Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (611)
Games in Android Showcase (172)
games submitted by our members
Games in WIP (657)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: 1 ... 5 6 [7] 8 9 10
 on: 2015-08-27 19:23:14 
Started by vbrain - Last post by Icecore
Personaly i like projects like this.
even if I do not use them for self,
I like ideas that stand behind them, how they evolve and what they have become )

 on: 2015-08-27 18:23:23 
Started by vbrain - Last post by Lucasmontec

Just passing by...
I have a similar project Cheesy

 on: 2015-08-27 18:15:11 
Started by kingroka123 - Last post by Cero
I never update anyway  ¯\_(ツ)_/¯

 on: 2015-08-27 18:12:22 
Started by CopyableCougar4 - Last post by princec
Chortle  Roll Eyes

Cas Smiley

 on: 2015-08-27 17:58:54 
Started by CopyableCougar4 - Last post by Spasi
CopyableCougar4, the title of your thread is a bit misleading as your problem is specific to one version of a set of Java bindings that supports OpenAL.

After all these years, aren't you f**king tired already? Do you really gain anything from bashing LWJGL all the time?

It's an open-source project. The source is here. All binary dependencies are built from source, you can find it here. If you think there's something wrong/buggy/evil about any of the above, you're welcome to submit a pull request. You won't catch a disease.

There is no corporation behind LWJGL. I have personally written most of the code. Is there something about me that you feel uncomfortable about and would like to discuss?

 on: 2015-08-27 17:50:36 
Started by ulixava - Last post by Opiop
IRC activity fluctuates a lot. I usually have it running in the background during work and some days it's completely dead while others I leave for 5 minutes and I miss 50 messages. If you're a chatty person then feel free to strike up a conversation, I think we all appreciate some chatting while we work on whatever we are doing Smiley

 on: 2015-08-27 17:47:06 
Started by BurntPizza - Last post by ags1
To be fair, a debugger would have caught that one pretty quick... Smiley

 on: 2015-08-27 17:35:22 
Started by ulixava - Last post by ulixava
Thank you all for your replies!

I happen to be up late trying to fix an intermittent ConcurrentModificationException...

ConcurrentModificationExceptions are fun...

However, feel invited to our IRC .

Thanks! How active is the IRC? Are there certain days where you meet up and chat more than you usually do?

This is a smaller community, so it's less anonymous than some forums, which tends to make conversations more polite and less trollish.

That's wonderful!

 on: 2015-08-27 15:53:28 
Started by BurntPizza - Last post by actual
I've been scratching my head over the last couple of days why the collision detection in my game wasn't working. Everything is moving and accelerating fine. I verified that it wasn't an interpolation issue where the Projectile was passing completely through the Ship in the course of a frame. I went through my collision detection code and while it is naive, it should work correctly.

And then I notice my update code...

public void update(float dt) {
   for (HasRigidBody hrb : rigidBodies) {
   // detectCollisions();


It's working now.

 on: 2015-08-27 15:09:50 
Started by CopyableCougar4 - Last post by CopyableCougar4
The problem is not necessarily the Java bindings, because the bindings work for most everybody else.

Pages: 1 ... 5 6 [7] 8 9 10
Roquen (8 views)
2015-08-29 11:30:54

GamerC4 (23 views)
2015-08-22 20:38:50

GamerC4 (21 views)
2015-08-22 20:37:18

GamerC4 (24 views)
2015-08-22 20:37:01

Kefwar (27 views)
2015-08-22 18:07:24

GamerC4 (24 views)
2015-08-22 01:00:24

GamerC4 (37 views)
2015-08-22 01:00:17

GamerC4 (23 views)
2015-08-22 00:57:35

GamerC4 (25 views)
2015-08-22 00:56:59

BurntPizza (29 views)
2015-08-21 01:38:01
HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!