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 61 
 on: 2015-08-27 19:23:14 
Started by vbrain - Last post by Icecore
Personaly i like projects like this.
even if I do not use them for self,
I like ideas that stand behind them, how they evolve and what they have become )

 62 
 on: 2015-08-27 18:23:23 
Started by vbrain - Last post by Lucasmontec


Just passing by...
I have a similar project Cheesy

 63 
 on: 2015-08-27 18:15:11 
Started by kingroka123 - Last post by Cero
I never update anyway  ¯\_(ツ)_/¯

 64 
 on: 2015-08-27 18:12:22 
Started by CopyableCougar4 - Last post by princec
Chortle  Roll Eyes

Cas Smiley

 65 
 on: 2015-08-27 17:58:54 
Started by CopyableCougar4 - Last post by Spasi
CopyableCougar4, the title of your thread is a bit misleading as your problem is specific to one version of a set of Java bindings that supports OpenAL.

After all these years, aren't you f**king tired already? Do you really gain anything from bashing LWJGL all the time?

It's an open-source project. The source is here. All binary dependencies are built from source, you can find it here. If you think there's something wrong/buggy/evil about any of the above, you're welcome to submit a pull request. You won't catch a disease.

There is no corporation behind LWJGL. I have personally written most of the code. Is there something about me that you feel uncomfortable about and would like to discuss?

 66 
 on: 2015-08-27 17:50:36 
Started by ulixava - Last post by Opiop
IRC activity fluctuates a lot. I usually have it running in the background during work and some days it's completely dead while others I leave for 5 minutes and I miss 50 messages. If you're a chatty person then feel free to strike up a conversation, I think we all appreciate some chatting while we work on whatever we are doing Smiley

 67 
 on: 2015-08-27 17:47:06 
Started by BurntPizza - Last post by ags1
To be fair, a debugger would have caught that one pretty quick... Smiley

 68 
 on: 2015-08-27 17:35:22 
Started by ulixava - Last post by ulixava
Thank you all for your replies!

Quote
I happen to be up late trying to fix an intermittent ConcurrentModificationException...

ConcurrentModificationExceptions are fun...

Quote
However, feel invited to our IRC .

Thanks! How active is the IRC? Are there certain days where you meet up and chat more than you usually do?

Quote
This is a smaller community, so it's less anonymous than some forums, which tends to make conversations more polite and less trollish.

That's wonderful!

 69 
 on: 2015-08-27 15:53:28 
Started by BurntPizza - Last post by actual
I've been scratching my head over the last couple of days why the collision detection in my game wasn't working. Everything is moving and accelerating fine. I verified that it wasn't an interpolation issue where the Projectile was passing completely through the Ship in the course of a frame. I went through my collision detection code and while it is naive, it should work correctly.

And then I notice my update code...

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public void update(float dt) {
   for (HasRigidBody hrb : rigidBodies) {
      hrb.getRigidBody().update(dt);
   }
   // detectCollisions();
}


sigh

It's working now.

 70 
 on: 2015-08-27 15:09:50 
Started by CopyableCougar4 - Last post by CopyableCougar4
The problem is not necessarily the Java bindings, because the bindings work for most everybody else.

Pages: 1 ... 5 6 [7] 8 9 10
 
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2015-08-29 11:30:54

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2015-08-21 01:38:01
HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30
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