I've published a new development snapshot:https://sourceforge.net/projects/jewelhunt/files/jewelhunt/r019/
Changes since v0.18:
- Improved visual feedback in combat.
- Fixed 'undying' invisible enemy bug.
- Added shadow effect for player character.
- Added wall mounted torches with a light effect.
- Changed pathfinding to use a thread pool instead of creating new thread instances for each path.
- Added frost nova spell effect.
- Added magic rod graphics and item data. They have no function yet, even if you might find one.
- Added a first draft of the rainbow temple map.
- Improved temple graphics.