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Game Play & Game Design - Resources Riven 2 12000 Last post 2012-02-14 09:28:09
by Zavael
Data structures for loading huge tilemaps reWIND 5 2934 Last post 2018-06-12 04:05:30
by Coldstream24
Item database architecture EliwoodL 1 1394 Last post 2018-05-04 09:08:03
by ByerN
Game design videos by Extra Credits CommanderKeith 5 2768 Last post 2018-04-25 10:23:43
by SugarBlood
Opinion on the game style NuclearPixels 6 12661 Last post 2018-01-06 10:19:29
by ral0r2
Open-source multiplayer FPS in Java SteveSmith 10 8260 Last post 2017-10-15 16:26:24
by KevinWorkman
Need ideas for a game like this bestwarrior2001 4 2420 Last post 2017-10-02 08:01:19
by SteveSmith
Graphics Backend Abstraction « 1 2 » Archive 51 23073 Last post 2017-09-06 12:54:41
by princec
Formular for generating amount of XP a killed enemy provides ral0r2 2 1917 Last post 2017-08-30 10:17:39
by ral0r2
tiles against objects tiltal 0 1398 Last post 2017-08-20 17:03:45
by tiltal
Raycasting in a 3d game to create hitscan weapons MaartenS11 3 2634 Last post 2017-08-14 10:45:37
by MaartenS11
2D Combat System? ral0r2 9 6768 Last post 2017-07-17 12:17:29
by ral0r2
Using default methods in interfaces effectively cygnus 12 3564 Last post 2017-07-15 18:55:32
by tariqbroadnax
Patchy/Non-Smooth Perlin Noise? xTheGamerCodes 3 2575 Last post 2017-07-06 04:27:21
by philfrei
has map vs instaceof for determining object kind from an arraylist of arraylist macmanmatty 4 8732 Last post 2017-05-31 11:51:59
by klaus
Working on "How to plan and design a game engine" and I'm looking for feedback ClickerMonkey 6 2020 Last post 2017-04-18 08:44:58
by ClickerMonkey
Choosing between linear and open levels 65K 4 1573 Last post 2017-04-14 16:02:02
by CJC
Fully Data Driven Skill System tariqbroadnax 7 3427 Last post 2017-03-13 20:23:45
by tariqbroadnax
3D Indoor Environment Design unlight 0 4156 Last post 2017-02-16 10:52:48
by unlight
Too much abstraction? tariqbroadnax 9 5021 Last post 2017-02-09 20:23:24
by tariqbroadnax
Best place and time for character progression in RPG 65K 3 7273 Last post 2017-01-16 08:08:55
by kevglass
The best way to normalize chances in a two-player game? lifemakers 5 8510 Last post 2016-12-18 21:59:38
by lifemakers
How to simplify existing Inventory System? theOne 2 2234 Last post 2016-12-12 19:15:06
by QuicK2800
Layout for movement buttons in a RPG mobile game svartberg 4 10768 Last post 2016-11-11 17:39:44
by svartberg
What's the design approach to rogue-likes? ndnwarrior15 7 25854 Last post 2016-10-09 15:42:00
by Emmsii
Need more challenges xTheGamerPlayz 8 12444 Last post 2016-09-26 12:43:46
by KevinWorkman
How to get distance for attenuation - Lwjgl xTheGamerPlayz 8 3156 Last post 2016-09-22 15:42:32
by Archive
Designing an inventory system DayTripperID 2 10995 Last post 2016-08-12 19:34:01
by DayTripperID
Exaggerated Sprite Animation Sizes MrPork 3 1445 Last post 2016-08-10 01:39:57
by thedanisaur
request: receipe/materials approach? and/or design pattern? SwampChicken 3 27648 Last post 2016-06-20 13:25:13
by SwampChicken
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2018-05-13 18:23:11

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Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08

Deployment and Packaging
by gouessej
2018-08-22 08:03:45

Deployment and Packaging
by philfrei
2018-08-20 02:33:38

Deployment and Packaging
by philfrei
2018-08-20 02:29:55

Deployment and Packaging
by philfrei
2018-08-19 23:56:20

Deployment and Packaging
by philfrei
2018-08-19 23:54:46
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