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 11 
 on: 2014-04-24 17:01:11 
Started by matheus23 - Last post by Drenius
I'm sure in the far future we could definitely have the power to simulate an entire universe.
An, but not our, thats the point we got.

And still, what would this 'simulation' look like? It would somehow process everything, but would it be something we can still read from?
What is a 'simulation' if not something that is actually less than the original thing. Trying to simulate it 100% would actually mean cloning it, wouldn't it?

 12 
 on: 2014-04-24 17:01:01 
Started by Anju_Maaka - Last post by Anju_Maaka
Ok, I got it working.
I can load an image like this:

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public BufferedImage loadImage(String path){
      java.net.URL imgURL = getClass().getResource(path);
      if(imgURL != null){
         try {
            return ImageIO.read(imgURL);
         } catch (IOException e) {
            e.printStackTrace();
            return null;
         }
      }
      else{
         System.err.println("Couldn't find file: " + path);
           return null;
      }
   }

 13 
 on: 2014-04-24 16:58:35 
Started by BurntPizza - Last post by actual
I found the Type Object and Subclass Sandbox chapters to be interesting and useful. I thought the Decoupling Patterns section interesting as well even though I am not directly applying them to my game.

 14 
 on: 2014-04-24 16:55:41 
Started by hhfjkehfe - Last post by hhfjkehfe
Thanks I will use this.

 15 
 on: 2014-04-24 16:47:51 
Started by Fancypants94 - Last post by Fancypants94
So a week ago was my first introduction to GUI in university i was given two lectures about Swing & AWT and then i was told to make a board game and that Google is my best friend, so i started searching google but i feel lost :/ i don't know what to do. If someone has links for some tutorials also if  someone  would add me on skype or something and explain things to me that would be great Smiley anyways thank you in Advance.

 16 
 on: 2014-04-24 16:45:56 
Started by Mr.CodeIt - Last post by Mr.CodeIt
I'm not sure what you really mean by the scrolling? Can you elaborate a little more for me?
Like Mario

 17 
 on: 2014-04-24 16:44:47 
Started by matheus23 - Last post by 04hockey
This was a really interesting video! I'm sure in the far future we could definitely have the power to simulate an entire universe.

 18 
 on: 2014-04-24 16:25:34 
Started by Mr.CodeIt - Last post by 04hockey
I'm not sure what you really mean by the scrolling? Can you elaborate a little more for me?

 19 
 on: 2014-04-24 16:25:00 
Started by ags1 - Last post by StrideColossus
Hate all comments?

Burn the witch!

 20 
 on: 2014-04-24 16:23:54 
Started by ags1 - Last post by KevinWorkman
Yeah, configuring your IDE to collapse long comments was probably the way to go. Now you've removed the ability to mouse over a function you're using to get a description of it, which is probably what those comments were for in the first place.

Pages: 1 [2] 3 4 ... 10
 

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xsi3rr4x (80 views)
2014-04-15 18:08:23

BurntPizza (72 views)
2014-04-15 03:46:01

UprightPath (83 views)
2014-04-14 17:39:50

UprightPath (67 views)
2014-04-14 17:35:47

Porlus (83 views)
2014-04-14 15:48:38

tom_mai78101 (107 views)
2014-04-10 04:04:31

BurntPizza (167 views)
2014-04-08 23:06:04

tom_mai78101 (263 views)
2014-04-05 13:34:39

trollwarrior1 (213 views)
2014-04-04 12:06:45

CJLetsGame (222 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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