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 41 
 on: 2017-11-22 15:50:24 
Started by elect - Last post by elect
md2 support landed

Also the jvm md2 loader can guess the texture file when is not specified

 42 
 on: 2017-11-22 12:04:36 
Started by elect - Last post by elect
1.53 WIP introduces themes and brings two cool default ones

dark



light


 43 
 on: 2017-11-22 10:11:27 
Started by rebuked - Last post by Stampler
Oh sorry, my sentence was quite confusing. I am using meters instead of pixels for my current project. This is just new for me since I've been using pixels until now.

 44 
 on: 2017-11-22 09:51:29 
Started by Apo - Last post by Gornova
Nice job, btw on my nexus 5x entering the formula is a little bit slow

 45 
 on: 2017-11-22 09:38:32 
Started by Spasi - Last post by h.pernpeintner
I would really be interested in some runtime performance comparisons with/without tootled meshes. Just curious Smiley

 46 
 on: 2017-11-22 09:07:16 
Started by xxMrPHDxx - Last post by NuclearPixels
You need to reference the original topic or make the questions there.. Otherwise, people who has not followed cannot understand what is this about.. :S

 47 
 on: 2017-11-22 06:23:56 
Started by xxMrPHDxx - Last post by xxMrPHDxx
How would I start if I want to pop each candy for some delay. Can someone give me the idea?

Since it involves loops and I need to slow it down I think delaying it must be a pain in the ass.

Some idea from you guys would be nice cause this is my first time I intend to complete a game like this and I thought it would be easy too. Lol  Grin

Thanks in advance..

 48 
 on: 2017-11-22 06:10:59 
Started by xxMrPHDxx - Last post by xxMrPHDxx
Quote
I'm just wandering. Maybe I need to pop the candies immediately after a match has been found to fix that problem instead of popping all matches at once?

And yeah this fixed my problem.  Grin

And also I need to remove all tiles in the matches after I pop them out. That's why all candies start to flicker.

 49 
 on: 2017-11-22 05:39:42 
Started by xxMrPHDxx - Last post by xxMrPHDxx
My suggestion is to put your code in a minimal example, so other people can understand it and maybe help you, only fragments of code .. is really hard to understand correctly your problem

Ohhh, I'm sorry. You can see all of my code Here on my GitHub. Grin

I'm just wandering. Maybe I need to pop the candies immediately after a match has been found to fix that problem instead of popping all matches at once?

 50 
 on: 2017-11-22 02:18:32 
Started by Spasi - Last post by Spasi
Is there any chance that there will be EUR donations? For a monthly 2$ subscription my bank will charge me another two just for exchanging the money :S

Open Collective plans to add more payment options in the near future. If it takes too long, we'll consider other solutions.

Pages: 1 ... 3 4 [5] 6 7 ... 10
 
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Archive (882 views)
2017-04-27 17:45:51
List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05

SF/X Libraries
by SkyAphid
2017-03-02 06:38:56

SF/X Libraries
by SkyAphid
2017-03-02 06:38:32

SF/X Libraries
by SkyAphid
2017-03-02 06:38:05

SF/X Libraries
by SkyAphid
2017-03-02 06:37:51
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