Thanks for the feedback.
I've added the snakes speed into the setup-relevant JSON files to be customized and reduced the default speed a tick.
You can multiply it by any float within the game-setup of your choice. E.g. deploy-dir/Snakes360deg/Setups/1/KeepItSmall.json
or directly within the deploy-dir/Snakes360deg/server.json
to overwrite the value of the setup. E.g. wildcard-property
(This is not possible within a release yet, so you have to gradle deploy
by yourself. It'll get deployed into build/jar/
. Needs Internet connection thought.)
Damn. just noticed inconsistency of those JSON files property names... Will probably change with next release
Also keep in mind that changing the speed is not 100% gameplay-consistent. A faster snake has more compressed tail, but since all snakes have the same speed it's fair anyways.
The network support is definitely WIP with high priority. Basic structure already exists, but since I didn't keep it up to date with the core Game structure it doesn't work anymore. Thus it's temporarily unavailable and needs major updates.