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 31 
 on: 2015-07-05 21:50:32 
Started by tommohawkaction - Last post by tommohawkaction
I'd wait to save up ~$700. Laptops in your price range probably aren't worth buying for gaming / coding.

I am only willing to spend 400-500 on laptop for travelling... now which one is better number 1 or 2?

 32 
 on: 2015-07-05 21:48:16 
Started by tommohawkaction - Last post by wessles
I'd wait to save up ~$700. Laptops in your price range probably aren't worth buying for gaming / coding.

 33 
 on: 2015-07-05 21:42:03 
Started by CelestialCreator - Last post by wessles
Greetings, Celestial.
Have fun on JGO!

 34 
 on: 2015-07-05 21:40:48 
Started by BurntPizza - Last post by wessles
1, 2Smiley

 35 
 on: 2015-07-05 21:19:06 
Started by tommohawkaction - Last post by tommohawkaction
how much are you willing to spend?

Around 450-500 but must be on the tescos website

 36 
 on: 2015-07-05 21:11:18 
Started by BurntPizza - Last post by EgonOlsen
After all the dungeons (29 in total, if I've counted correctly...) have been filled with enemies and loot, I went back to the surface to work on the wilderness. I was actually browsing some 3d sites for some additional decorational stuff to put there, but I found an animated (and even free) low-poly monster instead. That offer was too good to let it pass, so I added it to the game as a kind of dog-like enemy. It's similar to a warg somehow, so I called it..worg...


 37 
 on: 2015-07-05 20:27:46 
Started by theOne - Last post by theOne
Heya,
So, well after dozens of failed projects I went back to the roots and finally there is an little Plaything which seems fine so far.

It is a turn based Strategy 2D Game, at the moment completly tile oriented.

Now I want an Computer AI.
And would need to know how to make decisions, especially in an bigger context and not only depending on the turn.
So, how to tell the AI to produce Units /which ones, or produce Technology, to attack etc...
And this, since it´s an Strategy Game, with many Units in one turn.

Of course I came to Behavioural Trees, but they doesn´t seem to fit, or I don´t understand them correctly.
Like, how can I say there: "Okay I have enough Pawns, now produce a Technology".
 
When to attack and how to place my Units too...
And all of my Units have different Stats, another thing to care about.

Could you please give me some ideas /Examples how todo that?

 38 
 on: 2015-07-05 20:00:27 
Started by tommohawkaction - Last post by orange451
how much are you willing to spend?

 39 
 on: 2015-07-05 19:49:16 
Started by BurntPizza - Last post by GNecro1
I uploaded another timelapse video on youtube. I think i am addicted  persecutioncomplex

<a href="http://www.youtube.com/v/0UqVM_5t9xc?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/0UqVM_5t9xc?version=3&amp;hl=en_US&amp;start=</a>

 40 
 on: 2015-07-05 19:34:39 
Started by basil_ - Last post by noctarius
Serkan will be happy to be named here Wink I'll tell him (a colleague of mine :-))

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