10:58:23
by matheus23
"What you need to do is not confuse logic and rendering." Dream Of Sleeping 14 4782 Last post 2012-05-30 19:49:42
by ags1
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (28 views)
2014-04-15 18:08:23

BurntPizza (25 views)
2014-04-15 03:46:01

UprightPath (40 views)
2014-04-14 17:39:50

UprightPath (22 views)
2014-04-14 17:35:47

Porlus (38 views)
2014-04-14 15:48:38

tom_mai78101 (62 views)
2014-04-10 04:04:31

BurntPizza (121 views)
2014-04-08 23:06:04

tom_mai78101 (221 views)
2014-04-05 13:34:39

trollwarrior1 (188 views)
2014-04-04 12:06:45

CJLetsGame (195 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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