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 1 
 on: 2014-09-24 02:59:13 
Started by Roquen - Last post by kaffiene
Yuppers.  They are bog standard literary criticism applied to games. About as controversial as breathing.

The reaction to them was childish, stupid, boorish, ill-educated and entirely predictable.  The problem is that literary criticism is usually consumed by academics who are interested in discussing themes in art. In this case, a bunch of people who are too stupid to understand it watched the series (or more likely got a half-baked opinion second hand from someone else who actually watched one) and figured that their sandpit was being pissed in by a big nasty bully.  Which is... indescribably wrong and muddle-headed.

As for Cas: man I loved your tirade.  Reading it, I was getting pissed off part way through, but I got your point in the end and it certainly did make for a perception shift as your point about the worth of individual customers sank in. 

You were way more provocative than Sarkeesian so I hope you've not had your family threatened, bomb threats et al?

 2 
 on: 2014-09-24 00:35:03 
Started by tinfoilboy - Last post by tinfoilboy

Or you can just deploy as a java application.


^ that's how I see it, in my opinion why go through the hassle of applets when you can just deploy it as an application? Sure there are reasons, but for video games......eh it's more work than it's worth

I would say for demoing reasons. If someone wants to try a game, but doesn't want to download it for some reason, they could try it in browser. It would require a plugin, but at that point, most people had that plugin.

 3 
 on: 2014-09-24 00:19:43 
Started by Rayvolution - Last post by thedanisaur
You might want to consider adding a personal video to your kick starter telling people in a heart felt way why, what and how you're doing this. Seems to help.

Cheers,

Kev

I was thinking about it, I may consider a mid-campaign one. I guess it depends on how everything goes. Smiley


I'd do it sooner rather than later, if you have the time, anyway your game is super cool good luck!

 4 
 on: 2014-09-24 00:17:00 
Started by tinfoilboy - Last post by thedanisaur

Or you can just deploy as a java application.


^ that's how I see it, in my opinion why go through the hassle of applets when you can just deploy it as an application? Sure there are reasons, but for video games......eh it's more work than it's worth

 5 
 on: 2014-09-24 00:11:16 
Started by matanui159 - Last post by Ecumene
and you are writing an engine ?
GOOD experienced programmers use and rely on engines, so the engine should be top notch

It's just hard to be supportive, even if you do a great job all things considered...

experience != knowledge. People rely on engines, yes. But that doesn't mean it has to be 100% bug-free and completely polished. This could be just a little engine he's making to test his programming knowledge. He's probably not expecting it to make the new Call of Duty.

Either way, I can't really give feedback without the source code.

EDIT; Also OP, use [.img width=X] to resize a picture, (800 is great).

 6 
 on: 2014-09-24 00:05:34 
Started by matanui159 - Last post by Cero
Java experience:   10-12 months
Coding experience:   2 years

and you are writing an engine ?
GOOD experienced programmers use and rely on engines, so the engine should be top notch

It's just hard to be supportive, even if you do a great job all things considered...

 7 
 on: 2014-09-24 00:00:39 
Started by matanui159 - Last post by Ecumene
A few questions,
Is there a public source code repository?
What renderer are your using, Java2D, OpenGL, JavaFX ...? My bad, didn't read that part of the post
Can I have the source to your text rendering class, I was thinking of implementing that into my engine.

Thanks in advance!

 8 
 on: 2014-09-23 23:51:14 
Started by matanui159 - Last post by matanui159
I fixed the images...
What more information do you want?
I just want feedback on the ideas...
I don't want to release anything yet although I might release it later for people to mess around with...

 9 
 on: 2014-09-23 23:32:21 
Started by tinfoilboy - Last post by tinfoilboy
The barriers are higher for both the user and developer, but applets are still viable.
With the legacy of 10+ years of coding, I'm not about to switch Boardspace.net
to another technology. 

The net of all the brouhaha is, if you want to use applets or java web start, you have to buy a certificate.
If you use sockets, you also have to switch from "applet permissions" to "all permissions", effectively making
your applets as powerful as applications.  Oracle and the browser developers have made the applet warnings
so scary, switching to "all permissions" is barely noticable.

Or you can just deploy as a java application.

If you don't have a pile of existing java code to live with, the choice of java vs ... html5, flash, ios, android
is still a conundrum - there are good and bad points and no clear winner.


That's really dumb. They just didn't individualize permissions? That would have made things better, as you aren't giving permission to something that doesn't ever need permission.

 10 
 on: 2014-09-23 23:27:44 
Started by tinfoilboy - Last post by ddyer
The barriers are higher for both the user and developer, but applets are still viable.
With the legacy of 10+ years of coding, I'm not about to switch Boardspace.net
to another technology. 

The net of all the brouhaha is, if you want to use applets or java web start, you have to buy a certificate.
If you use sockets, you also have to switch from "applet permissions" to "all permissions", effectively making
your applets as powerful as applications.  Oracle and the browser developers have made the applet warnings
so scary, switching to "all permissions" is barely noticable.

Or you can just deploy as a java application.

If you don't have a pile of existing java code to live with, the choice of java vs ... html5, flash, ios, android
is still a conundrum - there are good and bad points and no clear winner.

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