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 on: 2015-11-28 06:29:27 
Started by Archive - Last post by Archive
Absolutely fantastic ^^ I always love to see 3d projects in Java.

I get about 48-64 fps while moving around the map, though the screen is a little hard to see as my monitor res is 2880x1800 Tongue Perhaps add in a scale setting?

I cant wait to see this develop!

Yeah sorry about the screen res, runescape classic was 512x344-ish and mine runs at 512x384, i'll definitely look into scaling the game up. My monitor is 2560x1440, so it's slightly smaller than yours, so I can understand what you're saying.

I'm curious to know about your memory usage. A friend of mine running Linux was reporting ridiculously high memory usage. The game running on my Mac however was staying at a constant 75,000 kb.

Thank you!

 on: 2015-11-28 05:57:47 
Started by Archive - Last post by orange451
Absolutely fantastic ^^ I always love to see 3d projects in Java.

I get about 48-64 fps while moving around the map, though the screen is a little hard to see as my monitor res is 2880x1800 Tongue Perhaps add in a scale setting?

I cant wait to see this develop!

 on: 2015-11-28 00:38:43 
Started by Archive - Last post by Archive
Heavily inspired by RuneScape Classic, Shard Master Classic is a game that I hope to actually "finish."

Written on top of my engine, Envel II, this game offers graphical capabilities that RuneScape Classic could not offer at its time such as specular highlights, textured landscape, perspective correct texture mapping, slightly higher resolution, and 3D walls.

There is no click-move style of gameplay in Shard Master Classic, movement is done with WSAD.

Some sprites in this release are Jagex's, I have made my own now and I will remove them

 on: 2015-11-27 22:05:21 
Started by SuperMario - Last post by SuperMario
Hhhm I would need to find a way to convert the occluder sprites to polygons

 on: 2015-11-27 18:41:51 
Started by BurntPizza - Last post by theagentd

I live by the sea. I wake up everyday, and I can see the ocean. I frequently sail. I love the sea.
But every time I play a game set near an ocean, I get frustrated that whomever developed said ocean seems to live in a totally landlocked country because its always just some big blue slightly-transparent wobbly thing, not a large nautical mass.

Ant then there's your screenshots.
Well.. damn son.

Next time I wake up and see the sun hitting the waves, I'm going to be thinking of your game Smiley
Wow, thank you so much! I'm really happy with the preliminary results too! Grin Hopefully I can make this run well even on toasters with the same quality while also adding better sky reflections, and that'll hopefully improve it even more. =3

 on: 2015-11-27 18:39:26 
Started by Stranger - Last post by theagentd
While I can agree that trying to understand what he's doing more by playing with him could be a good idea, that may not be easy when it comes to Dota. Games like Dota, LoL and HoN all have relatively steep learning curves and rather toxic communities (in the sense that people often flame each other). There's a reason why MOBAs are said to destroy lots of friendships. xd That being said, they can still be wonderful if played with the right people. I have some very fond memories of playing with friends, both IRL and those that I've met online, and I even met my girlfriend through people I have gotten to know through LoL.

What I want to say is that it's a difficult situation. A compromise could be looking up some streams/commentators on various DotA tournament games and possibly asking your brother to watch them with you. That way you may be able to understand the game more and reconnect with him without having to spend half your life getting to his DotA playing level. If your brother is into watching those games then that could be a better way to start.

 on: 2015-11-27 18:28:54 
Started by SuperMario - Last post by theagentd
A simple improvement is to render the shadow map at a reduced resolution and then blur it. That'll have higher quality while also being faster as you'll get a higher blur radius for the same blur kernel. If however you have no experience with shaders or framebuffer objects, this will probably be a bit tricky to implement. Still, a blurring shader is quite easy to write, especially a fullscreen one.

Hmm, it might be easier for you to just try to follow this tutorial instead: I think they have the effect you're looking for:

Click to Play

The trick here is to only have convex polygon objects and extruding the faces facing away from the light, which leaves the occluder lit while occluding everything behind it.

 on: 2015-11-27 18:23:37 
Started by Stranger - Last post by gouessej
he definitely has the problem as gaming (especially Dota) addicted.
Some state that gamers sometimes use video games to either escape from an uncomfortable environment or alleviate their already existing mental issues - both possibly important aspects on determining the psychological impact of gaming.
It's so easy to reject any responsibility.

 on: 2015-11-27 16:58:08 
Started by BurntPizza - Last post by kingroka123
Surprisingly, I updated my Android Game.

Change log:
- Changed name to Tap Tap! (from Tura)
- Even larger Dots!
- New much better icon
- Points are now granted based on number on dot. ex. A dot with 3 will give 3 points on first tap, 2 points on second tap and 1 point on last tap.
- Combos! Ten in a row is Double! 40 in a row is Quadruple!
- No longer lose a point on dot miss but will still lose time
- Various bug fixes and improvements

New icon:

Please try it out!

 on: 2015-11-27 16:44:50 
Started by Stranger - Last post by Drenius
there's a crystal silence in the room.  it lasts half an hour, hour, suddenly:
C-r-r-rap!!! Wadda hell?!! You, son of a bitch, what you're doing?!!! Where you're going now??!!! Stupid bastard!! Get f*ck you out of here!! Bitch!!!

Well... that may so far be something disturbing you, but doesn't really show any problem at all because... well, he is obviously playing the game, and you being surpised comes more from the fact that you are not watching what is happening there...

Are you sure you can call it an addiction already? How long has he been playing the game that excessively?
If it hasn't been long yet, it might just as well (as pointed out before) fade at some point, being just a little obsession.

Try to make sure to understand well what you are talking about, not only from your, but also from his position, before you do anything about it.

In any way, cutting the connection is not what you want to do, it would probably only make him want it more.

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2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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