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 61 
 on: 2018-06-15 18:15:59 
Started by BurntPizza - Last post by beeaware
Maybe this has been discussed before, maybe not… anyway, I was wondering what music people are listening to when coding/designing?
I myself love to listen to Tangerine Dream (electronic (cosmic) music, not to be confused with what people call electronic music these days), Mike Oldfield, Peru and the likes. And when I'm in a f*cked up mood, I switch to Dimmu Borgir and Parkway Drive (lol). So, tell me, I'm curious  Cheesy
Greetz, Danny.

Edit: @ByerN example… good idea  Grin

<a href="http://www.youtube.com/v/mTJYvj5lE4E?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/mTJYvj5lE4E?version=3&amp;hl=en_US&amp;start=</a>

 62 
 on: 2018-06-15 16:07:37 
Started by BurntPizza - Last post by beeaware
What I did last night, not today  Grin

Working on the final parts of the boss level in Bee vs Mites (part of Bee Aware).

This is Bee vs Mites (and a farmer spraying pesticide through a hole in the hive). The game is a topdown scroller:


And this is the boss level (the Underhive), where you have to defeat MegaMite:


You have to jump with your bee on the light spot on the back of MegaMite, she than falls flat on the floor and loses some health (repeat until beaten). If MegaMite catches you, she will suck you in and chew on you a bit, then spit you out, which will cost you health. You have to watch out for the spiders as well, they rotate like mad when you hit them and lower your health. This is all accompanied by a dark moody piece of music.

A bit more about Bee Aware: It's an active clicker game, where you have 7 minigames to gather points for the main clicker game (a topdown arcade scroller, a quiz (5 Original quizzes, each 20 questions), a memory game, a maze game, a jigsaw game, a puzzler and another arcade game where you have to seek honey while being shot at by the farmer).
I was more or less finished, but had some extra ideas, so publishing on Steam will be postponed a few weeks.

 63 
 on: 2018-06-15 15:58:43 
Started by ByerN - Last post by ByerN
Thank you guys! I've started working on soundtrack now. Maybe 3-4 will be enough for first version.

@meva, that's right. I wanted to make it similiar way. I've divided development process into few stages. For now I am finishing basic mechanics and content to start testing networking along with testers and release first dev demo.

Next stage will be: providing content (plot, graphics, new levels, monsters, quests, weapons etc) Smiley But it will be after initial release.


TAnima OST: Like it was yesterday
<a href="http://www.youtube.com/v/AEWospKSbeQ?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/AEWospKSbeQ?version=3&amp;hl=en_US&amp;start=</a>

Next one will be more dynamic

 64 
 on: 2018-06-15 09:32:25 
Started by javanoob123 - Last post by meva
It looks pretty nice.

What about the engine, did you write you own or use a ready one.
I know that Stockfish is for free but in C++.

I would like to try your game but  for some reasons I cant download it.

 65 
 on: 2018-06-15 09:24:32 
Started by ByerN - Last post by meva
Hi, great job.

You can weave in the story line into the game and unveiled it partially when user accomplishes task, finds a holodisk, uses a computer or talks with somebody. It will entice players to dig deeper what had happened.

 66 
 on: 2018-06-15 04:17:53 
Started by BurntPizza - Last post by 65K
I've finally completed my BASIC V2 cross compiler that allows one to compile programs written in Commodore BASIC V2 on the PC for the C64.

 Shocked Shocked Shocked Shocked Shocked
He's a freak for sure Grin
I wrote my first lines of code ever on a C64 in Basic many years ago Smiley

 67 
 on: 2018-06-15 00:08:35 
Started by ByerN - Last post by beeaware
Wow! It's amazing how much you've achieved in so little time. The game looks great and funny (humor is very important I think). Good luck with further development!

 68 
 on: 2018-06-14 22:07:34 
Started by ByerN - Last post by ByerN
<a href="http://www.youtube.com/v/kkERb09RAvE?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/kkERb09RAvE?version=3&amp;hl=en_US&amp;start=</a>

 69 
 on: 2018-06-14 17:26:12 
Started by BurntPizza - Last post by SugarBlood
I've finally completed my BASIC V2 cross compiler that allows one to compile programs written in Commodore BASIC V2 on the PC for the C64.

 Shocked Shocked Shocked Shocked Shocked

 70 
 on: 2018-06-14 17:04:54 
Started by BurntPizza - Last post by FabulousFellini
Me and my friend began to code a new game she wants to make, geared towards the autistic students she works with (well actually I'm coding it and shes the "project manager").  It can be for little kids too.  It's not so much of a game, but questions like "what are the steps to take the bus" or "what are the steps to put on your shoes", and there will be answers they have to put in the correct order.  Not really the most fun program to code, but hopefully it will help a few people!

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Java Gaming Resources
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List of Learning Resources
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SF/X Libraries
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