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 91 
 on: 2014-08-21 06:20:20 
Started by JPG2000 - Last post by trollwarrior1
Now I'm interesting in that game engine of yours Cheesy

 92 
 on: 2014-08-21 06:12:01 
Started by JPG2000 - Last post by PandaMoniumHUN
I have grown to like swing a lot too, it is very low level ...
I hope you're not serious about that. Roll Eyes

On a different note: You seem to know a lot compared to your age, and it's never too early to get experience in working with a team - I've been programming for almost 7 years now (started at 11 Smiley ) and only recently got into a team. Ever since then I experienced that working with other people is truly a skill on it's own and something that you will have to learn if you want to work in this field. Make sure you know Git well, your coding style is clean and get ready to document your code a lot. Hope you'll find a team.

 93 
 on: 2014-08-21 06:03:12 
Started by JPG2000 - Last post by wessles
Greetings Jake, and welcome to JGO!

Many people come here looking to join a team on their first post (I did as well Tongue). While this isn't necessarily a bad thing, it would be helpful for you to tell more about your coding experience. You said before that you aren't a master of art or music, but you need to show that you can work independently. You could perhaps show off some of your memorable projects, or tell us how long you have been coding.

Trust me when I say that working with a team is much more difficult than working on your own. Showing people what you can accomplish individually will make more people consider you a valuable team member.

-wes

 94 
 on: 2014-08-21 04:02:14 
Started by grevius - Last post by HeroesGraveDev
The benefits of people taking it way to seriously is that they're really fun to mess with.

I have a friend who's played for probably about a year, and is still in Bronze 3.
Even the people who don't play LOL make bronze jokes all the time.

In fact it was their birthday today, and someone sent them this link.

 95 
 on: 2014-08-21 03:58:30 
Started by grevius - Last post by Jimmt
Yeah from what I've heard plat is the least toxic - lower elos are prone to extreme throw/feeding/tilt but higher elos (diamond) tend to be elitist.

 96 
 on: 2014-08-21 03:41:56 
Started by grevius - Last post by theagentd
I wanted to know the same thing. So far I play about 4 - 5 matches on school days (after homework of course) and 8 - 10 on weekends and breaks. Well, unless I'm coding. Wink

EDIT: We should all do a match or something

Well, how many of us are on EU West?

The gameplay in dota2/lol is decent, although I do agree that their communities (especially lol) can be pretty bad. I'm stuck in silver Tongue
Silver and Gold are f**ked. Everyone just throws themselves to the ground and screams like 2 year old. At least in plat people don't give up immediately.

 97 
 on: 2014-08-21 03:31:47 
Started by tinfoilboy - Last post by SHC
You didn't get the basic idea. Think the scene as empty space. Y is up, X is towards right and Z is coming out towards you (out of monitor, of-course). This space is called as the world space. Now, for the case of objects, every object is composed of vertices. Here the vertices are in the object space, they have position inside relative to the object, and as a whole, they are transformed by scaling, translating, or rotating into the world space.

Think of the camera, as just another object in the world. you can position it anywhere you want, and rotate to change the scene what is viewed when seen through it. Therefore, the camera should not affect the collisions in the world. Usually, you wrap up your objects in a sphere or an aabb and test them for collisions. The shapes you use should also move along with the object, that is, whatever transformation you use, will also apply to the colliding shape (We should only apply transformations like translation and rotation, and not of the camera's of-course).

There, in the world space, you will test your objects for collisions and apply transforms according to your collision response. Only then, you apply the camera to the entire scene and then project it to the screen. Usually, these are only applied in the shader level.

Hope you got it now.

 98 
 on: 2014-08-21 03:21:25 
Started by JPG2000 - Last post by Ecumene
Yeah that's fine, I just see a lot of high schoolers like you and me try to use their young age as a selling point.

He didn't really use it for a selling point, I'm pretty sure he was just warning people,

Hold your horses Jake, did you say your 14? I have children older then you!

Even then, he went on to his experience shortly after. But I do agree with you, skill > age while looking for team members.

 99 
 on: 2014-08-21 03:18:14 
Started by grevius - Last post by Longarmx
I haven't lost a single game. Tongue
Me neither. Spoiler: That's because I don't play the game.
Dota 2 all the way. Tongue No really, all the MOBAs have terrible communities, with infuriating gameplay (exactly because of the bad community), still whenever I feel like torturing myself I play a few games of Dota 2. Smiley

That's why I (used to) play Starcraft II. I never got above silver, and I was perfectly fine with that. Most of the people that I played with were pretty cool people, with the occasional troll to spice things up. Rarely did I get someone who was an actual jerk that made me quit early.

Edit: I know, not a true MOBA, but I think it can still fall into the category.

 100 
 on: 2014-08-21 03:13:10 
Started by grevius - Last post by Jimmt
The gameplay in dota2/lol is decent, although I do agree that their communities (especially lol) can be pretty bad. I'm stuck in silver Tongue

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