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1  Discussions / General Discussions / Re: Spiral Graphics Holding Seamless Texture Beta on: 2003-05-03 19:23:05
I am aware of Texture Maker.  It is an excellent program, and Tobias Reichert (the guy who makes it) is an excellent developer.

Good to hear you are willing to load up a Genetica demo.  One will be available this summer.
2  Discussions / General Discussions / Re: Spiral Graphics Holding Seamless Texture Beta on: 2003-05-02 13:04:01
We'll make sure to add that to our to-do list for version 2.   Wink
3  Discussions / General Discussions / Re: Spiral Graphics Holding Seamless Texture Beta on: 2003-05-01 22:04:33
Leknor is correct.  Genetica does not interface directly with a game.  Rather, it creates seamless textures as images that can be imported into your games.  The textures that Genetica renders can be quite complicated, as you can see from the gallery.  The amount of computation that goes into producing these images requires that they be rendered beforehand.
4  Discussions / General Discussions / Spiral Graphics Holding Seamless Texture Beta on: 2003-05-01 15:22:38
Spiral Graphics has begun accepting applications for the beta test of its upcoming seamless textures application, Genetica (formerly known as Organica).  Genetica helps automate seamless texture creation, promising to expedite the workflow of game artists, 3D designers, and others using tiling textures or repeating backgrounds.

"Since first announcing Genetica, we have had a tremendous response from the design community," says A. R. "Atlas" Roufas, President of Spiral Graphics.  "We hope our beta program is met with similar enthusiasm to help us better align Genetica with designers' needs."

An application for joining the closed beta program can be found online at http://www.spiralgraphics.biz/genbeta.htm.  As a thank-you, active beta program participants will be rewarded with a free copy of Genetica once the texture maker is officially released this summer.

Genetica is the world's first seamless textures generator to be built around a node-based engine, giving users unprecedented flexibility.  Users make seamless textures by visually positioning nodes and adjusting values.  Results tile automatically with no additional work required to blur out unsightly seams.  An updated gallery of textures created with Genetica can be found at http://www.spiralgraphics.biz/gallery.htm.

Spiral Graphics is a software development firm based in Fort Collins, CO.  Spiral Graphics’ primary objective is to develop innovative graphics tools for the games and 3D industries.  Genetica, Spiral Graphics’ premier product, is the first seamless texture maker to harness the power of node-based systems.  Additional information may be obtained by visiting http://www.spiralgraphics.biz, or by emailing press@spiralgraphics.biz.
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