Check out this API
http://developers.sun.com/techtopics/mobility/midp/articles/game/.
It is part of J2ME, but it seems to be simple and it covers some good basic boiler plate things.
It might make sense if this were part of the Standard Edition as well does it not?
Has anyone taken a look at this before? What do you think of it?
Definately. This would be all I needed atm. Would be nice to see those features in the standard
edition as well.
By the way, what is lightweight for you? How many KB does the framework/engine JAR(s) have to be in order to meet your criteria?
On that same note, what is fast for you? How many physics objects etc...? What type of framerate would you expect and on what hardware?
Ok. The term
lightweight might be mistaken I bit of mine. I wanted to point out that I just needed
the basic function ( like the one you mentioned provided with MIDP2.0 ). The amount of kilobytes isn't
that important for me.
Physics arent important for the games I intended to write ( very basic cusual games ) - and the frame-
rate should be something around 40 on a standard pc.
I personally believe (or hope may be a better word here) that Stencyl (check out Eliwood's signature) will be a great solution to create 2D
games. The beta is due to be release in April this year, so not to far away! Although, this may not be as lightweight as you desire.
Ja. This might be not as lightweight as I wanted - but nevertheless, thanks for giving the link. Didnt see
it before. Might be of some interest in future - so I will keep an eye on the development.
Again, thanks for answering ...