I've been wondering on how I could make zooming in my space game less boring and then it hit me. How would I recreate a sort of Hyper Speed effect while im zooming in and manage to move stars in a smooth fashion while doing this? Would I have multiple layers of images that act as sort of a hud display and are relative to the camera? Or would I generate a massive amount of small textures of stars across my world and somehow create an effect that way? I'm neither a good programmer nor a good art designer, but I'm slowly making progress at least and am trying to soak up as much as I can in both areas. Have any of you guys tried doing this before? I searched around google and found "Parallax backgrounds" but all I found were sides-crollers instead of top down RTS games. Thank you!
Edit: Something like this, except zooming capabilities. https://www.youtube.com/watch?v=mUrJukqyhIE